& Reviewed by Neil Collins
Wild West Seymour is an arcade adventure. It is
similar to Seymour at the Movies (which is very similar
to the Dizzy series of games). It's a decent action/puzzle game which looks like a Spectrum conversion, so
the graphics are monochrome and poorly animated. You
control Seymour - the walking, talking potato (Well, he
looks like one...). The game is based around a Western
movie and split into four acts. A villain is causing
chaos and the film is heading for disaster. Your mission
is to complete the four acts and save the movie. There
are lots of puzzles to solve which will take you a few
hours to do so. The map is large with many locations to
explore which contain various items that are needed to
progress through the game. You can interact with various
static characters within the game - most of which will
need specific objects in order for them to help you on
your mission. Fans of the Dizzy games should enjoy this
game. I enjoyed playing this one through. Unlike Seymour
at the Movies, you get passwords after each act, so you
can continue your progress at a later date. This saves
you from playing large sessions of the game at once, or
going over old ground time and time again.
Oh yeah - what's he
been up to then?
Blah, blah, blah...
...and no action.
HOW WAS IT COMPLETED?:
I used an infinite lives cheat.
SO WHAT HAPPENS?:
Once you have completed act four, the movie is complete.
A conversation begins with Seymour and the movie
director. Seymour is complemented on his performance,
before he asks if El Bandeeto has been seen. The
director says that the villain headed off into the
desert. Seymour then says that he thinks that he hasn't
seen the last of him. The game then ends.