Super Robin Hood

• Publisher: Codemasters
• Developer:
Release Date: 1987
Code: Delvin J. Sorrell

GFX: The Oliver Twins
Music: David Whittaker

Our Game Rating: 79%


FILE: superrobinhoodend.zip


> SUPER ROBIN HOOD by Codemasters

• Completed & Reviewed by Neil Collins

Super Robin Hood is a standard platform game from Codemasters. You play the part of Robin, who must rescue Maid Marion from the castle. She seems to be under some kind of spell, which you can break by collecting the hearts which are scattered throughout the castle.


The End.

HOW WAS IT COMPLETED?: Using an infinite energy cheat.

SO WHAT HAPPENS?: Once you have collected all the hearts, you have to make your way to the top of the castle and find the room where Maid Marion is imprisoned. If you get there without all the hearts, nothing happens. If you get there with all the hearts, the game freezes and then goes to the high score table.


  • Neil: What can I say? Shocking…

  • Vinny: I first purchased this title way back in 1987 and spent many an hour trying to complete it. I just couldn't manage it and then eventually I gave up. Being a massive fan of Codemasters titles, it was obvious that I was going to be interested in seeing this ending from Neil. Now that I have seen it, I'm not interested any longer :( Poo and cack.

  • Andy Vaisey: Well, well, well... I usually give Codemasters games a slating for poor 'Congratulations' type ending messages and just when I think that things can't get any worse, a programmer comes up with the idea of just freezing the game and skipping to the high score table. Genius! All games should be like that; what an absolutely, positively satisfying way to end a few hours of play... [/sarcasm]

  • Brendan Phoenix: Codemasters in rubbish ending alert - what a track record these guys have! From memory can only recall that half decent CJ ending when they are jumping out of that space shuttle.

  • Andrew Fisher: I don't know why this game has a good reputation, particularly among Speccy and Amstrad owners - the C64 version is terrible, with its flickering and the insane way the main character jumps. And what a surprise, a bad ending.

  • Gaz Spence: Interestingly this was coded by the same guy who did Scorpius. I'm with Merman on this - never understood its appeal and the ending stinks.

FINAL SAY: There’s no ending really as such. So I think this game deserves a zero.

G.E. RATING: 0.5 / 10

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Copyright İVinny Mainolfi