> GAME INFO

SWIV

• Publisher: Storm
• Developer:
Storm
Release Date: 1991
Code: Robert Henderson

GFX: Rob Whitaker
Music: Martin Walker

ZZAP64 Game Rating: 76%
Our Game Rating: 83%
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FILE: swivend.zip


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> SWIV by Storm / The Sales Curve


• Completed  by Steve Re
Reviewed by Vinny Mainolfi

Here's a Marmite game: you either love it or loath it. I haven't really played the game enough to make a clear judgement on how I feel about it. I know that there are some people out there who really love it, but I am not that convinced. Anyway, here's the ending...


The final boss has been defeated.


The End.

HOW WAS IT COMPLETED?: Steve cheated all the way through and also played the game on 500% speed :)

SO WHAT HAPPENS?: Not much happens. You defeat the final boss and then an ending message appears, which reads: "CONGRATULATIONS BRAVE WARRIOR. YOU HAVE OVERCOME AWESOME ODDS TO STRIKE A FATAL BLOW AGAINST THE FORCES OF EVIL THAT SOUGHT TO ENSLAVE THE FREE WORLD. HUMANITY CAN LIVE FOREVER IN PEACE AND HARMONY ........ SO WE DON'T NEED YOU ANYMORE ! YOUR SWIV UNIT IS BEING DISBANDED AND YOU ARE NOW REDUNDANT. SORRY !!" The ending screen is accompanied by a Martin Walker ending tune.

COMMENTS:

  • Steve Re: The SWIV ending is dire, cheated on this and just played through it on 500% speed. Total waste of time.

  • Vinny: Okay - so SWIV was as brilliant as Storm made it out to be, but it's still a good game to play. My real gripe with the game is that it looks like it was created using Sensible's SEUCK! The ending isn't anything to write home about, but being a Martin Walker fan, I did enjoy the ending tune.

  • Andrew Fisher: I'd take issue with your comment about it being created with SEUCK, Vinny. There is a lot going on that SEUCK can't do, and some of the backgrounds are very good. However, to me it got too difficult too quickly and ruined its appeal. Terrible ending.

  • Brendan Phoenix: Nothing to get too excited over. At least the end tune is ok and we have a little bit more than the standard 'congratulations'. But nothing to bring it up to 5/10 - defiantly a below average ending - disappointing.

  • Gaz Spence: SWIV's a good game technically and with a few tweaks on the playability front it could have been real stunner. The ending's a different matter entirely, with virtually no effort going into it at all - a major let down!

  • Andy Vaisey: I liked this game when it first appeared on the C64 probably because I was a huge fan of 'Tiger Heli', an arcade game we had down the local pub (which I played to death) and, it has to be said, SWIV bore more than a passing resemblance in my youthful eyes. The ending is not much better than the budget games I criticise for merely printing 'Congratulations', but at least there's a passable (but not one of his best) Martin Walker ditty to add a bit of glam. A very little bit.

  • Frank Gasking: The game was quite good for the C64, though it could never really compete with the Amiga version which was awesome - but still the C64 version held its own. As for the ending, its crap!.... Would have been nice to have a new bitmap or something like that, but ah well!

FINAL SAY: I was expecting so much more :(

G.E. RATING: 4 / 10

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Copyright İVinny Mainolfi