& Reviewed by Vinny Mainolfi
Back in 2012, Richard Bayliss of TND Games contacted
myself and Frank Gasking (GTW64) asking if we would like
to game test his next arcade creation. We both jumped at
the chance and happily got involved in the evolution of
Trance Sector is a 32
level arcade puzzler that has you controlling a ship
that needs to collect all the pods to progress to the
next stage. But it's not all plain sailing because there
is a lot that gets in your way and many a frustrating
moment that has you darting around in all directions.
fast-paced arcade romp that oozes quality gameplay. But
does it ooze a good enough ending...
Level 32 is the END
(pity it's not Level 42).
...whilst our hero
makes a quick exit...
...and flies off
Ah - an epilogue...
HOW WAS IT COMPLETED?:
I created a quick level skip that allows you to go
through all the levels by pressing '1'.
SO WHAT HAPPENS?:
Once you've completed the final 'END' level, the ending
kicks in with an animation sequence showing our hero
leaving the exploding building and entering his ship. He
darts off the screen and then the ending epilogue and
credits appear. This is accompanied by a specific
Bayliss ending tune.