> NO ENDINGS!



There are currently:
506
games listed in the
NO ENDINGS investigation.


Last Updated: 07/02/16

> NO ENDINGS! But you EXPECTED one!


Believe it or not, there are quite a few Commodore 64 games out there that DO NOT possess a game ending even though you expected them to have one! How many times have you read the game instructions which tell you that you have to 'reach the end' and eventually find that there is no 'end'?

To save you a lot of time and hassle, the C64endings Team have put together the following list of Commodore 64 games that have no ending (even though you expected one!)

- Use the A to Z menu below to get to the game you require -

A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

- 1985 by MASTERTRONIC. Info provided in by Gaz Spence (on the LEMON 64 forum) on 27/04/07: the day after (after Level 8, the game makes you replay level 7 after which you're in an infernal loop - the instructions state there are 12 levels, so maybe it's a bug (a coder could perhaps take a look).

- 3D BEEE by CASCADE. Sent in by Neil Collins on 21/04/12: Once you beat it, you get to play level five over and over.

- 3D PINBALL: PINBALL POWER by MASTERTRONIC. Sent in by Neil Collins on 09/01/14: As expected, there's no end to this game. The aim is to rack up as many points as possible.

- 720 DEGREES by U.S. GOLD. Sent in by Neil Collins on 15/10/09: Once the 4 parks are beaten on level 9, the game just goes on forever and the level number turns to garbage.

- A -

- AAAARGH! by MELBOURNE HOUSE. Sent in by Brendan Phoenix on 21/07/08: The levels just loop.

- AARDVARK by BUG BYTE. Sent in by Neil Collins on 07/06/12: Game just goes on forever. The level number eventually turns to gibberish.

- ADIDAS CHAMPIONSHIP TIE BREAK by OCEAN. Sent in by Neil Collins on 28/07/09: You can play various tournaments but nothing happens when you win them.

- ADVANCED BASKETBALL SIMULATOR / SLAM-DUNK by MASTERTRONIC. Sent in by Neil Collins on 15/01/14: You can play against the CPU, but nothing happens when you beat him on the hardest level.

- AFTERMATH by ALTERNATIVE SOFT. Game just ends after 10 levels.

- AH DIDDUMS by IMAGINE. Sent in by Neil Collins on 28/08/09: Completed the 99th toy box only to see it loop back to level 0.

- AIR SUPPORT by SYNAPSE. Sent in by Neil Collins on 08/11/11: I beat the hardest campaign with minimal loses and it just shows the summary page as it does when you win or lose any other battle.

- AIRWOLF by ELITE. Sent in by Brendan Phoenix on 19/11/15: no ending - however the ZX version does have a 'Congratulations Pilot' at the end which the C64 version does not.

- ALDERAN by SOFT LIGHT. Sent in by Ivan Smolenski on 20/12/09: you have a YOU WON screenshot at the end, however I don't think it's an ending, it's more like a stats screen (the game is 2 or 3 players only, and you can choose the number of worlds you want).

- ALICE IN VIDEOLAND by AUDIOGENIC. Sent in by Neil Collins on 30/03/15: I've played this through a few times in the past. Surprised we didn't have it down as a no ending.

- AMAZON WARRIOR by NEW GEN. SOFTWARE Sent in by Neil Collins on 20/11/08: Just loops back to the first stage once you have killed the flying dragon-like creatures.

- AMBUSH by VIRGIN. Sent in by Neil Collins on 23/01/10: Completed the 255th level and it looped back to level 250.

- AMERICAN 3D POOL by ZEPPELIN. Sent in by Neil Collins on 11/11/08: Just returns to the title page.

- ANARCHY by RACK-IT. Sent in by Gaz Spence on 1/11/08: just loops back to Area 1 after Area 16

- ANGLE BALL by MASTERTRONIC. Sent in by Neil Collins on 15/01/14: You get the same message at the end of a game whether you play a friend or the CPU on the highest skill level.

- APB by DOMARK. There are 9 crooks to capture during the game, but even if you catch all of them and they are in jail they just keep coming back. After level 99 the game loops.

- AQUA by MASTERTRONIC. Sent in by Neil Collins on 19/01/14: I let the game run a while and completed hundreds of levels. They just repeat infinitely.

- ARCADE CLASSICS by FIREBIRD. Sent in by Neil Collins on 08/01/14: I think we all knew these mini games had no endings.

- ARCADE FLIGHT SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 28/10/08: Three crappy levels and then back to the first.

- ARCADE FRUIT MACHINE by ZEPPELIN. Sent in by Neil Collins on 05/06/09: As you would expect, there's no end or point to this game apart from losing virtual money instead of the real thing.

- ARCADE TRIVIA QUIZ by ZEPPELIN. Sent in by Neil Collins on 05/06/09: If you answer all the questions correctly you get the chance to keep playing or quit the game.

- ARDY THE AARDVARK by DATAMOST. Sent in by Neil Collins on 07/06/12: This one repeats the levels after every 16 you complete.

- ARMAGEDDON by OCEAN. Sent in by Neil Collins on 04/03/10: The game loops after approx 12 levels. You are awarded an extra life but the game repeats on the highest difficulty level.

- ARMOURDILLO by CODEMASTERS Sent in by Neil Collins on 31/05/09: Hacked the energy levels on this one and completed seven levels, only to find it loops back to level one.

- ASSAULT COURSE by ALTERNATIVE. Sent in by Neil Collins on 24/06/09: If you qualify on all the courses, you get to play them all over again. The game keeps rolling forever.

- ASTEROIDS 64 by HAPPY COMPUTER. Sent in by Neil Collins on 14/11/08: Keeps looping back to level 90 after level 99.

- ASTRAL ATTACK by ANIROG. Sent in by Neil Collins on 14/11/08: Stays on level 99 if you're silly enough to play it that long...

- ATOMINO by PSYGNOSIS. Sent in by Ivan Smolenski on 26/02/06: Loops after 999 levels.

- ATOMIX by THALION. Sent in by Gaz Spence on 13/09/09: After the level 30 bonus bonus round the game loops to level 1 without any acknowledgement of completion.

- ATV SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 28/10/08: Once you have beaten the swamp level, the game loops back to the start.

- AUTOMANIA by MIKROGEN. Sent in by Holgi on 17/07/07: After you finished level 10 (The Rolls Royce) it loops without a message to level 1.

- AXIENS by ALTERNATIVE. Sent in by Neil Collins on 15/01/10: 99 almost identical levels before the level number turns to garbage. Crap.

- B -

- BADLANDS by US DOMARK. Sent in by Neil Collins on 26/07/08: You have to do all the courses again backwards - only to find after that, nothing happens!

- BAGIT MAN by AARDVARK. Sent in by Neil Collins on 29/01/09: Once you clear the mine of gold, you are sent back to the start again.

- BALL CRAZY by MASTERTRONIC. Sent in by Neil Collins on 15/01/14: Only a handful of similar levels and bonus rounds to beat which then repeat once completed.

- BARMY BUILDERS by OCEAN. Sent in by Neil Collins on 07/07/08: Loops back to level one after you complete the eight levels.

- BASKET MASTER by IMAGINE. Sent in by Neil Collins on 29/01/09: Beat the computer on the highest skill level (in the lowest scoring game in basketball history). Nothing happened. You just go back to the title screen.

- BATTLE STATIONS by ADDICTIVE. Sent in by Neil Collins on 18/12/10: The level counter resets to zero once you complete level ninety nine.

- BC BILL by IMAGINE. Sent in by Holgi on 17/07/07: I played until Level 110 and than I gave up.

- BEACH BUGGY SIMULATOR by SILVERBIRD. Complete Round 8 and you go straight back to Round 1!!

- BEACH HEAD 2 by US GOLD. Info provided in by Kobayashi (on the LEMON 64 forum) on 03/03/06: Nothing happens after the knife fight. The game just ends as if you have died!

- BEAR BOVVER by ARTIC. Game just loops after 7 levels.

- BEDLAM by GO!. Sent in by Brendan Phoenix on 08/08/08: Played on Warp through 99 levels - back t the start without an ending.

- BIG MAC by MASTERTRONIC. Sent in by C64endings Team Member, Brendan Phoenix on 05/12/07: Loops forever.

- BIONIC GRANNY by MASTERTRONIC. This game just gets faster and faster and is never-ending!

- BLACK HAWK by THORN EMI. Sent in by Neil Collins on 29/01/09: 32 levels of garbage that loops back to level 1 on completion.

- BLADE RUNNER by CRL. Sent in by Juan Manuel on 26/12/07: just starts over. I won the game a couple of times. The game is exactly the same, you have to chase the replicant through the street. The last replicant is the most difficult because he/she keeps running along the back wall, but everything else is the same. I'm sure there is no ending screen nor music. I don't know if you were "awarded" one short line in the same game screen for a couple of seconds before the game started over, but that was it.

- BLAGGER by ALLIGATA. Sent in by Neil Collins on 29/06/07: the game just loops back to level one.

- BLASTEROIDS by IMAGEWORKS. Sent in by Neil Collins on 28/08/09: Once you beat the large sprout-looking alien at the end, you get sent back to the start and have to do it all again.

- BLUE BARON by ZEPPELIN. After Mission 12 is completed, it just goes back to mission 1 :(

- BLUE PRINT by COMMODORE. Sent in by Holgi on 17/07/07: there is no ending. You play the first three levels and then the difficulty level will change. The first three levels will appear than in different order.

- BMX FREESTYLE by CODEMASTERS. Info provided in by Neil Collins 05/02/09: Completed all 11 events a few times over. Doesn't seem to be an ending. I'm pretty sure there's no end to the Spectrum version either. Checked the code too. Can't see anything in there.

- BMX RACERS by MASTERTRONIC. This game just gets faster and faster and is never-ending!

- BMX NINJA by ALTERNATIVE. Sent in by Neil Collins on 24/06/09: Beat the seven gangs up, only to fight an eighth gang for an extra life and then....... yep...... back to the start.

- BMX SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 15/07/08: Game restarts after level course seven.

- BMX SIMULATOR II by CODEMASTERS. Sent in by Neil Collins on 24/06/09: Beat both the regular and the expert versions (Quarry racing). There is no ending whatsoever. After five courses the game goes back to the title screen.

- BODY SLAM by FIREBIRD. Sent in by Neil Collins on 22/01/09: No ending to this pathetic wrestling game. Once you beat the computer opponents you just get a 'game over' message. Truly terrible game this.

- BOMB JACK by ELITE. Sent in by Neil Collins on 12/12/08: Zzap64 said there were 40 levels. I played on further than that, but still no ending. It just repeats the same sets of levels over and over.

- BOMB JACK 2 by ELITE. Sent in by Neil Collins on 12/12/08: It loops back to level 0 once you pass level 99.

- BOMB MANIA by LK AVALON. Sent in by Vinny Mainolfi on 24/07/10: Got to level 123 and then it goes back to level 1 without any acknowledgement.

- BOMBUZAL by MIRRORSOFT. Sent in by Neil Collins on 08/02/10: 130 levels which loop back to the first on completion.

- BONGO by ANIROG. Sent in by Neil Collins on 15/07/08: Loops back to level one after level 6. I'd like to have a pint with whoever did the loading picture. He wants locking up I tell you. What a loon...

- BOSCONIAN '87 by MASTERTRONIC. Sent in by Neil Collins on 10/01/14: Unfortunately the levels repeat over and over and once level 99 is beaten it loops back to 00.

- BOULDER DASH by FIRST STAR SOFTWARE. Sent in by Vathism on 21/01/06: The Boulderdash games are never-ending!

- BOULDER DASH III by FIRST STAR SOFTWARE. Sent in by Neil Collins on 23/02/10: Beat all 16 caves and it looped back to the first one but the difficulty increases. Once you reach difficulty level 5 it just keeps looping on that difficulty level forever.

- BREAKTHRU by US GOLD. Sent in by Neil Collins on 26/07/08: Loops back to level one.

- BRISTLES by FIRST STAR. Sent in by Neil Collins on 11/11/08: Between levels you get a word or two - which forms a few sentences of advice. Once you beat level 48 the game loops back to level one without any indication of completing the game.

- BUCK ROGERS by US GOLD. Sent in by Neil Collins on 08/02/10: Nine levels which loop back to the first on completion.

- BULLDOG by GREMLIN GRAPHICS. Sent in by Neil Collins on 30/06/09:  25 levels of boring blasting only to find it loops back to the start but the level number stays at 25.

- BUMP N RUMBLE by STREET HASSLE. Sent in by Neil Collins & Vinny Mainolfi on 01/02/10: The game just seems to go round and round from level 5 onwards...

- BUMP SET SPIKE by MASTERTRONIC. Sent in by Neil Collins on 21/07/08: YI knew this one had no ending - just a simple game over, but I had to check that my memory of it was correct. And it was.

- C -

- CALIFORNIA PRO GOLF by MASTERTRONIC. Sent in by Neil Collins on 10/01/14: Can only play this game against friends. No computer opponents and nothing at the end of it.

- CANDIDATE, THE by MASTERTRONIC. Sent in by Neil Collins on 05/12/13: Once the campaign is finished, it just shows a graph and tells you who has won - whether it is you or the computer player.

- CAPTAIN DYNAMO by CODEMASTERS. Sent in by Ryan Ferneau on 10/05/11: Dynamo steps into the teleporter at the top of Cavern 6 as usual, then the game snaps back to the title screen. Despite the Cavern number incrementing to 7, no such level is playable. Pressing the fire button at this point will only make you start all over from Cavern 1 with zero diamonds.

- CARD SHARKS by ACCOLADE. Sent in by Neil Collins on 26/08/10: Beat all the opponents and nothing happens. You can either replay or exit back to the main menu.

- CARGO by FIREBIRD. Sent in by Neil Collins on 24/02/09: Completed all the levels, then completed them again with reverse controls only to find it goes back to the start again. Also checked the code. There is no ending to this one.

- CARNAGE by ZEPPELIN. Sent in by Neil Collins on 13/10/08: Just keeps going forever. Loops back to level one after level seven. The championship points keep adding up and the tournament never ends.

- CATABALL by ELITE. Complete Level 8 and you are taken to Level 1, again!

- CAVE FIGHTER by BUBBLE BUS. Sent in by Neil Collins on 28/10/08: Loops to level one after level thirty-one.

- CHALLENGER by MASTERTRONIC. Sent in by Neil Collins on 20/07/09: Once you have beaten the last level (Louisiana), you loop back to the first level (Vancouver).

- CHAMELEON by ELECTRIC DREAMS. Sent in by Brendan Phoenix on 26/05/09: Just been playing through this with infinite lives. Once you complete the 4 element levels ( fire, earth, air & water ) you are sent a level called 'limbo'. I completed this and was then sent back to the fire level! Read the Zzap review and it mentions that the limbo level is the last one - so looks like this has no ending.

- CHAMPIONSHIP 3D SNOOKER by ZEPPELIN. Sent in by Neil Collins on 09/06/09: Just won the tournament and nothing happened. You get the option to print out the final standings in the tournament (why?!?), before it restarts.

- CHAMPIONSHIP SPRINT by ELECTRIC DREAMS. Sent in by Neil Collins on 28/07/09: Just completed the eight courses which loop continuously.

- CHAMPIONSHIP WRESTLING by EPYX. Sent in by Neil Collins on 14/12/10: Once all opponents are beaten in the tournament, you only get to see the high score table.

- CHICKEN CHASE by FIREBIRD. Sent in by Neil Collins on 26/10/09: Unfortunately it just keeps going forever.

- CHILLER by MASTERTRONIC: The game loops round and round once all levels are complete.

- CHOC-A-BLOC CHARLIE by MC LOTHLORIEN. Sent in by Vinny Mainolfi on 17/01/14: The instructions state that there are "16 increasingly difficult levels to pass through." The game just loops after 16+ levels.

- CHOPPER COMMANDER by ZEPPELIN. After wave 99, it just goes back to wave 1 :(

- CHUCKIE EGG 2 by A&F SOFTWARE. Sent in by Martin (Pugsy) Pugh on 23/12/10: I've down a little more digging and found the object location and the screen number. I've used these and found the address of the code that runs when an egg has been collected...unfortunately it looks like it was never meant to have an ending.

- CIPHOID 9 Monarch Software. Sent in by Neil Collins on 05/03/10: Completed 99 levels to make sure there was no ending to this one and it looped back to level 10.

- COBRA by OCEAN. Sent in by Inge & Brendan (via the forum) on 09/05/08: Game just loops back to level one. Not as much as a well done!

- CODENAME MATT II by DOMARK. Sent in by Neil Collins on 10/07/09:  There are eight waves which repeat - up to a total of 255, and then guess what ? It restarts at wave one.

- COLLAPSE by FIREBIRD. Sent in by Neil Collins on 22/01/09: Took a while to beat level 96, only to find it loops back to level 1. 

- COMIC BAKERY by IMAGINE. Sent in by Neil Collins on 20/05/08: Game keeps going up to level 99 - then back to 0.

- COLONY by MASTERTRONIC. Sent in by Neil Collins on 03/12/13: Just goes on forever while you kill bugs and rack up points.

- COSMIC CONVOY by TASKSET. Sent in by Neil Collins on 14/05/09: Game keeps looping forever. I kept playing until my score looped back to 000000.

- COSMIC PIRATE by PALACE. Sent in by Neil Collins on 28/08/09: Once you have completed all the level classes up to level 'O', it loops back to class 'A'.

- COUNTER FORCE by CRL. Sent in by Neil Collins 06/10/08: Loops after level 10.

- CRAZY BALLOON by SOFTWARE PROJECTS. Sent in by Inge Pedersen on 16/02/09: After level 26, it starts at level 27 which is the same as level 1. This repeats at level 53.

- CRAZY CARS by TITUS. Sent in by Brendan Phoenix on 27/05/09: Completed all 3 courses with all cars available - no ending.

- CRAZY COMETS by MARTECH. Informed by the programmer Simon Nicol and confirmed by Brendan Phoenix: Played with a trainer and a level skip - goes all the way to 99, then back to 01.

- CRAZY CAVEMAN by MERLIN. Been playing this for a while and no end is in sight - the enemy attacks just loop, rolling boulders, dino's, dodo's and terrordactyls - and repeat. From 1983, looks like one of those early titles which is never ending.

- CRED BREAKS OUT by TSB Scotland. Sent in by Vinny Mainolfi on 19/01/16: After level 10 the game loops back to level 1.

- CRISIS MOUNTAIN by CREATIVE SOFTWARE. Sent in by Neil Collins on 16/02/11: Just a few levels that repeat over and over. The level number starts to go funny after nine levels too.

- CUE BOY by CODEMASTERS. Sent in by Neil Collins on 26/06/09: Seems as though the C64 doesn't have a tournament mode like the Spectrum version. I beat the computer opponent and nothing happened.

- CUTHBERT GOES WALKABOUT by MICRODEAL. Sent in by Neil Collins on 16/01/11: This game only has a few levels. Once you reach the red level with six enemies on it, the level repeats itself over and over.

- CUTHBERT IN SPACE by MICRODEAL. Sent in by Neil Collins on 18/01/11: Just goes on forever. The levels just keep repeating.

- CUTHBERT IN THE JUNGLE by MICRODEAL. Sent in by Neil Collins on 18/01/11: Collected every treasure and completed all of the 100+ screens and absolutely nothing happened.

- D -

- DALEY THOMPSON'S SUPERTEST by OCEAN. Sent in by Neil Collins on 05/03/10: It just keeps repeating the events over and over once you hit the highest qualification settings.

- DALTO by SYSTEMS EDITORIALE. Sent in by Gaz Spence on 22/12/11: After Wave 99 the game goes to a Wave with gibberish characters.

- DAN COOPER by CP VERLAG. Sent in by Gaz Spence on 22/12/11: The game warps back to Level 1 on completion of Level 4.

- DANDY by ELECTRONIC DREAMS. Finally put to bed by the C64endings Team on 15/01/10: Neil: I completed this approx 20 times and played every version available. I'm pretty sure there's no way of entering the answers to the riddles and I'm also sure there's nothing else we can do with it.

- DANGER DRIVE by MARKT & TECHNIK/64'ER. Sent in by Gaz Spence on 22/12/11: Game simply cycles back to Level 1 on completion of Level 3.

- DANGER FREAK by RAINBOW ARTS. Info provided in by Brendan Phoenix 06/07/08: Just played this through to the end - after completing the final level you are met by the same mid game screen as all the other levels which proclaim 'well you seem to be a real stuntman'. The game then goes to the highscore table.

- DANGER RANGER by MICRODEAL. Sent in by Neil Collins on 18/01/11: Only five levels to this one. The final level repeats over and over.

- DARKIPEDE by PSYTRONIK. Sent in by Vinny Mainolfi on 27/05/14: It loops back to level one after a certain amount of levels/

- DAVY: KING OF THE WILD FRONTIER by CASCADE. Info provided in by Neil Collins 30/01/09: Saved the girl, only to find you get surrounded and thrown back to the start on a higher difficultly level. If you beat it again, nothing happens at all - you just go back to the start of level one.

- DAWN BEYOND UB-11 by CJ VERLAG. Sent in by Gaz Spence on 12/12/11: Tried a couple of versions with the same result. No ending to this.

- DEADRINGER by ARIOLASOFT. Sent in by Neil Collins on 28/08/09: Eight almost identical levels and you stay on the eighth one forever.

- DEAD ZONE by THE POWER HOUSE. Sent in by Vinny Mainolfi on 28/07/14: I hacked this one. Once you get to the final level, the game just loops.

- DEATH RACE 64 by ATLANTIS. Sent in by Brendan Phoenix on 10/01/09: Object is to pass 70 cars in 80 seconds which I managed to do without cheats - all I got was an extended play with more cars on the road.  Unable to complete this level, but good possibility it just continues to loop

- DEATHWISH III by GREMLIN GRAPHICS. Info provided in by Brendan Phoenix 21/05/08: Been playing this for a while and can see no ending in site - had a look on the Lemon64 forum and the opinion is the same on there that this game does not have an ending.

- DECEPTOR by AVANTAGE. Info provided in by Inge Pedersen 04/06/08: On the end of Level 4, there is a boss (the same dude that gives you the mission in the first place). After you have finished him, the game loads a Level 5, which just seems to loop.

- DIAMOND MINE by ROKLAN. Sent in by Neil Collins on 10/05/11: After completing all 20 caves perfectly, it gives the same message about your progress (as it does after every five caves) and then bumps you back to the first cave.

- DIG DUG by ATARISOFT. Sent in by Ivan Smolenski on 26/02/06: Loops after 99 levels.

- DINKY DOO by SOFTWARE PROJECTS. Sent in by Neil Collins on 08/07/10: There are 15 levels to beat which loop back to level one once beaten.

- DIP DIVER by WOW. Sent in by Vinny Mainolfi on 28/12/10: After collecting 25 items, you get the standard 'GAME OVER' screen!

- DJ PUFF by CODEMASTERS. Info provided in by Brendan Phoenix 06/07/08: Found a trained version with a level skip - 5 levels and it went straight back to level 1. As a double measure I played and completed the final level - end of level boss appears, defeat him and the it just goes back to level 1. Disappointing from Codemasters considering the CJ games had ok little endings.

- DORIATH by VIRGIN. Sent in by Inge Pedersen on 08/08/08: Apparently there is no real ending on this game. You defeat the ice dragon and cannot leave the final room.

- DRAGON HAWK by CREATIVE SOFT. Sent in by Neil Collins on 24/06/09: This Joust clone has no ending to it. Beat the dragon, and it's back to the start.

- DRAGON'S DEN by COMMODORE. Sent in by Neil Collins on 08/01/09: The game has a few silly interludes between levels, but the game just keeps looping back to the start with the difficulty increasing. I beat it about 20 times to see if anything happened but it didn't.

- DREADNOUGHT 2 by EAGLEWING SOFTWARE. Sent in by Gaz Spence on 27/12/11: After Level 8 the game takes to back to Level 1.

- DREAM TEAM CHALLENGE 3 by DATA EAST. Sent in by Neil Collins on 05/12/10: Simply gives a game over message and hangs the computer once you beat the opponent.

- DR. MAD vs. THE TOPSY TURVY MOON MEN OF MARS by DIRECT DESIGNS. Sent in by Neil Collins on 06/11/08: Once you beat the creature at the end it just returns to the title page.

- DROPZONE by US GOLD. It may be an arcade game, but I feel that it still needs a game ending. Archer MacLean was kind enough to confirm to me that the game does NOT possess a game ending.

- DUCK SHOOT by MASTERTRONIC. Sent in by Neil Collins on 02/09/09: Ninety levels of agony followed by level 00 as the level counter loops back to the start.

- DUKES OF HAZZARD by ELITE. Via the Lemon Forum 05/07/12: the game just loops through the three scenes.

- DUNGEON WARRIORS by CJ VERLAG. Sent in by Gaz Spence on 03/12/11: the game simply cycles back to Level 1 on completion of Level 32.

- DYNAMIX by MASTERTRONIC. Sent in by Neil Collins on 17/02/11: Beat 99 levels and the level counter turned to gibberish.

- E -

- EDDIE KIDD JUMP CHALLENGE by MARTECH. Sent in by Neil Collins on 18/06/12: This one goes on forever. After jumping 99 cars the counter resets.

- ELEKTRA GLIDE by ENGLISH SOFTWARE. Sent in by Neil Collins on 20/05/08: Just rolls on and on forever... I went around about 10 times... nothing!

- ELEKTRIX by PLAYERS. Sent in by Neil Collins on 06/07/09:  Played 99 levels of this one only to find it looped back to the first.

- EMLYN HUGHES INTERNATIONAL SOCCER BY AUDIOGENIC. Sent in by Neil Collins on 28/08/09: Won the league and cup on the highest skill level. The game just stops and you have to restart the season. You can view the cup final result and the final league standings from the menu, but there's no end sequence or message.

- ENCOUNTER by NOVAGEN. Sent in by NPI on 28/10/08: It goes on and on and it never ends

- ENFORCER, THE by THE POWERHOUSE. Sent in by Neil Collins on 13/08/08: After level 20 it just goes back to level one - no indication of you completing it whatsoever.

- ESCAPE by NEW GEN. SOFTWARE Sent in by Neil Collins on 31/05/09: Once you have collected the axe and escaped the maze, you get to enter your name in the high-score table.

- ESTRA by FIREBIRD. Sent in by Neil Collins on 06/01/14: After level five the screen goes nuts and the game eventually locks up. I don't think it was designed to go that far. Poor programming....

- ESWAT by US GOLD. Info provided in by Brendan Phoenix 06/07/08: I had a crack that crashed first of all - straight after I had the suit - I was stuck on a window ledge and couldn't move. The next one I played all the way through and all the end of level guardians are the same as the arcade version - but afer the final level - nothing!

- EUROPEAN SOCCER CHALLENGE by PLAYERS. Sent in by Neil Collins on 05/07/09:  You only have the option of playing a friend or against the CPU in a single match. I beat the computer on the hardest skill level only to see the game return back to the title screen.

- EXODUS by FIREBIRD. Sent in by Neil Collins on 06/08/09: Only three levels which repeat over and over. You need to shoot 50 aliens to reach the next level, where the game speeds up. I clocked the three levels over ten times to check that there is no ending. It keeps looping forever.

- EXPLODING WALL by MC LOTHLORIEN. Sent in by Neil Collins on 18/04/12: It loops back to level one after level twenty.

- F -

- F1 TORNADO by ZEPPELIN. Don't bother playing this one as it just goes round and round and round and... 

- F40 PURSUIT by TITUS. Sent in by Neil Collins on 22/08/08: Just keeps looping the same tracks over and over.

- FALCON PATROL II by VIRGIN. Sent in by Neil Collins on 19/12/10: Just stays on level 16 when you reach it.

- FALL GUY, THE by ELITE. 22/12/09: After Level 9, the game level counter goes a little strange and starts displaying unconventional characters. It looks like the programmer never envisaged anyone getting passed this level!

- FANTASTIC SOCCER by ZEPPELIN. Sent in by Neil Collins on 03/06/09: You can only choose to play single matches against a handful of teams. Once you beat them, it's game over and back to the title page.

- FAST BREAK by ACCOLADE. Sent in by Neil Collins on 26/08/10: ou just go back to the player stats page, so you can analyze the game facts.

- FELIX IN THE FACTORY by MICROPOWER. Sent in by Neil Collins on 03/03/12: The same level repeats over and over once the maximum amount of enemies appear and they reach maximum chasing speed.

- FIRE BUG by MARKY & TECHNIK. Sent in by DannieGeeko on 18/02/12: You jump through 6 flaming windows and collect a briefcase from each booby-trapped room. The 7th room has a Robin Hood look-alike and seems pointless. No end in sight!

- FIRE GALAXY by KINGSOFT. Sent in by Neil Collins on 03/03/12: Beat 99 levels only to see the level counter turn to garbage. Also clocked the score over 1000000 points and that turned to garbage too.

- FIREMAN SAM by ALTERNATIVE. Sent in by Neil Collins on 24/06/09: Completed all the missions and the game just starts over. Same as the Spectrum version.

- FIRE TRAP by ELECTRONIC ARTS Sent in by Brendan Phoenix on 12/01/09: used a trainer for a level skip and it just goes back to level 1 after level 16.

- FIRETRAP by ELECTRIC DREAMS. Sent in by Neil Collins on 14/08/08: After 16 levels it loops back to level one. Groan...

- FIST FIGHTER by ZEPPELIN. Sent in by Neil Collins on 03/06/09: I beat all five of the poor opponents and nothing happened. I checked the magazine reviews too and they confirm there is no ending.

- FIVE A SIDE FOOTY by SILVERBIRD. Sent in by Neil Collins on 22/01/10: You can only play a single match against the computer. No options or change of difficulty level. When you win the game just returns to the title screen.

- FLYING SHARKS by FIREBIRD. Sent in by Neil Collins on 31/07/09: Completed a few versions of this. There is no ending. Loops back to level one. The docs on the Nostalgia cracked version also confirms that there is no ending.

- FORBIDDEN FOREST by COSMI. Info provided in by Kobayashi (on the LEMON 64 forum) on 03/03/06: Little dance as usual then goes back to level 1 but much harder.

- FORMULA ONE SIMULATOR by MASTERTRONIC. Sent in by Neil Collins on 16/01/14: Eight courses to beat, which results in a score bonus at the end of the game and nothing else.  

- FOX FIGHTS BACK by IMAGEWORKS. Info provided in by Kobayashi (on the LEMON 64 forum) on 03/03/06: There's no end. At the end of each level it says "Good Hunting Level [level number] Cleared"  Got to level 10 and thought it can't go any further, surely. When I finished that level it said "Good Hunting Level A cleared".

- FRAK! by STAT SOFT. Sent in by Neil Collins on 17/07/08: Loops back to level one after level six. Fraking rubbish.

- FRENESIS by MASTERTRONIC. Sent in by Neil Collins on 08/04/12: Beat eighteen levels and returned to level one.

- FRUIT MACHINE SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 03/07/09: As expected, there's no point to these games apart from registering a high score.

- G -

- GARY LINEKAR'S SUPER SKILLS by GREMLIN GRAPHICS. Sent in by Neil Collins on 30/06/09: This was a nasty one. Most of the cracks out there (including the trained one), fail to load up part two of the game. Managed to find a working, uncracked version. Battled through all the events only to find that the last section keeps repeating until you fail or run out of energy. All you get at the end of this one is a final score.

- GARY LINEKAR'S SUPERSTAR SOCCER by GREMLIN GRAPHICS. Sent in by Neil Collins on 30/06/09: I used to love this game as a kid. Scoring overhead kicks from your own penalty area. Insane. Unfortunately there is no point to this game apart from beating a friend or playing a computer team.

- GAUNTLET II by U.S. GOLD. Sent in by DannieGeeko on 06/10/11: Goes no further than Level 56. Your character walks into the exit and turns into a pink square! Don't know if this is a bug but seeing as the levels appear at random and repeat...

- GAZZA II by EMPIRE. Sent in by Neil Collins on 23/07/09: An improvement on the original football game, but there's no tournament or end screen to this. You simply play a match and then return to the title screen.

- GATEWAY TO APSHAI by EPYX. Info provided in by Cybergoth (on the LEMON 64 forum) on 14/05/06: It keeps repeating level 8 once you get there.

- GET OFF MY GARDEN by INTERCEPTOR SOFTWARE. Sent in by Neil Collins on 16/06/13: Once final stage is beaten it loops back to level one.

- G.I. JOE by EPYX. Info provided in by Cybergoth (on the LEMON 64 forum) on 14/05/06: after a while imprisoned badies just escape from prison, so it's not possible to beat them all.

Update from K-J-N on 14/05/06 (on the LEMON 64 forum): There is a fun reason for this. From this interview with Jeff Johannigman, programmer of the C64 version, at the Epyx Shrine:

Why is the game never ending?
"As for why the game has no end... Now THAT is an interesting point. When I first came to Epyx and they put me on the GI Joe project, they said "This is not a game. It's an ACTIVITY TOY." "Activity Toys" were Epyx president Michael Katz's idea (Katz came from the toy industry), to make products that were more open-ended, less goal oriented. I asked the other designers, and they all came to the same basic conclusion - "design a game, just don't have an ending."

- GLADIATORS by ALTERNATIVE. Sent in by Neil Collins on 14/08/08: After level 8.1 is complete, it loops back to 1.1... Very poor indeed.

- GLORY QUEST by LOADSTAR. Sent in by Neil Collins on 25/07/10: The game crashes on level 69. The amount of enemies on screen causes the code to overload and crash. The instructions also state that the only point of the game is to get a high score. So there's definitely no end to this one.

- GLUG GLUG by CRL. Sent in by Neil Collins on 01/06/09: It just keeps going up until level 99 and then restarts.

- GODS & HEROES by ALPHA OMEGA. Sent in by Neil Collins on 17/07/08: Loops back to level one after level fifty. What a load of crap.

- GO KART SIMULATOR by ZEPPELIN. Sent in by Neil Collins on 15/07/08: The game loops back to level one after you complete 9. The worst game I've played in years.

- GOLDFIELDS by JACARANDA WILEY PTY LTD. Sent in by Gaz Spence on 12/04/13: It says that you need to last a year but after 365 days you just continue into a second year after being given an option to print off your stats.

- GRAEME SOUNESS INTERNATIONAL SOCCER by ZEPPELIN. Sent in by Neil Collins on 03/06/09: Only a single match option and bugger all happens after that.

- GRELL & FALLA by CODEMASTERS. Sent in by Neil Collins on 14/08/08: Just completed level 50 and it loops back to level 1.

- GREMLINS (ARCADE) by ATARI. Sent in by Neil Collins on 24/12/08: I played this game up until night 99, and it just stays on that level.

- GREYSTORM by CPVELAG. Info provided in by Gaz Spence on 12/01/09: The game just goes back to the title screen without any acknowledgment of completion. Just to make sure, I tried two versions with the same result.

- GRYPHON by QUICKSILVA. Sent in by Neil Collins on 29/07/08: Just loops the three levels over and over!

- GUMSHOE by A&F SOFTWARE. Sent in by Neil Collins on 17/07/08: Repeats over and over - I did over 100 levels just to make sure.

- GUNSTAR by FIREBIRD. Sent in by Neil Collins on 16/02/09: Only five levels to this game, and it just keeps looping on level five if you can get that far.

- H -

- HADES NEBULA by PARANOID SOFT. Sent in by Vinny Mainolfi on 01/11/10: After defeating the final MASSIVE mother ship, you get a GAME OVER message!

- HAMMER BOY by DINAMIC. Sent in by Neil Collins on 18/08/08: Game loops back to level one after the third level. This game is terrible. I feel sorry for those who paid for it.

- HARD DRIVIN' by DOMARK. Sent in by Neil Collins on 19/03/10: All you can do is race around and beat your previous lap times. There are no computer cars to race to achieve the ending that features in other versions.

- HARVEY HEADBANGER by FIREBIRD. Sent in by Neil Collins on 03/08/09: Five difficulty levels to this game. If you beat the computer on the highest level, your scores are shown and the game restarts.

- H.A.T.E. by GREMLIN GRAPHICS. Sent in by Ivan Smolenski on 15/07/06: The game loops from level one after the last level, without mentioning anything it could be the end.

- HAT TRICK by CAPCOM. Sent in by Neil Collins on 20/02/12: Beat the computer on the highest skill level. The ice gets cleaned up and the game ends - just as in any other match.

- HAUNTED HOUSE by ALLIGATA. Sent in by Neil Collins on 12/12/08: Played it until I scored 999,999 points, with 99 ghosts and up to level 99. It just keeps going and going.

- HAWK STORM by PLAYERS. Sent in by Neil Collins on 15/07/08: Loops back to level one after you complete ten of them. Avoid this game at all costs. It's basically Hawkeye made of dog poo. It stinks big-time.

- HEADACHE by FIREBIRD. Sent in by Neil Collins on 02/06/09: Loops back to the start after level sixteen.

- HEIST, THE by MICRO FUN. Sent in by DannieGeeko  on 29/12/11: After the fourth floor, all your efforts are in vain, because it goes back to floor one.

- HELLFIRE by MARTECH. Sent in by Neil Collins on 15/07/08: Loops back to level one after level ten. It does play a little tune - but nothing changes on the screen.

- HELLGATE by LLAMASOFT. Sent in by KungfuFurby on 27/03/15: There are 19 pre-programmed attack sequences in the game. Clear all 19 and you go to attack sequence 20, which is endless and essentially lasts until you're out of laserheads.

- HELIKOPTER JAGD by OCEAN. Sent in by Neil Collins on 28/10/08: Keeps going forever. Completed over 100 levels to make sure.

- HELTER SKELTER by AUDIOGENIC. Sent in by Neil Collins on 23/01/10: Took a while to beat the 80 levels and it looped back to level 1!

- HENRY'S HOUSE by ENGLISH SOFTWARE. Sent in by Neil Collins on 15/07/08: Eight levels then back to the first. Zzzzz.

- HERO QUEST by GREMLIN. Sent in by Neil Collins on 01/02/10: Killed the Witchlord and escaped but nothing happened. I believe the game continues in the second game, which I completed and that does have an ending.

- HIGLANDER by OCEAN. Sent in by Vinny Mainolfi on 12/08/12: The game is completely shite! Not only is there no ending, but there are no other screens or opponents!

- HOPPIN' MAD by ELITE. Sent in by Neil Collins on 08/07/09: Once you have beaten level twelve it's back to level one with absolutely no acknowledgement of the game being beaten.

- HOT WHEELS by EPYX. Sent in by Neil Collins on 17/10/08: The game goes on forever. It has no point at all. It's just a computer version of playing with toy cars for young kids. Completely pointless.

- HOVVER BOVVER by LLAMASOFT. Sent in by Neil Collins on 14/05/09: 16 levels, which loop back to level one once max speed is achieved. The game then continually loops on max speed.

- HUMAN KILLING MACHINE by US GOLD. Sent in by Brendan Phoenix on 20/05/10: After Beirut you are bought back to Moscow to start again.

- HUNCHBACK AT THE OLYMPICS by SOFTWARE PROJECTS. Sent in by Brendan Phoenix on 15/01/10: Although there are little graphical interludes during the game - nothing happens if you complete all events, you are just bought to the high score table (a podium). However this podium also appears if you fail at any time during the game.

- HUNTER PATROL by MASTERTRONIC. Sent in by Neil Collins on 16/07/08: Just loops over and over once you complete the three mission.. Why am I not surprised.

- HYPER ACTIVE by OCEAN. Sent in by Neil Collins on 17/10/08: This defender clone keeps going and going forever.

- HYPER BLOB by FIREBIRD. Sent in by Neil Collins on 22/01/09: Completed the last level and guess what? It loops back to level one.. How wonderful...

- HYPER CIRCUIT by ALLIGATA. Sent in by Neil Collins on 28/08/09: Completed over 100 levels - just keeps running forever.

- HYPERFORCE by MASTERTRONIC. Sent in by Neil Collins on 09/01/14: Played the levels over and over. The same four repeat.

- HYPERION 2 by TECHNICAL SOLITUDE. Sent in by Gaz Spence on 31/12/08: After the final planet (Hyperion), the game just loops back to the first planet

- HYPERSPORTS by IMAGE. I know it's an arcade sports simulation, but it could have had some kind of medal ceremony!

- I -

- IKKIUCHI by CP VERLAG. Info provided in by Neil Collins 30/01/09: Basic Kung-fu game with 6 skill levels. There's nothing at the end of it. I beat up the black belt and only got to enter my name in the high score table for my trouble.

- IMHOTEP by ULTIMATE. Info provided in by Mikey303 19/05/08: The game does not appear to have any ending and just loops back to the first level.

- INDIANA JONES & THE TEMPLE OF DOOM by US GOLD. Info provided in by Brendan Phoenix 21/05/08: Final level plays for ever so you can rack up points - no ending. Played this myself and read up on some longplay comments on YouTube and they say the same!

- INTERNATIONAL RUGBY SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 03/07/09: Just won the league. You get a final look at the league table before you are forced to return to the main menu.

- INTERNATIONAL TENNIS by ZEPPELIN. Sent in by Neil Collins on 04/06/09: I hammered 'Agrassi' in the final and I didn't even get a trophy!

- IRON HORSE by KIONAMI. Sent in by Neil Collins on 14/05/09: If you are mad enough to play this until the end of level 9.5, the game loops back to 9.1 (and the graphics go nuts).

- ISSUAR by SYSTEMS EDITORIALE. Info provided in by Neil Collins 03/02/09: Just loops back to the start once you reach the end of the level.

- INTERCEPTOR BASE by COMPUTRONIC. Info provided in by Neil Collins 03/02/09: Rolls on for ever on one level. Nothing to do but get a high score. Checked the code - seems there's no end message.

- INTERNATIONAL KARATE by SYSTEM 3. Archer MacLean confirmed that this game does NOT have a game ending. It's a shame because I think there is a need for one.

- IVAN 'IRON MAN' STEWART'S SUPER OFF ROAD by VIRGIN. Info provided by Gaz Spence on 19/03/12: I've played this for sometime and it appears to loop continuously, once all the tracks have been opened. There is a reference on the web to the fact there are 99 races in total, but possibly this just means there are 99 before it gets stuck in a loop.

- J -

- JAIL BREAK by KONAMI. Sent in by Brendan Phoenix on 24/02/09: After level 4 is completed, level 1 then appears. The game doesn't even have a title screen (just a high score table) so hoping for an ending was pushing it (the arcade does have a congratulations screen).

- JEEP COMMAND by BUG BYTE. Sent in by Neil Collins on 06/11/08: Just loops back to the start once you have covered the course.

- JET BOOT JACK by ENGLISH SOFTWARE. Sent in by Neil Collins on 09/06/12: Only ten levels to beat in this game which loop once completed.

- JET SET WILLY by SOFTWARE PROJECTS. Sent in by Inge Pedersen on 29/05/10: Well, kudos to Joonas Lindberg and DanSolo, but as they have added an ending to the game some 25 years after it was released, it's still a No Ending to me.

- JIMMY'S SOCCER MANAGER by BEYOND BELIEF. Sent in by Neil Collins on 21/08/14: Took Kettering from Division 4 nobodies to Division 1 League and Cup winners. And guess what... nothing bloody happened!

- JINN GENIE by MICROMEGA. Sent in by Neil Collins on 17/06/13: Completed tons and tons of levels until my scored looped back to zero. Game just keeps going.

- JOCKY WILSON'S DARTS COMPENDIUM by ZEPPELIN. Sent in by Neil Collins on 09/06/09: You get a simple 'game over' once you have beaten the fat man.

- JUMPING JIMMY by HAL. Sent in by MercenaryCobra1 on 20/03/10: After you complete the last level of this game, it loops back around to the first.

- JUNGLE STORY by MASTERTRONIC. This game just gets faster and faster and is never-ending!

- K -

- KAMIKAZE by CODEMASTERS. Sent in by Neil Collins on 11/11/08: Completed it twice over. Just keeps looping back to the first mission once you have rescued the eight hostages on the last level.

- KENNY DALGLISH SOCCER by IMPRESSIONS. Sent in by Neil Collins on 24/02/09: Beat the CPU on the highest skill level on my first go. Scored after 10 seconds and then just ran the clock down when the ball went out of play. All you get at the end of any game is a stupid comment by Kenny himself.

- KETTLE by ALLIGATA. Sent in by Neil Collins on 29/07/08: Just loops.

- KICK BOX VIGILANTE by ZEPPELLIN. Sent in by Brendan Phoenix on 12/01/09: Defeat the final bad guy and guess what? Yes, you are correct - straight back to the start!

- KILLING MACHINE by ATLANTIS SOFTWARE. Sent in by Gaz Spence on 03/09/08: Repeats after the third sector. A really cheap and short SEU.

- KINGS OF COMEDY by CP VERLAG/GAME ON. Sent in by Kee Draws on 15/03/15: After finishing the area "The Chase", there is a short stutter and the game starts again with the first area "The Street".

- KONCEPT by CP VERLAG. Sent in by Gaz Spence on 11/04/13: Loops after level 30.

- KOSMIC KANGA by MICROMANIA. Sent in by Gaz Spence on 31/03/13: After 'The Moon' level the game loops to the starting level 'The Airport' without anything resembling an end.

- KRAKOUT by GREMLIN GRAPHICS. Sent in by Tilmann on 06/03/06: Just "finished" Krakout - brilliant as the game is, after I finally reached level 100, it just started over. Level 001 and now being 101. Quite a disappointment :(

- KRYSTALS OF ZONG by CYMBAL SOFTWARE. Sent in by Compunded on 31/08/08: On completion of the last level (level eight), the games takes you automatically back to the start of the same level, ad infinitum, without a well-done message or anything else that resembles an ending.

- L -

- LABIRYNTH by MAGIC SOFT. Sent in by Ivan Smolenski on 20/12/09: When you find the exit in level 49, you get to the title screen without any ending.

- LAUREL & HARDY by ADVANCED SOFT.. Info provided in by Inge Pedersen on 13/10/08: After throwing the last pie in the face of your opponent, the game just jumps to the starting screen.

- LASERWHEEL by MASTERTRONIC. Sent in by Neil Collins on 02/01/10: Completed 99 levels only to see it loop back to level 0.

- LAS VEGAS VIDEO POKER by MASTERTRONIC. Sent in by Neil Collins on 15/01/14: Nothing happens when you get over the maximum amount of cash (999).

- LAZER FORCE by CODEMASTERS. Sent in by Brendan Phoenix on 22/05/09: Had this on warp for ages, no end in site.

The Zzap review and Lemon64 state 4 stages ( each with mini levels ) but have wapred far more than that with the levels just going round and round.

- LETHAL II by QUANTUM LOGIC. Sent in by Neil Collins on 09/05/09: Very similar to the original. This one ,however, has no ending - you just loop back to level one once you have beaten level six.

- LE MANS by COMMODORE. Sent in by Neil Collins on 09/05/09: This simple race game keeps rolling forever. I kept going until my score overloaded.

- LEVIATHAN by ENGLISH SOFT. Info provided in by Kobayashi (on the LEMON 64 forum) on 03/03/06: Level 10 just loops once you finish it. 

- LOCO by ALLIGATA. Info provided in by Brendan Phoenix 05/01/09: Played the REM crack with level skip and there is no ending - level 5 will always just replay itself (only 5 levels in the game as confirmed by docs in zip file and Crash magazine review).

- LOCOMOTION by Kingsoft. Sent in by Neil Collins on 30/08/12: After you beat the last one you just get a game over message.

- M -

- MAD NURSES by FIREBIRD. Sent in by Neil Collins on 24/02/09: The game keeps looping on the last level (Ward 32).

- MAD MIX GAME - THE PEPSI CHALLENGE by US GOLD. Sent in by Gaz Spence on 06/10/08: Loops after level 15.

- MAD SPRINGS by CP VERLAG. Sent in by Gaz Spence on 06/10/08: Loops after level 40.

- MAGIC CARPET by MASTERTRONIC. This game just gets faster and faster and is never-ending!

- MAGIC JOHNSON'S BASKETBALL by VIRGIN. Sent in by Neil Collins on 23/01/10: Beat the computer opponent and nothing happened.

- MAGIC MADNESS by ANCO. Sent in by Neil Collins on 21/09/14: After the final guardian is destroyed the game just loops back to level three.

- MARAUDER by HEWSON. Sent in by Gaz Spence on 06/10/08: Loops after level 5.

- MARIO BROTHERS by CMM. Sent in by Stefan (Guerilla) on 20/09/09: I gave it a spin, and after level 25 or 26, the level displayed (P=XX) turns to P=KO and stays that way for the next few levels. I figure this game does not have an ending.

- MARIO BROTHERS by OCEAN. Sent in by Stefan (Guerilla) on 27/09/09: Reached level 34. After finishing off all enemies, the game sort of hangs: You can still move around, but the level never ends. Not sure if this is a programming error, side-effect of a bad crack or whatever else. I figure if the game had an ending, it would have come around by now. However, there is a screen after level 9 showing Mario as 'out for lunch'. Not sure if that qualifies as an ending.

- MATCHDAY II by OCEAN. Sent in by Neil Collins on 08/02/10: Won all the tournaments on the highest skill level. Nothing happens. You need to restart the tournament to clear the fixture lists and start again.

- MAZE MANIA by HEWSON. Sent in by Gaz Spence on 06/10/08: Loops after level 16.

- MEAN MACHINE by CODEMASTERS. Just 5 levels, and after the final 'QUALIFY', you go back to level 1.

- MEGA APOCALYPSE by MARTECH. Sent in by Neil Collins on 19/03/10: Completed 99 levels and it loops back to level 01.

- MEGAPHOENIX by DINAMIC. Sent in by Neil Collins on 26/09/08: Just keeps going forever.

- MERLIN by WYA VALE SOFT. Sent in by DannieGeeko on 12/01/12: Loops back to level one after level four, but the number keeps rising.

- METRO BLITZ by CYMBAL SOFTWARE. Sent in by Neil Collins on 24/06/09: Twenty five levels of blasting and then its back to level one.

- MIAMI CHASE by CODEMASTERS. Info provided in by Brendan Phoenix 06/07/08: No ending :(

- MICROCOSM by FIREBIRD. Sent in by Neil Collins on 14/05/09: There are 21 levels - after that it loops back to level one, but the level name remains 21. No ending here.

- MICRO MOUSE by MASTERTRONIC. Sent in by Neil Collins on 19/02/11: Completed all the levels (approx eight of them) - and they just loop over and over.

- MILK RACE by MASTERTRONIC. Info provided in by Brendan Phoenix 10/06/08: 13 stages - what happens on the final stage? GAME OVER.

- MILLIBUGS by DK'Tronics. Sent in by Neil Collins on 22/07/12: Nine levels of this Centipede clone which you can select from the title screen. It just loops over and over on the last one.

- MINDBENDER by GREMLIN. Sent in by Neil Collins on 16/11/09: This Deflektor rip-off has nothing at the end of the fifty levels.

- MIND CONTROL by MASTERTRONIC. Sent in by Neil Collins on 03/12/13: Two terrible levels. The second of which repeats forever.

- MINDTRAP by MASTERTRONIC. Sent in by Neil Collins on 12/01/10: A game with 999,999 very boring levels - and there's bugger all waiting for you when you beat the last one.

- MINI-PUTT by ACCOLADE. Sent in by Brendan Phoenix on 20/05/10: Just shows the standard scorecard at the end - the same that you see before every hole.

- MISSION A.D. by ODIN. Info provided in by Brendan Phoenix 14/04/08: Looks like no ending - had a level skip trainer and went up to level 200 - just looks like a never ending loop.

- MISSION GENOCIDE by SILVERBIRD. Sent in by Neil Collins on 06/11/08: Played this for hours... Got to the end of level twelve... and then it jumps back a few levels.

- MISSION JUPITER by CODEMASTERS. Sent in by DannieGeeko on 18/02/12: Loops after section 10 with no acknowledgement that you completed it.

- MONSTER SMASH by DATAMOST. Sent in by Holgi on 17/07/07: if you completed Level 9, the counter stays at Level 9 (it is the hardest level). There is no ending.

- MONTE CARLO CASINO by CODEMASTERS. Sent in by Neil Collins on 26/06/09: I kept gambling until I won over a few millions dollars. It just keeps going and going. No great surprise there.

- MONTEZUMA'S REVENGE by PARKER BROS. Sent in by Neil Collins on 17/07/08: After working your way up through the difficulty levels, you get to a maximum of nine - it just stays at that level. What a waste.

- MOTOS by MASTERTRONIC Sent in by Neil Collins on 20/11/08: Loops back to level one after approx 28 levels.

- MOUNTAIN BIKE RACER by ZEPPELIN. Sent in by Neil Collins on 15/07/08: Loops back to level one after you complete level nine.

- MOUNTIE MICK'S DEATH RIDE by ARIOLASOFT. Sent in by CodeTapper on 01/08/12: there seems to be 9 levels, with level 9 repeating over and over, so no end.

- MR. ANGRY by CODEMASTERS. Sent in by Neil Collins on 05/01/09: Loops back to the first. Checked the code for an end message, but there's nothing in there. Just keeps looping.

- MR. DO by DATASOFT. Sent in by Neil Collins on 11/11/08: Loops back to level one after level 99.

- MR. DO'S CASTLE by PARKER BROS. Sent in by Neil Collins on 11/11/08: Loops back to level one after level 99.

- MR. EGGHEAD by MASTERTRONIC. Sent in by DannieGeeko on 12/01/12: has increasing levels but they're all the same!

- MR. FREEZE by FIREBIRD. Sent in by DannieGeeko on 12/01/12: This game has 6 levels but when you get to the last you just get a rainbow effect and it loops back to level one.

- MR. ROBOT AND HIS ROBOT FACTORY by DATAMOST. Sent in by Felxman on 16/11/09: When I finished all levels it started again from the beginning.

- MR. WIMPY by OCEAN. Sent in by Neil Collins on 04/03/10: Once you have completed a handful of levels, it just loops back to the first layout with the minimum amount of enemies.

- MR. WIZ! by SUPERIOR SOFTWARE. Sent in by Neil Collins on 05/12/10: After level number 255, the level counter resets to zero.

- MRS. MOP by ARIOLASOFT. Sent in by Neil Collins on 18/03/15: Mrs Mop scrubbed the whole building clean, only to be sent back to the start with no end message.

- MUNCHER by GREMLIN. Sent in by Gaz Spence on 10/10/08: Just loop back to level 1 after completing level 9.

- MUNCH MANIA by MASTERTRONIC. Sent in by Neil Collins on 09/01/14: Same level repeats forever.

- MUTANTS by OCEAN. Sent in by MercenaryCobra1 on 16/03/10: After you complete the first "level" and assemble all of the Control Zone pieces, you begin again on Level 2, which basically the same as Level 1, except now all the enemies perform one-hit-kills. If you manage to successfully beat Level 2, the game starts Level 2 from the beginning, allowing your points to go up and up, but sadly there is no ending.

- N -

- NEW YORK CITY by SYNAPSE. Sent in by Neil Collins on 08/01/09: Once you collect the key to the city from the town hall, the game just ends and goes to the high score table. Appalling.

- NINJA RABBITS by MICROVALUE. Sent in by Gaz Spence on 20/02/12: On completing the third level the game takes you back to the first level with not even a well done message. Replayed the levels to make sure with the same result.

- NINJA SCOOTER SIMULATOR by SILVERBIRD. Sent in by Brendan Phoenix on 27/05/09: After level 16 it goes back to no. 1

- NUTCRACKA by SOFTWARE PROJECTS. Sent in by Neil Collins on 14/11/08: At the end of level eight the game loops back to the begining.

- O -

- OCTOPLEX by MASTERTRONIC. Sent in by Neil Collins on 16/02/09: Eight levels of this painter clone beaten. There's a little intro with a wizard, so I expected an ending, but unfortunately it just loops back to level one.

- ONE MAN AND HIS DROID by Mastertronic. Info provided in by Kobayashi (on the LEMON 64 forum) on 03/03/06: Just goes back to level 1. 

- ON FIELD FOOTBALL by FIREBIRD. Sent in by Neil Collins on 08/07/09:  Only one type of game to play against the CPU. Hammered the opponent and it returned back to the title screen.

- ORANGE SQUASH by MERLIN. Unfortunately, this game crashes when you collect the flag on the final level! It even happens on the original tape version!

- ORBITRON by MASTERTRONIC. Sent in by Neil Collins on 14/01/14: Levels repeat over and over.

- O'RILEY'S MINE by US DATASOFT. Sent in by Neil Collins on 19/08/08: After level 9 it goes to level ?.. I played on until I reached $1,000,000 - and it just reset back to $0. No ending here.

- OSKAR by MARKT & TECHNIK/64'er. Sent in by Gaz Spence on 18/09/10: No levels or stages whatsoever. It's never-ending.

- OUTLAWS by ULTIMATE. Sent in by Brendan Phoenix on 17/05/09: Level 6 (Wild Bunch Territory) loops.

- OXXONIAN by RAINBOW ARTS. Sent in by Neil Collins on 22/08/08: Loops back to level one after level thirty.

- P -

- PACLAND by QUICKSILVA. Sent in by Neil Collins on 09/07/08: Once you complete the game, it just returns you back to trip 1.

- PANIC BUTTON by FIRST STAR SOFTWARE. Sent in by Neil Collins on 24/02/10: Just completed 99 levels using a trainer and it loops back to level 00.

- PANIC DIZZY by CODEMASTERS. Sent in by Neil Collins on 10/10/08: Just loops back to level one after level twenty.

- PANIC PLANET by ALLIGATA. Sent in by Neil Collins on 12/07/15: Reached level nine and it goes no further. The aliens change, but level number remains the same.

- PANTHER (Buckaneer) by MASTERTRONIC. Sent in by Neil Collins on 16/07/08: This game has no end - been playing it for ages now - keeps looping. Also scanned the machine code. No sign of any indication of an ending / congratulations message. Shame. Wasn't a bad little budget 3D shoot-em-up.

- PAPER PLANE 64 by ROY FIELDING. Sent in by Vinny Mainolfi on 27/11/14: Roy coded it to go on for ever and ever!

- PARK PATROL by Activision. Info provided in by Henrik on 02/11/07: Perhaps there is one, but I never found one in "Park Patrol". After 3 1/2 hours of playing, I was at level 99 (which never increased), with 99 lives and 999,999 points. (Or was that 99,999? Anyways.) So I tried dying, and made it down to about 40 lives left when my old black-and-white teevee gave out on me. *sob* It had never been on for that long in one sitting before. Still a great game to play. Possibly even better for not having any ending, just getting more and more enemies and cans to pick up and .. stuff. And music I can still remember. *brr* Sticky, clingy, bouncy music. Help! 

- PARADROID by HEWSON. Sent in by Edvard Kramer: "I finally killed the very last remaining rogue droid on the spaceship. And immediately had to start with the old .001 influence device from the very beginning of the game. No trumpets of victory. Not even a cold handshake from the fleet commander."

Update from Craig Grannell on 15/01/06: Your Paradroid listing isn't entirely accurate. What happens when you complete a ship is you get put on to the next one, which is harder. After clearing "all" of the ships, you end up in a loop, constantly being put back on a ship called something "puntastic" like "Itsnotardenuff".

- P.C. FUZZ by ANIROG. Sent in by Neil Collins on 22/01/10: Played this repetitive game for over an hour. Arrested tons of robbers and beat up hundreds of punks. The game just keeps on scrolling forever.

- PEDRO by IMAGINE. Sent in by Neil Collins on 29/06/09:  One of the easiest C64 games to beat. Just stand in the centre of the screen and jump when an enemy approaches. There are only a few levels to beat, which repeat over and over. I played it a few cycles around and there was no ending to be seen. It loops forever.

- PERCY PENGUIN by SUPERIOR SOFTWARE. Sent in by Neil Collins on 05/12/10: After completing level 255, the game crashes and breaks into the basic code with an illegal quantity error. Poor programming.

- PETER PACK RAT by SILVERBIRD. Sent in by Neil Collins on 29/01/09: Once you complete wave 99, you will never guess what happens... you go back to the first wave!

- PHANTOM by Tynesoft. Sent in by Neil Collins on 12/12/08: Resets back to the title screen once you beat the last level.

- PHASE 4 by CHANNEL 8 SOFTWARE. Sent in by Neil Collins on 29/01/09: This shoot-em-up keeps rolling forever. Checked the code. No signs of an ending in there either.

- PHILEAS FOGG'S BALLOON BATTLES by ZEPPELIN. Don't bother playing this one as it just goes round and round and round and... 

- PING PONG by MERLIN. Sent in by Neil Collins on 03/03/12: Just beat the computer on all skill levels. Level five is the highest you can play. If you win, you get to play again at level five.

- PINK PANTHER by MEGA BYTES. Sent in by Neil Collins on 25/08/13: Beat all four levels. Nothing happens. You go back to the menu screen and all you can do is choose to retire to the island (which you can choose to do without playing the game at all !).

- PIXIE PETE by MICROPOWER. Sent in by Neil Collins on 03/03/12: Only a few levels which loop endlessly.

- POCKET ROCKET by CAPCOM. Sent in by Neil Collins on 18/12/10: There's really no object to this game apart from recording your best lap times.

- P.O.D. (Proof of Destruction) by MASTERTRONIC. Sent in by Neil Collins on 16/02/09: This Shaun Southern psychedelic shoot-em-up has 25 levels, but just keeps looping them. After the counter reaches level 99, it resets back to level 0.

- POGO JOE by SCREENPLAY. Sent in by Neil Collins on 29/01/09: Apparently there are only 65 levels (according to Wikipedia). I completed the 65 levels and the level names start repeating. There's no sign of an ending to this one I'm afraid.

- POLAR PIERRE by DATAMOST. Sent in by Neil Collins on 27/03/15:  I used a trained version to take me to the last level. Once you beat it, you get sent back to level 1.

- POLTERGEIST by CODEMASTERS. Sent in by Neil Collins on 12/09/08: Goes back to level one 'The Prize', after you complete the 32 level. Absolute crap.

- POSTER PASTER by TASKSET. Sent in by Guerilla on 21/07/08: It simply loops after the final level.

- POWERAMA by HEWSON. Sent in by Neil Collins on 24/04/10: At the end of level seven your spaceship vanishes and the game ends.

- POWERBOAT SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 06/11/08: After approx 20 levels the game resets back to the title screen.

- PROJECT HELL-STORM by CP VERLAG. Info provided in by Gaz Spence on 10/10/12: More like Project Shit-Storm, just three short levels which loop continuously.

- PROTECTOR by MASTERTRONIC. Sent in by Neil Collins on 19/01/14: The game ends as usual and you get taken back to the title screen.

- PROFESSIONAL SKATEBOARD SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 26/06/09: After six levels of collecting flags the game loops back to the first level.

- PROFESSIONAL SKI SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 03/07/09: It's taken me a few attempts to beat this one as it kept crashing. I finally beat the seven courses only to find that the game just ends and you are sent to the highscore table.

- PROFESSIONAL SNOOKER SIMULATOR by CODEMASTERS. Sent in by Neil Collins on 16/02/09: There is no ending to it as you just keep playing frames of snooker against each other for as long as you like.

- PROHIBITION by INFOGRAMES. Info provided in by Gaz Spence on 10/10/12: There appears to be just one map and no aim other than lasting as long as possible.

- PSYCHO HOPPER by MASTERTRONIC. Sent in by Brendan Phoenix on 23/05/09: Complete level 4 and it's back to level 1 we go...

- PULSOID by MASTERTRONIC Sent in by Neil Collins on 20/11/08: Loops back to level one after level thirty two.

- PUNCHY by MR MICRO LTD. Sent in by C64endings Team Member, Brendan Phoenix on 05/12/07: Loops forever.

- PURPLE TURTLES by QUICKSILVA. Sent in by Vinny Mainolfi on 07/02/16: Loops back to level 7 after level 9!

- PUZZNIC by OCEAN. Info provided in by Gaz Spence on 30/09/12: The final set of screens (level 8) just loop after completion

- Q -

- Q10 TANK BUSTER by ZEPPELLIN. Sent in by Neil Collins on 11/11/08: Loops back to the first level after level seven.

- R -

- R1D1 by ARGUS. Sent in by Vinny Mainolfi on 02/08/12: Once you have opened all the doors and go out of the OUT door, you just come back in through the IN door and start all over again.

- RALLY CROSS by CODEMASTERS. Sent in by Neil Collins on 16/01/09: Once you beat level five, a message pops up to tell you that it is reloading level one - so it just loops back to the start. I think level five was designed not to be seen or beaten. Very hard game with silly controls.

- RALLY SIMULATOR by ZEPPELIN. Sent in by Neil Collins on 09/06/09: You get a 'game over' message once you have beaten the four very confusing tracks.

- RAMPAGE by ACTIVISION Sent in by C64endings Team Member, Brendan Phoenix on 15/04/08: I had a trainer which lets you start at the last level (132) just loops - so no ending.

- RAMPARTS by GO! Sent in by Neil Collins on 12/12/08: Loops back to level one after level forty four.

- RASTER RUNNER by MASTERTRONIC. Sent in by Neil Collins on 14/01/14: You just get a game over message as you do when you die normally.

- RESCUE ON FRACTALUS by LUCAS GAMES. Sent in by Neil Collins on 16/01/09: Loops back to level one after level ninety-nine.

- REALM OF IMPOSSIBILITY by EA. Found by Vinny Mainolfi, Neil Collins & Inge Pedersen on 12/06/11: after level 13, all the level markers are cleared and the game goes back to the beginning without any indication of beating the game.

- RENT-A-COP by ACHIM VOLKERS. Sent in by Vinny Mainolfi on 20/02/15: when you hit level 99, the game just stays on 99. I've checked the code and it skips the level number INC ($9A) when you hit level 99.

- REVS by FIREBIRD. Sent in by Neil Collins on 23/03/13: Won every race and topped the championship with over 200 points. It just keeps going and going.

- ROCKFORD by MASTERTRONIC (MAD). Sent in by Neil Collins on 01/02/10: Just completed all twenty levels. You get sent back to the start of the first level for your troubles with no acknowledgement of beating the game whatsoever.

- ROCK N BOLT by ACTIVISION. Sent in by Neil Collins on 23/03/13: After level 240 the game crashes. It was never meant to be beaten.

- ROCKY HORROR SHOW by CRL. 17/12/10: The speccy version has a well done message. Here nothing. Same title screen we see at the start and the same rolling credits you see when you die.

- ROLLARAOUND by MASTERTRONIC Sent in by Neil Collins on 04/03/12: Game continues forever.
Enemies speed up, but the level counter loops back to zero after level 255.

- ROLLERBALL by OCEAN. Sent in by Neil Collins on 03/03/12: Only a few levels which loop

- ROLLERCOASTER RUMBLER by TYNESOFT. Sent in by Neil Collins on 18/12/10: Eight levels to beat and all you get is a 'GAME OVER' at the end of it.

- ROOM 10 by CRL. Sent in by Neil Collins on 18/12/10: You can play the computer, you can win, and that's about it.

- ROUNDABOUT by DATAMOST. Sent in by Holgi on 17/07/07: After you have played Level 24 (THIS IS IT), you will receive an extra life and then the game loops to Level 1 (HOOPS).

- RYKSHA by CP VERLAG. Info provided in by Gaz Spence on 18/01/09: This one just loops between two 'levels', one over land and one over water.

- S -

- SAM'S JAM by ABRASCO. I LOVE THIS GAME! In fact, when I first purchased it way back in 1984 (£1.99) I played it for 8 hours SOLID! As with all the games on this page, there is no freeking ending!

- SAVE NEW YORK by CREATIVE. Sent in by Stefan (Guerilla) on 23/02/09: the game just ends at level 5.

- SCOOBY DOO by ELITE. Sent in by Neil Collins on 13/08/08: I knew this one had no end. What a shockingly bad game. After you rescue Shaggy, it just goes back to level one. Not even a simple congratulations. Scooby Poo.

- SCORPION by RACK-IT/HEWSON. Sent in by Neil Collins on 22/01/10: Finally got to grips with this tricky game. Beat all six levels and the returned to the start of the first. No ending here - it loops forever.

- SENTINEL (The) by FIREBIRD. Sent in by Ivan Smolenski: 10,000 levels and no ending.

- SIDEARMS by GO!. Sent in by Neil Collins on 27/05/08: Game just loops back to level one.... yawn.

- SILICON FISH by THOR. Sent in by Neil Collins on 18/01/11: Only five levels to this, which repeat once a certain score is reached. Once the score reaches the maximum it simply loops back to zero.

- SILKWORM by THE SALES CURVE. Sent in by Neil Collins on 27/05/08: No ending. Just goes back to the title page. Shame.

- SKATEBOARD JOUST by SILVERBIRD. Sent in by Neil Collins on 19/02/11: Twenty five difficult levels and then the graphics turn to garbage.

- SKY HIGH STUNTMAN by CODEMASTERS. Sent in by Neil Collins on 17/10/08: You just get a 'game over' after the final act.

- SKY JET by MASTERTRONIC. Sent in by Neil Collins on 26/01/09: Eight levels before it loops back to the first without any acknowledgement of beating it.

- SLAP FIGHT by IMAGINE. Sent in by Neil Collins on 22/08/08: Loops back to level one once you kill the second end of level boss.

- SLIMEY'S MINE by SILVERBIRD. Sent in by Neil Collins on 10/01/09: The game just keeps going.

- SLUGGER, THE by MASTERTRONIC. Sent in by Neil Collins on 16/01/14: You just get a simple game over.

- SLURPY by CREATIVE SPARKS. Sent in by Neil Collins on 21/08/10: I played it on the hardest skill level and reached level 24 where the level just keeps looping forever. Why 24 ? We'll never know...

- SNAP DRAGON by BUBBLE BUS. Sent in by Neil Collins on 16/01/09: Keeps looping back to the start of level nine.

- SNOBALL IN HELL by ATLANTIS. Sent in by Brendan Phoenix on 27/05/09: Another Level 16 job here! Complete it and back to the start

- SOCCER PINBALL by CODEMASTERS. Sent in by Neil Collins on 12/12/08: Loops back to round one of the cup once you score in the final.

- SOLOMOM'S KEY by U.S. GOLD. Sent in by Neil Collins on 29/06/07: Just finished the final level (33) and it loops back to level 1. Not even a well done ! Scumbags !

- SPACE ACTION by HANDIC. Sent in by Neil Collins on 05/05/09: This shoot-em-up just keeps rolling. After level '9', you get level ':', followed by level ';' and so on... It keeps going forever.

- SPACE HARRIER by ELITE. Sent in by Neil Collins on 27/05/08: Has no end. Goes back to level one.

- SPACE WALK by MASTERTRONIC. Sent in by Neil Collins on 03/07/08: I can confirm that the frustrating piece of sh*t has no end.

- SPECIAL AGENT by FIREBIRD. Sent in by Neil Collins on 05/02/10: Only four levels to this game that keep repeating on completion.

- SPECTIPEDE by MASTERTRONIC. Sent in by Neil Collins on 03/12/13: Just completed 99 levels and racked up over 600,000 points only to see it loop back to level 0.

- SPEED ZONE by MASTERTRONIC. Sent in by Neil Collins on 14/01/14: There are only a few different waves of aliens. These repeat over and over. I warped through a few hundred to check and nothing different happened.

- SPELLBOUND by OCEAN. Info provided in by Vinny Mainolfi on 29/01/16: after completing level 4, it goes back to level 1.

- SPITFIRE ACE by U.S. GOLD. Sent in by Neil Collins on 27/12/10: Completed all missions and reached level three (which is the highest skill level), where all the missions repeat.

- SPLIT PERSONALITIES by DOMARK. Sent in by Neil Collins on 22/01/09: Just a simple 'Game Over' after completing level nine.

- SPORT OF KINGS by MASTERTRONIC. Sent in by Neil Collins on 18/01/14: I won over £10,000,000 and the game kept on going. There's no real aim of this game apart from keeping you out of the bookies and losing real money.

- SQUISH EM by SIRIUS. Sent in by Neil Collins on 20/02/11: Completed 16 levels, and the final level repeats forever.

- STAR BASE FOUR-ONE-NONE by Loadstar. Sent in by Neil Collins on 12/12/08: Loops back to level one when you beat level forty.

- STARFIRE by EPYX. Sent in by Neil Collins on 19/02/12: I've just gone through 99 levels and the game then resets to level 0.

- STARFORCE NOVA by MASTERTRONIC. Sent in by Neil Collins on 09/01/14: Completed all levels, collected all passwords and... nothing! So I did all the levels again and... nothing! The level number increases but the game seems to roll on forever.

- STAR-LIFTER by MASTERTRONIC/VIRGIN. Sent in by Neil Collins on 20/11/08: Once you complete level seven.... you get to play level seven again... and again and again.

- STAR RANGER by COMMODORE. Sent in by Neil Collins on 14/05/09: Six levels to this one, which repeats level six when you dock at the base.

- STAR TRASH by RAINBOW ARTS. Sent in by NPI on 28/10/08: The game goes back to the start menu. This is what I've got just after level 7!

- STAR TROOPER by MELBOURNE HOUSE. Sent in by Neil Collins on 27/01/09: On completing level five you are sent back to level one.

- STEEL EAGLE by PLAYERS PREMIER. Sent in by Neil Collins on 20/11/08: Loops back to level one once you beat the final end of level spaceship.

- STIEGER by SCREEN 7. Sent in by Gaz Spence on 11/04/13: This has four levels that loop continuously.

- STONE EDGE by MAGIC DISK. Sent in by Gaz Spence on 11/04/13: After the last level you go to high score screen.

- STORMLORD by HEWSON. Info provided in by Gaz Spence (on the LEMON 64 forum) on 27/04/07: After the level 4 bonus round, the game warps back to level 1.

- STREET CAT / BAD CAT by RAINBOW ARTS. Sent in by Neil Collins on 16/02/09: No ending to this - as indicated in the instruction booklet. Got to the last level and beat the bulldog. All you get for your trouble is the high score table.

- STREET CRED FOOTBALL by FIREBIRD. Sent in by Neil Collins on 28/08/09: The final screen is the same whether you win or the computer wins - so there's no reward for beating this game.

- STREET FIGHTER (UK) by US GOLD. Sent in by Brendan Phoenix on 21/05/09: Just loops and loops.

- STREET SURFER by PARKER BROTHERS. Info provided in by Ivan Smolenski on 15/07/06: The game just keep going and going an it never ends.

- STRIKE FORCE by BUBBLE BUS. Sent in by Neil Collins on 18/12/10: Game just loops over and over with an increased number of enemies. Eventually it loops back to the start, with fewer enemies.

- SUB HUNT by MASTERTRONIC. Sent in by Neil Collins on 06/08/09: Just completed over 100 levels of this garbage. The level counter just keeps clocking up. Terrible games creator game. Yuck.

- SUPER BOWL XX by OCEAN. Sent in by Neil Collins on 07/07/09:  Way too easy. Sadly there's only an option to play one game against the CPU. When you beat it, it just confirms the name of the winning team.

- SUPER CHAMPS by SMITHS. Sent in by Neil Collins on 16/07/15:  4 level racing game gives just a game over message on completion

- SUPER CUP FOOTBALL by RACK-IT/HEWSON. Sent in by Neil Collins on 22/01/10: Beat the computer on the highest skill level only to return back to the title page. Not as much as a 'Well done' or a 'Congratulations'.

- SUPER DRAGON SLAYER by CODEMASTERS. Sent in by Neil Collins on 24/07/08: Tried a few versions of this. Seems when you blow the dragon to bits at the end, it resets to the title page. Odd, as you get a little bit of text between levels - but nothing at the end.

- SUPER NUDGE 2000 / FRUITBANK by MASTERTRONIC. Sent in by Neil Collins on 15/01/14: Won over £99.99 and it reset back to £00.00.

- SUPER PIPELINE 2 by TASKSET. After completing Level 16, the game goes back to Level 1 without making any acknowledgement of completing the game!

- SUPER RIDER by FIREBIRD. Sent in by Neil Collins on 22/01/09: If you get to the finish line the game just ends and you have to restart.

- SUPER SEYMOUR by CODEMASTERS. After completing Level 16, the game goes back to Level 1!

- SUPER SNAKE SIMULATOR by MR. CHIP. Sent in by DannieGeeko on 19/12/11: Goes up to level 64 (named: A Maze Ing) then just loops back to 1.

- SUPER SOCCER by IMAGINE. Sent in by Neil Collins on 29/06/09:  I won the tournament on the highest skill level and nothing happened. You just get to see the tournament fixtures one last time.

- SUPER SPRINT by ELECTRIC DREAMS. Sent in by Neil Collins on 28/07/09: Eight courses to beat which repeat forever.

- SUPER STOCK CAR by VIRGIN. Sent in by Neil Collins on 13/10/08: Loops to level one after level five.

- SURVIVORS, THE by ATLANTIS. Sent in by Neil Collins on 26/08/10: Game loops back to level one once you have beaten the last one.

- SWAMP FEVER by PLAYERS. Info provided in by Vinny Mainolfi on 30/12/11: Once you hit the 99th level, it just goes back to 0.

- SWEEP by MASTERTRONIC. Sent in by Neil Collins on 17/7/07: this awful little game has no end. Game just resets on completion.

- SWOOP by MICRO POWER. Sent in by Neil Collins on 21/08/14: Thirty two boring levels to beat. The reward being a prompt return to level 1.

- T -

- TAG TEAM WRESTLING by DATA EAST. Sent in by Neil Collins on 06/12/10: You have to fight 37 times to face the super champ. Once you beat him, you just get to fight him over and over. After 99 bouts, the level counter sticks at 99. A large trophy is shown before the bout (as with all the other fights), but there is no ending.

- TELENGARD by AVALON HILL. Sent in by Neil Collins on 25/10/11: The game ends only when a character's hit points drop to zero. There is no final mission and no way to "win" the game. It is simply a gaming platform.

- TANK DIVISION by ZEPPELLIN. Sent in by Neil Collins on 11/11/08: This 2 player game has no end. You just play till you get bored. Which usually takes about 30 seconds.

- TAPPER by U.S. GOLD. Sent in by Neil Collins on 22/01/10: Game just loops back to level one when you complete the futuristic level.

- TERRA CRESTA by IMAGINE. Sent in by Neil Collins on 22/08/08: Just keeps looping over and over.

- TERRAFIGHTER by ZEPPELIN. Sent in by Neil Collins on 16/07/08: Six levels - then back to level one. Not even a well done!

- TERRORPODS by MELBOURNE HOUSE. Sent in by Neil Collins on 24/03/13: Finally cleared all six zones only to be sent back to zone one.

- THRUST by FIREBIRD. Sent in by C64endings Team Member, Brendan Phoenix on 05/12/07: Loops forever.

- THRUSTA by SOFTWARE PROJECTS. Sent in by Neil Collins on 23/07/09: Beat all 70 levels, it just keeps going and going.

- THUNDERBOLT by Codemasters. Added by C64endings Web Master on 10/04/08: Loops forever

- TILT by CODEMASTERS. Sent in by Neil Collins on 09/05/09: There are 32 levels, and the game repeats the last level on the 4 different types of table. The level number clocks up, but it just rolls forever (excuse the pun)...

- TITAN by TITUS. Sent in by Neil Collins on 20/01/10: Boring puzzle game with 80 levels. Once completed, all you get is a game over message for your troubles.

- TOP GUN by OCEAN. Sent in by Neil Collins on 07/07/09:  Just beat the computer on level 9. It then goes onto level ':', followed by level ';' etc.. It's safe to say that this one has no ending. A simple game over would have been better than going on forever. Poor programming.

- TOY BIZARRE by Activision. Info provided in by Vinny Mainolfi on 16/03/07. Once you have completed Friday, it goes back to Friday, Hour 1!! Round and round it goes :-(

- TRAILBLAZER by GREMLIN GRAPHICS. Sent in by David Caddock on 10/06/09: It would appear that there is no actual end screen, only the 'Game Over' message.

- TRAIN ROBBERS by FIREBIRD. Sent in by Neil Collins on 28/08/09: Game just repeats the same 3 stages over and over. I robbed 99 trains only to find it goes back to level 0.

- TRAP by ALLIGATA. Sent in by Neil Collins on 15/05/09: There are 10 levels, and after that the final orb section, the graphics become garbled (I dont think a human is meant to get this far). The game then goes to level 11, which is the same as level 10. It probably rolls up until level 99, but that would take about 30 years to complete.

- TROLLIE WALLIE by INTECEPTOR SOFTWARE. Sent in by Neil Collins on 18/01/11: At the end of this very difficult game you get a 'GAME OVER' message. How rude.

- TROOPER TRUCK by RABBIT SOFTWARE. Here's another game that just gets faster and faster, resulting in harder and harder (oo-er, missus!).

- TUBE, THE by QUICKSILVA. Sent in by Neil Collins on 05/03/10: You are rewarded with a 'Game Over' message on completion of the final level.

- TUNNEL VISION by RACK-IT/HEWSON. Sent in by Neil Collins on 22/01/10: Beat the computer on the hardest level over all the courses. It just says which player won the race as it does when the computer player wins.

- TURBO BOAT SIMULATOR by SILVERBIRD. Sent in by Vinny Mainolfi on 20/06/12: After about 7 levels, the game sends you onto a level that crashes you straight into the scenery. If you play with the code and get it to skip that level, the levels just repeat themselves.

- TURMOIL by SIRIUS SOFTWARE. Sent in by Neil Collins on 21/10/11: Nine levels to beat, which loops on level nine forever once you beat it. I even clocked the score count on the way which reset back to 000000.

- U -

- UCM (ULTIMATE COMBAT MISSION) by MASTERTRONIC. Sent in by Neil Collins on 28/08/09: It just loops continuously over the same drab grey landscape.

- U.F.O. by FIREBIRD. Sent in by Neil Collins on 05/05/09: This one loops back to level one once you have beaten level nine.

- UGH! by SOFTEK. Sent in by Vinny Mainolfi on 01/08/14: The game stays on screen 4 and goes on forever!

- UP, UP AND AWAY! by ARGUS PRESS. Sent in by Neil Collins on 10/08/10: No ending to this one. Beat all five skill levels and level five just keeps looping forever.

- V -

- VECTORBALL by MASTERTRONIC. Sent in by Neil Collins on 18/12/10: Beaten the computer on highest skill level on every course. Bugger all happens.

- VELOCIPEDE by PLAYERS. Complete Level 5 and without any warning, it's back to Level 1!!

- VIXEN by MARTECH. Sent in by C64endings Team Member, Brendan Phoenix on 05/12/07: Loops forever.

- VOLLEYBALL SIMULATOR by RAINBOW ARTS. Sent in by Neil Collins on 26/11/13: Once you have won the third set, you are asked to press the fire button to return to the main menu.

- W -

- WAR CARS CONSTRUCTION KITS by FIREBIRD. Sent in by Neil Collins on 06/01/14: All you can do in this game is chase each other around a track forever while racking up points. You will find this boring after approx two minutes.

- WEST BANK by GREMLIN GRAPHICS. Sent in by Gaz Spence on 11/11/08: This one just loops from Day 100 back to Day 1.

- WHIRLINURD by US GOLD. Sent in by Neil Collins on 13/05/10: The fiftieth level contains a lot of food for your nurd to munch on, but after that it's back to level one with no recognition of your efforts.

- WHIRLYBIRD by CRL. Sent in by Neil Collins on 10/04/12: I poked some cheats and played through 99 mind numbing levels only to find the level counter reset to 00.

- WILD RIDE by INTERCEPTOR SOFTWARE. Sent in by Gaz Spence on 11/11/08: This game (otherwise known as Crazy Coaster) skips back to level 24 after completion of level 32, and so on forever.

- WIMBLEDON 64 by MERLIN. Sent in by Neil Collins on 02/01/14: When the game is over it just returns to the title screen.

- WINGS OF FURY by BRODERBUND. Sent in by Neil Collins on 25/03/10: There are 3 levels to beat on the hardest ranking which is captain. Unfortunately when you beat the last one you are sent to the high score table and restart the game at the ranking Ensign.

- WINTER GAMES by EPYX. Sent in by Brendan Phoenix on 04/03/10: I zoomed through all the events, only to be met by the standard leaderboard at the end of the game.

- WORLD CRICKET by ZEPPELIN. Sent in by Neil Collins on 09/06/09: Won every game of the tour against the best on the hardest level and..... it reset back to the title page.

- WORLD RUGBY by ZEPPELIN. Sent in by Neil Collins on 10/06/09: Managed to work my way up to the top of division one, only to find the season restarts without any mention of beating the game.

- WORLD TOUR GOLF by ELECTRONIC ARTS. Sent in by Neil Collins on 25/08/10: No tournament option or CPU players. Completed a round and bugger all happened.

- X -

- XAMA by CP VERLAG. Sent in by Neil Collins on 10/08/10: Completed 99 levels and the level counter turns to gibberish. No ending to this one.

- XARION by CP VERLAG. Sent in by Neil Collins on 10/08/10: This SEUCK game just keeps looping forever. Nothing at the end of this one.

- XENON by MELBOURNE HOUSE. Sent in by Brendan Phoenix on 23/05/09: Completed level 4 and it's back to the start...

- XEVIOUS by U.S. GOLD. Sent in by Neil Collins on 10/08/10: Game keeps rolling forever. I clocked the score up over 1,000,000 points and nothing happened. I don't think the arcade version has an ending either.

- XOR by Logotron. Sent in by Neil Collins on 30/08/12: No way to enter final word. No ending.

- XYBOTS by DOMARK. Sent in by Neil Collins on 28/10/08: No end to this one. Loops back to level one after level fifty.

- Y -

- YIE-AR KUNG-FU by IMAGINE. I remember playing this one for HOURS and watching it go round and round until I gave up on seeing an actual ending.

- YIE-AR KUNG-FU II by IMAGINE. Sent in by Kungfufurby on 09/05/0: I'm afraid this game is most likely never ending. 8 stages and you go back to the first stage. Stage number will still go up, though.

- Z -

- Z by RINO. Sent in by Gaz Spence on 28/10/08: No ending with this, sadly. Seems there are four levels (although the colours change through two cycles - i.e. exact landscape repeats after eight levels) which loop forever.

- ZALAGAN by FIREBIRD. Sent in by Neil Collins on 05/02/10: Keeps looping the same levels over and over. The level flags at the side build up until they go off the top of the screen and the game eventually crashes after completing 225 levels.

- ZENOS - TOP TEN by ALTERNATIVE. Sent in by Gaz Spence on 06/11/08: Just loops after level 4.

- ZENJI by ACTIVISION/FIREBIRD. Sent in by Neil Collins on 25/08/13: Only 19 levels. Once complete you loop back to level 12.

- ZINJ COMPLEX by LWTCDI SOFTWARE. Sent in by Gaz Spence on 04/09/10: This one immediately restarts at Level 1 after completion of Level 4.

- ZIP by THE POWER HOUSE. Sent in by Gaz Spence on 06/11/08: After level 9, it goes to level 0 and there it appears to remain for infinity.

- ZODIA by ATLANTIS. Sent in by Gaz Spence on 14/11/08: goes on forever.

- ZOGON by CP VERLAG. Sent in by Gaz Spence on 12/09/10: After completing Sector 8, the game takes you to the Game Over screen without any acknowledgment of completion.

- ZOLYX by FIREBIRD. Sent in by Neil Collins on 24/06/09: Ten boring levels and then it's back to the first one.

- ZONE Z by STARLIGHT SOFT. Sent in by Gaz Spence on 06/11/08: Just loops after level 4.

- ZULU by FIREBIRD. Info provided in by Brendan (Fiery) Phoenix on 05/05/06: No ending for Firebird's Zulu. Bit disappointed on this as no trainer available I played it through to completion. I was hoping like Firebird's Go-Go The Ghost from the same time - it too would have a cool little ending, but no - you collect the 100th golden mask and it sends you straight back to the start. Boo.  

- ZYNAPS by HEWSON. Info provided in by Kobayashi (on the LEMON 64 forum) on 03/03/06: Goes on forever! 

- ZYRONS ESCAPE by KELE LINE. Sent in by Gaz Spence on 06/11/08: On collecting the 39th (and final) key next to the exit, the game seemingly crashes then after a few seconds goes back to the title screen. I thought maybe I was playing a bad crack, but the highscore is recognised when starting a new game so looks like it's supposed to happen that way.


If you know of a Commodore 64 game that does not have an ending but you really expected there to be one, then please post your submission on the following forum: CLICK HERE - thanks (",).

Copyright İVinny Mainolfi

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