> GAME INFO

Supremacy

• Publisher: Melbourne House
• Developer:
Probe Software
Release Date: 1991
Code: Nick Jones

GFX: Hugh Riley
Music: Jeroen Tel

ZZAP64 Game Rating: 91%
Our Game Rating: 91%
______________________

CLICK THE ICON BELOW TO DOWNLOAD THE ENDING


FILE: supremacyend.zip


CLICK HERE for VIDEO

> SUPREMACY by Melbourne House


• Completed & Reviewed by Neil Collins

Supremacy is one of the best strategy games on the C64 and is very hard to find a fault with. I'm amazed how they crammed all of this into 64k. It has the lot: excellent graphics, very good sound and addictive game play with great depth.

The aim of the game is to fight for supremacy of the universe by battling with an alien force. There are four different alien races that you can choose to fight, which is effectively the skill level. The game uses a slick icon based control system, which is simple to use. To successfully beat the enemy you need to build your population, increase your resources and form a strong army. You can purchase spacecraft and terraform new life on other planets to expand you empire. When you are confident that you are powerful enough, you can start fighting the enemy armies and hopefully conquer them and win the game. It's a classic game that most strategy fans will have heard of and played many times. The C64 version is very impressive and still looks pretty good today. Fantastic.

WOTOK ENDING...

Wotok is in the death chamber...


...and the lever is pulled!


KABOOOOM!


Burnt to a cinder.


Emptying out the trash.


Yay :-)


Ah - not there yet...

SMINE ENDING...

Smine is in the death chamber...


...and the lever is pulled!


KABOOOOM!


Burnt to a cinder.


Emptying out the trash.


Yay :-)


Ah - still not there yet...

KRART ENDING...

Time for Krart's turn in the death chamber...


...and the level is pulled!


KABOOOOM!


Burnt to a cinder.


Emptying out the trash.


Yay :-)


Ah - STILL not there yet!

RORN ENDING...

Rorn is now in the death chamber...


...and the level is pulled!


KABOOOOM!


Burnt to a cinder.


Emptying out the trash.


Fantastic!


Ah - not there yet...


YAY! The End :)

HERO'S DEATH ENDING...

Our hero is trapped in the death chamber...


BZZZZZZZZZ...


"Oh shit!"


Really?!


Ah bollix!


The End of our hero :(

HOW WAS IT COMPLETED?: I played it and I was beaten up. I then cheated to see the end sequences.

SO WHAT HAPPENS?: If you manage to beat one of the alien races, you get to see an end sequence. You see a beautifully drawn and animated scene where the enemy leader is captured by your army in a large glass case, which is attached to your spaceship. One of your soldiers is seen throwing a switch in the cockpit which causes a high voltage to surge into the container, causing the enemy to be electrified. The enemy's smouldering remains are seen at the bottom of the container. A switch is thrown again and the bottom of the container opens causing the enemy's remains to fall into space. A "CONGRATULATIONS" message then appears in large text on top of a zooming star field to tell you that you have beaten the alien army. Another message then appears to suggest that you should fight another one (depending on who you fought, it will suggest who you fight next - which is the next highest in difficulty. If you beat the hardest opponent, you get an extra message which tells you that your achievement has provided peace for the universe. A final message then appears that reads "SUPREMACY. YOUR WILL BE DONE." Game complete!

COMMENTS:

  • Neil: There is also a great animated end sequence worth mentioning, when you lose the game. You get to see yourself being electrocuted in similar fashion to your enemies. The graphics are larger and the animation is excellent too. What a pleasant way to die!

    Although this is a beautiful game to play and look at, I didn't expect the end to be that good. I was very impressed with the multiple endings too. One of the finest titles on the C64. Check it out guys! 10/10.
     
  • Vinny: The game is certainly impressive and so it's great that this follows through into the ending. Superb graphics, animation and music, all wrapped up to make a worth GOLD MEDAL winner. 10/10.
  • Andrew Fisher: I had no hesitation buying this on release - it's beautifully polished and an incredibly successful conversion of the Amiga game.

    And that includes the endings - it gives you a real sense of satisfaction to see your opponent vaporised, and defeat is made more painful by your death in the booth. Absolutely worthy of a gold medal. One might almost say it is a supremely good example of how to round off a game...
     
  • Gaz Spence: A great conversion that shows how impressive the C64 can be when in the hands of talented developers. The ending is the cherry on the top of the icing of a very scrummy pie.
     
  • Brendan Phoenix: Never mind a GM ending - I cant remember the last half decent one we saw!

    Top marks all round.
     
  • Andy Vaisey: A stunning game with fantastic endings. Why can't more games be like this? Not that difficult is it?

FINAL SAY: A lot of work has gone into this one and it has paid off :)

G.E. RATING: 10 / 10

 CLICK HERE to view more endings.

Copyright İVinny Mainolfi