Trap Door, The

• Publisher: Piranha
• Developer:
Release Date: 1996
Code: Don Priestley

GFX: Don Priestley
Music: David Dunn

ZZAP64 Game Rating: 89%
Our Game Rating: 87%


FILE: trapdoorend.zip


> THE TRAP DOOR by Piranha

• Completed & Reviewed by Vinny Mainolfi

#...take a look through that TRAP DOOOOOOR - cos there's something down there...# What a cracking theme tune this delightfully animated TV programme had. It really was a fun programme with some fabulous humour and great clay-mation - along with the audible delights of the late and great Willie Rushton. If only they would bring it back - the programme... not Willie Rushton :)

Anyway, this arcade adventure game has you playing the role of Berk the Servant, who has to carry out all of his Master's (AKA 'The Thing Upstairs') requests in order to complete the game. There is so much to do around the castle, which you find out right from the outset when the Master shouts out his first order.

The game can appear to look and feel basic at times, but that's all part of the appeal. And with that in mind, you do wonder what's waiting at the end...

Berk crushes the safe.

The Master (NO - not the one from Doctor Who!) shouts out to Berk.

The End.

HOW WAS IT COMPLETED?: I honestly can't remember completing this game as it has been in the offline archive for around 10 years! It looks like I have an infinite energy cheat running. I probably also used a walkthrough and map :)

SO WHAT HAPPENS?: Berk's final task is to open/crush a Safe, which is easily done using a heavy weight that is hanging over the Trapdoor. Once the Safe is crushed, the Master shouts: "AS A SUPERBERK I RATE YOU AS.. CLEVER AND OVERPAID."


  • Vinny: Before creating this ending page, I emailed Frank Gasking telling him that the ending to Trapdoor wasn't particularly good, but I didn't feel too comfortable giving the ending such a low score because the programmer may have had memory limitations due to packing so much in to the actual game. Frank agreed (see below) and so I think I am going to leave the scoring out on this and also future endings where it would appear that there was no more space for an ending.

  • Frank Gasking: I'm not surprised about Trap Door either... There is a heck of a lot in it, I guess there was just no room. Actually it makes me wonder, could it be that we being a bit harsh on some endings? If a game is being pushed to the limits in a single load, should the ending score reflect this? So for instance, if a multi-load game has a simple text ending... then that's pretty pathetic, as they could have had an extra little load for something special. Whereas something like Power Drift, Chris has crammed everything into a single load which is an awesome achievement (Even so - he still managed to get a half decent ending, which is a credit to his skill! :-). It's an interesting one to ponder :-)

  • Brendan Phoenix: My personal opinion would be to leave the scores in for the endings - we are reviewing the ending after all. Appreciate about a game being squeezed into a single load and all, but surely there is always room for an ending - even if it came by way of a separate load ( not too sure on this as I'm no tech expert )

    I think it is even more annoying if someone has squeezed loads into a game, great graphics, sound, etc, so obviously a load of thought in there and then they just tack a 'well done  on. I don't think any of us expect animated endings, new tracks, etc, in every ending we see - but surely there is memory to put something on the end other than 'Well Done' or 'Congratulations'?

    Regarding Trap Door, was impressive at the time what with the big graphics, but it moved like an elephant, so slooooooooooow. I also thought the gameplay was a bit boring with the mixing of ingredients not really holding me. I think the end ( if we are rating it ) is pretty poor, not sure what the memory constraints were, but I don't remember it having much of a soundtrack or different levels - just those great big sprites. 0.5/10.

FINAL SAY: I didn't really expect an astounding ending.

G.E. RATING: 0.5 / 10
Averaged out from contributor's scores

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Copyright İVinny Mainolfi