Trap Door, The

• Publisher: Piranha
• Developer: Macmillan
•
Release Date:
1996
•
Code:
Don
Priestley
•
GFX:
Don Priestley
•
Music:
David Dunn
•
ZZAP64 Game Rating:
89%
•
Our Game Rating:
87%
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FILE: trapdoorend.zip

CLICK HERE for VIDEO
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THE TRAP DOOR
by Piranha
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• Completed
& Reviewed by Vinny Mainolfi
#...take a look through that TRAP DOOOOOOR - cos
there's something down there...# What a cracking
theme tune this delightfully animated TV programme had.
It really was a fun programme with some fabulous humour
and great clay-mation - along with the audible delights
of the late and great Willie Rushton. If only they would
bring it back - the programme... not Willie Rushton :)
Anyway, this arcade
adventure game has you playing the role of Berk the
Servant, who has to carry out all of his Master's (AKA
'The Thing Upstairs') requests in order to complete the
game. There is so much to do around the castle, which
you find out right from the outset when the Master
shouts out his first order.
The game can appear to
look and feel basic at times, but that's all part of the
appeal. And with that in mind, you do wonder what's
waiting at the end...

Berk crushes the
safe.

The Master (NO - not
the one from Doctor Who!) shouts out to Berk.

The End.
HOW WAS IT COMPLETED?:
I honestly can't remember completing this game as it has
been in the
offline archive for around 10 years! It looks like I
have an infinite energy cheat running. I probably also
used a walkthrough and map :)
SO WHAT HAPPENS?:
Berk's final task is to open/crush a Safe, which is
easily done using a heavy weight that is hanging over
the Trapdoor. Once the Safe is crushed, the Master
shouts: "AS A SUPERBERK I RATE YOU AS.. CLEVER AND
OVERPAID."
COMMENTS:
- Vinny: Before
creating this ending page, I emailed Frank Gasking
telling him that the ending to Trapdoor wasn't
particularly good, but I didn't feel too comfortable
giving the ending such a low score because the
programmer may have had memory limitations due to
packing so much in to the actual game. Frank agreed (see
below) and so I think I am going to leave the scoring
out on this and also future endings where it would
appear that there was no more space for an ending.
- Frank Gasking:
I'm not surprised about Trap Door either... There is a
heck of a lot in it, I guess there was just no room.
Actually it makes me wonder, could it be that we being a
bit harsh on some endings? If a game is being pushed to
the limits in a single load, should the ending score
reflect this? So for instance, if a multi-load game has
a simple text ending... then that's pretty pathetic, as
they could have had an extra little load for something
special. Whereas something like Power Drift, Chris has
crammed everything into a single load which is an
awesome achievement (Even so - he still managed to get a
half decent ending, which is a credit to his skill! :-).
It's an interesting one to ponder :-)
- Brendan Phoenix:
My personal opinion would be to leave the scores in for
the endings - we are reviewing the ending after all.
Appreciate about a game being squeezed into a single
load and all, but surely there is always room for an
ending - even if it came by way of a separate load ( not
too sure on this as I'm no tech expert )
I think it is even more annoying if someone has squeezed
loads into a game, great graphics, sound, etc, so
obviously a load of thought in there and then they just
tack a 'well done on. I don't think any of us
expect animated endings, new tracks, etc, in every
ending we see - but surely there is memory to put
something on the end other than 'Well Done' or
'Congratulations'?
Regarding Trap Door, was impressive at the time what
with the big graphics, but it moved like an elephant, so
slooooooooooow. I also thought the gameplay was a bit
boring with the mixing of ingredients not really holding
me. I think the end ( if we are rating it ) is pretty
poor, not sure what the memory constraints were, but I
don't remember it having much of a soundtrack or
different levels - just those great big sprites. 0.5/10.
FINAL SAY: I didn't really expect an
astounding ending.
G.E.
RATING:
0.5
/ 10
Averaged out from contributor's scores
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HERE to view more endings.
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