• Publisher: Buena Vista Soft.
• Developer:
Amblin Ent. Inc.
Release Date: 1988
Code: James Host

GFX: Eric Daniels
Music: Jim Andron

ZZAP64 Game Rating: 28%
Our Game Rating: 41%


FILE: whoframedrogerrabbitend.zip


> WHO FRAMED ROGER RABBIT by Buena Vista Software

• Completed by Brendan Phoenix
Reviewed by Vinny Mainolfi

Hmmmmmmmm... is it wrong to get sexually aroused by a cartoon character? That Roger Rabbit certainly gives me the horn! ;-)

Okay - so if you haven't seen the film, then where on EARTH have you been? It's been out since 1988! Who Framed Roger Rabbit [the game] takes on some of the scenes from the film and transposes them into three unplayable and very tedious levels. Don't get me wrong - the game looks and sounds okay, but the game play itself is a real kick in the teeth and doesn't really offer any fun or challenge to the player. ZZAP! 64 magazine thought it was dire too and only gave the game an overall score of 25%. Oops!

With that in mind, I wonder if the ending is any good...

Bloody hell! Do they expect us to read this?

Oooo... sexy time!

Sexy time! The End.

HOW WAS IT COMPLETED?: Brendan used a trained version of the game that allowed him to jump straight to the ending!

SO WHAT HAPPENS?: Once you've completed the final level, you get three graphical screens: one showing Roger Rabbit holding a letter that is impossible to read; the second is a close-up of Roger and Jessica; and the final picture is a silhouette of Roger and Jessica walking into the sunset. This is accompanied by the ending tune.


  • Brendan: The first screen shows a written note - I cant make out what is on it! Couple ok-ish screens follow with a simple ditty. Nothing spectacular but does the job. 4/10
  • Vinny: It's okay. There are some okay-ish graphics and an acceptable tune. Could have been more and better. 5/10 from me.
  • Andrew Fisher: They tried to take a Cinemaware approach - big static screens and mini-games - but it didn't work. The bitmaps are great, the gameplay terrible.

    Decent screens in the ending, too.
  • Andy Vaisey: Well, you get a few bitmaps (not the best quality but adequate) in the ending at least, but this doesn't make up for the torturous gameplay you had to endure to get there.
  • Gaz Spence: The ending pics look like direct conversions from another format (IBM?) and nowhere near get the full potential out of a C64. I'm with ZZAP!64 on the rating. A poor game with a bad multiload.

FINAL SAY: It's good enough... for such a poor game ;-)

G.E. RATING: 4.5 / 10

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Copyright İVinny Mainolfi