Terra Cognita

• Publisher: Codemasters
• Developer:
Release Date: 1986
Code: Martin C. Sexton

GFX: Unknown
Music: David Whittaker

ZZAP64 Game Rating: 39%
Our Game Rating: 80%


FILE: terracognitaend.zip

> TERRA COGNITA by Codemasters

• Completed & Reviewed by Neil Collins
Also completed by Vinny Mainolfi

Terra Cognita is a vertical scrolling shoot-em-up by Codemasters. It's a very frustrating game to play, as there are many dead ends - so you will die many times unless you play the game a lot and memorise where to go. The graphics are quite messy and make the game look like an Amstrad title, and sometimes it's hard to spot the enemy aliens. I didn't enjoy playing this one. There are far better shoot-em-up's out there to play than this.

The End!

HOW WAS IT COMPLETED?: Using an infinite lives cheat.

SO WHAT HAPPENS?: Once you have made it through the 100 screens, the game is complete. A congratulations message pops up on the screen telling you that you have made it to the mothership, which will take you off the planet of Krion. What a player ! The game then restarts.


  • Neil: A very poor ending. I thought this one would just keep going forever.

  • Vinny: I used to be a big fan of this game as it was one of the early Codemasters releases. Okay, so it isn't a great game, but there was something that kept me coming back for me - probably stupidity! Anyway, I too completed this with the infinite lives cheat, along with pumping up the game speed to 500% and letting it play through to the end by itself. I actually thought there wasn't an end until I saw it for myself. What a completed letdown it is :( Neil actually scored it 2/10, but I put the score down to 1/10 because there isn't anything apart from text. I'm sure some of you would want it down to 0.5/10 ;)

  • Brendan Phoenix: Codemasters and cack endings - they go together like cheese and toast. A little animated ending would have done the short ending description proud - instead it just stinks

  • Andy Vaisey: As someone who (occasionally) tinkers with GFX, for me this game commits the cardinal sin of 'safe' features of the backdrops, that your ship flies merrily over, being indistinguishable from the 'dangerous' features, such as walls that destroy you. Also, the backdrops clash with the sprites which makes the action a little confusing. Otherwise, this is a solid (and at the time) cheap little game, although there were definitely better budget alternatives. The ending is typical Codemasters tosh. In my opinion, it doesn't matter how much a game costs, the player should always be left with a half decent, satisfying ending. It's 'Man Law'...

FINAL SAY: Nothing exciting here. A simple message is all you get.

G.E. RATING: 1 / 10

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Copyright İVinny Mainolfi