• Publisher: Domark
• Developer: Teque Software
ZZAP64 Game Rating:
Our Game Rating:
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& Reviewed by Neil Collins
Toobin' is another half decent arcade conversion,
and is pretty original. It's a vertically scrolling
game, but for once you scroll down the screen. You
control a bloke on an inflatable inner tube, dodging
harmful items and enemies in order to make it to the
finishing line. It's fun to play for a while, but loses
it's appeal as you progress as it gets quite tough and
the game seems to go on forever. The two player mode
makes things a bit more exciting, but not much.
Ooooo... it looks
like Sponge Bob!
HOW WAS IT COMPLETED?:
Using an invincibility cheat.
SO WHAT HAPPENS?:
After what seems an eternity, you eventually reach the
finishing line. The word 'Finish' is carved into the
sand on a small beach. Once you land your inner tube on
it, the word 'Finished' appears at the bottom of the
screen in small writing.
I was convinced this game went on forever. I think this
one was never meant to be completed. What a terrible
I've never been a fan of this game and never really got
into it. I'm not really surprised to see a deflated
ending like this (pun TOTALLY intended!). 1/10 from me.
- Andrew Fisher:
I like Toobin as a conversion, the garish colours are an
attempt to match the bright arcade game. I did actually
complete this on the real machine years ago, I had the
Domark Winning Team compilation on disk. But it is a
very simple ending after a lot of effort, even if it
matches what happens on the arcade machine.
- Brendan Phoenix:
I too like the arcade original and give it a blast from
time to time.
As merman says above, similar ending to the arcade -
just with a bit more happening by way of a beach party
on that version.
- Andy Vaisey:
I'm constantly amazed by how that limited 16 colour
palette on the C64 can bring amazing results in the
hands of certain individuals, or absolute abominations
in the hands of others. With this game, it's the later.
I appreciate Mr Merman's comment's that the conversion
is trying to emulate the colour experience of the
arcade, but I'm thinking that working to the C64's
strengths may have been more prudent. Oh, and what a
- Gaz Spence:
I played a bit of Toobin in my local arcade (remember
them?) with mates and it's not bad as a quick time
filler. The lack of graphical glitz hampers the C64
conversion somewhat and the levels look rather samey,
with the themes pretty much unintelligible. The ending
is the equivalent of getting sand in your foreskin.
I'm rather surprised this one actually had ending, I
remember when I played it back in the days and
eventually gave up because I thought it just looped.
After seeing how it ends I'm glad I didn't waste more of
my time struggling with it.
can't be serious!
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