by Brendan Phoenix
Reviewed by Vinny Mainolfi
Now here's an oldie that I've never played before. I
remember seeing it advertised in many of the
computer/gaming publications back in the day, but I've
never bothered loading it up and having a play. After
receiving the ending from Brendan Phoenix (cheers Bren)
I thought it was time I investigated... but
unfortunately I was a little disappointed. It reminds me
Nonterraquous by Mastertronic, and is very quirky.
It's fun to play but a little limited...
For those of you who may
recognise the programmer's name, Jef Gamon, he also
coded: Astral Attack, Frogrun 64, Kong (AKA Krazy Kong
64) and PC Fuzz - to name but a few.
The final room...
...and the final
HOW WAS IT COMPLETED?:
Brendan used a trained version.
SO WHAT HAPPENS?:
After collecting all the symbols of the zodiac, you are
put in a final rooms where two at a time are floating
about. You collect them and place them in this square in
the middle of the screen (avoiding the bad guys of
course!) Once the final piece is in you get the ending
message that reads: "CONGRATULATIONS. YOU HAVE NOT
SAVE CAMELKIND BUT YOU HAVE SAVED MANKIND SO I'LL THROW
IN A COUPLE OF MEN AND 50,000 POINTS BONUS SO YOU CAN
START ALL OVER AGAIN."