Played through by Vinny Mainolfi
Nineteen eighty four was a year for ideas and
progression in gaming design. It was a time when you
could quickly come up with a new idea that hadn't been
done to death, and build a satisfactory game for the
Choc-a-Bloc Charlie is definitely one of those games,
but unfortunately it was far too hard and so it failed
to capture the hearts of the Commodore 64 community.
Just in case you also found it too hard, we reveal all
the game's screens below...
Level complete Speed Bonus.
HOW WAS IT PLAYED?:
I built a
crazy hack version of the game and skipped through