Bear Bovver

• Publisher: Artic Computing
• Developer:
As above
Release Date: 1984
Code: Donald Campbell

GFX: Donald Campbell
Music: Donald Campbell


> BEAR BOVVER by Artic Computing

Played through by Vinny Mainolfi

Its funny how time changes your opinion on things...

Back in 1984 I had a few select Commodore 64 titles that I would play over and over, and Bear Bovver was one of them. In my eyes, this game was the ultimate Holy Grail and nothing could touch it in terms of game play. What on EARTH was I thinking; this game is poor! Was it because my collection only consisted of £1.99 budget titles or games that had been reduced to £1.99 - Bear Bovver being one of them, and I had nothing of real quality in my collection? Looking at it now, the game is very limited in terms of game play. It's nice enough, but there are only 7 levels and no game ending! The only appealing thing about it now is the sprite animation for Ted the Bear when he climbs the ladders.

Anyway - let's take a peek at the 7 levels within the game...

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

HOW WAS IT PLAYED?: I built a crazy hack version of the game and skipped through the levels. 


  • Vinny: It's a shame that there's only 7 levels.
  • Andrew Fisher: Essentially this is Jon Ritman's Spectrum version of a Burger Chase type game, reasonably well converted. He would go on to better things.

    Seven levels seems really short.

FINAL SAY: Not much of a challenge.

RATING: 4 / 10

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Copyright İVinny Mainolfi