• Publisher: Storm
• Developer: Storm
ZZAP64 Game Rating:
Our Game Rating:
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by Storm / The Sales Curve
by Steve Re
Reviewed by Vinny Mainolfi
Here's a Marmite game: you either love it or loath
it. I haven't really played the game enough to make a
clear judgement on how I feel about it. I know that
there are some people out there who really love it, but
I am not that convinced. Anyway, here's the ending...
The final boss has
HOW WAS IT COMPLETED?:
Steve cheated all the way through and also played the
game on 500% speed :)
SO WHAT HAPPENS?:
Not much happens. You defeat the final boss and then an
ending message appears, which reads: "CONGRATULATIONS
BRAVE WARRIOR. YOU HAVE OVERCOME AWESOME ODDS TO STRIKE
A FATAL BLOW AGAINST THE FORCES OF EVIL THAT SOUGHT TO
ENSLAVE THE FREE WORLD. HUMANITY CAN LIVE FOREVER IN
PEACE AND HARMONY ........ SO WE DON'T NEED YOU ANYMORE
! YOUR SWIV UNIT IS BEING DISBANDED AND YOU ARE NOW
REDUNDANT. SORRY !!" The ending screen is
accompanied by a Martin Walker ending tune.
- Steve Re: The
SWIV ending is dire, cheated on this and just played
through it on 500% speed. Total waste of time.
- Vinny: Okay -
so SWIV was as brilliant as Storm made it out to be, but
it's still a good game to play. My real gripe with the
game is that it looks like it was created using
Sensible's SEUCK! The ending isn't anything to write
home about, but being a Martin Walker fan, I did enjoy
the ending tune.
- Andrew Fisher:
I'd take issue with your comment about it being created
with SEUCK, Vinny. There is a lot going on that SEUCK
can't do, and some of the backgrounds are very good.
However, to me it got too difficult too quickly and
ruined its appeal. Terrible ending.
- Brendan Phoenix:
Nothing to get too excited over. At least the end tune
is ok and we have a little bit more than the standard
'congratulations'. But nothing to bring it up to 5/10 -
defiantly a below average ending - disappointing.
- Gaz Spence:
SWIV's a good game technically and with a few tweaks on
the playability front it could have been real stunner.
The ending's a different matter entirely, with virtually
no effort going into it at all - a major let down!
- Andy Vaisey: I
liked this game when it first appeared on the C64
probably because I was a huge fan of 'Tiger Heli', an
arcade game we had down the local pub (which I played to
death) and, it has to be said, SWIV bore more than a
passing resemblance in my youthful eyes.
The ending is not much better than the budget games I
criticise for merely printing 'Congratulations', but at
least there's a passable (but not one of his best)
Martin Walker ditty to add a bit of glam. A very little
- Frank Gasking:
The game was quite good for the C64, though it could
never really compete with the Amiga version which was
awesome - but still the C64 version held its own.
As for the ending, its crap!.... Would have been nice to
have a new bitmap or something like that, but ah well!
was expecting so much more :(
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