• Cracked &
Supplied by
Inge Pedersen
•
Reviewed by
Vinny Mainolfi
Here's a popular game for all you C64 die-hard
gaming fans out there. Zig Zag certainly hit the mark
with the public and gaming press back in 1987, with Tony
Crowther showing us just how good he really is at
creating Commodore 64 games (not that we doubted him!).
Tony played a massive part in the Commodore 64 gaming
history and deserves a place in the Commodore 64
Programmers' Hall of Fame.
Anyway, the original plot
is that you should locate 8 diamonds in this huge maze
(62x62 blocks), setting switches correctly, and
generally finding the right ways around. I've tried
that, and quickly got exhausted because it's difficult
to keep track of the maze. Enough babble... here's a
really cack ending to a brilliant!

The start of the
end...

And so the ending
begins...

...blah blah blah...

...babble babble
blabble...

...cough...

...nearly there...

The End.
HOW WAS IT COMPLETED?:
Inge cracked this one. In his own words: "Finally,
I've cracked this. And I mean cracked. A careful
examination revealed that the game ends in the same
place it starts. So it was just a matter of tweaking
some values..."
SO WHAT HAPPENS?:
See for yourself; not much. A scroller that appears in
the same format as the intro screen along with the same
music. The only difference is a few words :(