& Reviewed by Neil Collins
There were a few games released on the C64 based on
J.R.R. Tolkien's books. One of the better ones was War
in Middle Earth by Melbourne House. I played it on the
Amiga, but never really got that far as I didn't have
the instructions for it and it seemed quite a
complicated game. The C64 version compares favourably,
with decent enough graphics, sound and deep strategic
action takes place on a map of Middle Earth where the
many races of the world are positioned and ready for a
huge war between good and evil. You control the forces
that share allegiance with the fellowship of the ring.
The aim is to guide Frodo to Mount Doom to destroy the
ring of power and to end the reign of the evil Sauron -
just as it is in the book. This means that you have to
move and join forces to meet the attacks of the orcs on
the various strongholds scattered around the map while
protecting the fellowship. It's quite tough and takes
hours to play.
get quite boring too as once you have watched one
battle, they all look the same apart from the
background. The game is well made though and is very
true to the book and will keep fans of strategy games
busy for a long time.
HOW WAS IT COMPLETED?:
I tried to beat the game without cheating but was soon
annihilated by the enemy forces. I then poked the code
to strengthen my armies and move Frodo's position closer
to Mount Doom, bypassing the vast enemy armies.
SO WHAT HAPPENS?:
Not a great deal. Once Frodo moves into place the game
is complete and a final end screen appears. It shows the
ring burning in the fires of Mount Doom with a scroll to
the left of it which has a short message upon it. The
message reads 'THE ONE RING IS DESTROYED. THE FORCES
OF GOOD HAVE TRIUMPHED!'.
FINAL SAY: Frodo's long journey ends just as
it does in the book, but it's not as exciting on the
HERE to view more endings.