Tir Na Nog

• Publisher: Gargoyle Games
• Developer:
Gargoyle Games
Release Date: 1985
Code: Unknown

GFX: Unknown
Music: n/a

ZZAP64 Game Rating: 87%
Our Game Rating: 86%


FILE: tirnanogend.zip


> TIR NA NOG by Gargoyle Games

• Completed & Reviewed by Neil Collins

Tir Na Nog is an action adventure by Gargoyle games, which is a port of a ZX Spectrum classic. Although it looks, plays, and sounds like a Spectrum title, it is still a fantastic game.

You play the part of Cuchulainn who wanders the afterlife searching for the four fragments of the seal of Calum. Your aim is to reunite the four parts and place them on the altar. The land of Tir Na Nog is huge and consists of many different areas, which include forests, plains, marshes and caves. You will certainly need a map to get anywhere in this game. You need to collect various object and solve many tricky puzzles on the way. Your enemy within the game is Sidhe - a monkey-like beast that patrols the land looking to spoil your progress. You need to avoid Sidhe at all costs or you will be robbed of your items and transported to another region of the land. This game will take you a long time to beat and was incredible value for money back in the days of it's release. It's a shame that the C64 version wasn't beefed up with better sound and graphics, but it is still an excellent game.

The sequel to this game was called Dun Darach. I found it to be even better than the original, but sadly it was never released on the C64. That doesn't matter though, as I completed that on the Spectrum in the 80's. The ending was quite poor, so I don't have much faith in this one being any better...

Now I'm sure there is going to be a spectacular ending...

The End!! Now fack off...

HOW WAS IT COMPLETED?: Using maps and tips found on the internet (mainly via The Tipshop).

SO WHAT HAPPENS?: With all puzzles solved and all pieces complete I returned to the altar. Once you drop the seal at the Altar a message appears at the bottom of the screen reading 'Gu leir'. The screen flashes an ugly grey colour and the game is won. You can still wander around within the game, but that my friends is pointless. Nothing else happens. (Info: 'Gu leir' is Celtic/Gaelic for 'complete').


  • Neil: I love this game and the incredible world that it created. It is a classic title with a big cult following. OK, the ending was crap - but I still love it. 2/10.
  • Vinny: I too loved playing this game back in the day and was convinced that the ending was going to be cool. What an absolute let down! There's nothing to this end!! 1/10 from me.
  • Andrew Fisher: Spectrum fans raved over this, some good touches but ultimately I never persevered with it. Interesting that Retro Gamer 104 mentions Gargoyle leaving a 16-bit update unfinished. But getting to the end of this to be presented with a simple text message (although fitting it is in Gaelic) must have been galling.
  • Brendan Phoenix: Ouch, that is one awful ending. I too never managed to get into this game - although I remember seeing the graphics of the main sprite in a review (sure it was an early Zzap) and being impressed. I later got the game out from my local library (10p a week - bargain) and was disappointed.

    Not even a great end to redeem it.
  • Andy Vaisey: Wow! A two word ending in a different language. What imagination. 10/10.


FINAL SAY: I thought something poor would happen. I was spot on.

G.E. RATING: 1.5 / 10

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Copyright İVinny Mainolfi