> GAME INFO

Square Scape 2

• Publisher: C. Format
• Developer:
XL.C.US
Release Date: 1995
Code: Paul Kubiszyn

GFX: Paul Kubiszyn
Music: Paul Kubiszyn

Our Game Rating: 89%
______________________

CLICK THE ICON BELOW TO DOWNLOAD THE ENDING


FILE: squarescape2end.zip


CLICK HERE for VIDEO

> SQUARE SCAPE 2 by XL.C.US


• Completed & Reviewed by Vinny Mainolfi

Paul Kubiszyn is/was one of those gifted C64 programmers who became increasingly better with each game that he released. If you look back at some of his earlier efforts, you can see just how well he managed to progress in the world of C64 games programming. I've said it before and I will say it again: It's a shame that he is no longer on the Commodore 64 scene :(

I remember playing this game to death when it first appeared on a Commodore Format covertape. The aim of the game was to guide your square block to the exit in only a certain amount of moves. The block only stops moving once it hits an obstacle. It sounds like a pretty simple idea, and it is; but it's also very challenging and fun to play. If you haven't yet played it, then what are you waiting for...


The End.

HOW WAS IT COMPLETED?: Well... erm... I used a cracked version, but I also hacked the ending!

  • Load the game and freeze it using an Action Replay Cart

  • Press 'M' for MONITOR

  • Type: G 6000 (this uses the GO command and goes to mem location: $6000, where the ending is situated).

  • The ending will start.

    OR... just soft reset (ALT+R in CCS64 emulator) your C64 and type SYS 24576

SO WHAT HAPPENS?: Once you complete the final level, the ending tune kicks in and then with a slight visual pause, the ending screen appears, which reads: "CONGRATULATIONS, YOU HAVE COMPLETE SQUARE SCAPE 2." This is accompanied by a scroller and some nice text effects.

COMMENTS:

  • Vinny: I'm actually impressed with this ending. It's colourful, bouncy and fun. Okay - so it's not a massively impressive ending, and could have done with a lot more to improve it, but I think it suits the game very well. A good effort (again) from Paul.

  • Andrew Fisher: Would have been nicer if it built up the effects onscreen (and then faded them out again), but nicely programmed. 4/10.

  • Andy Vaisey: Never played this. Okay for a few minutes. Acceptable ending for a freebie on a mag cover.

FINAL SAY: It's nice enough for the game (",)

G.E. RATING: 6 / 10

 CLICK HERE to view more endings.

Copyright İVinny Mainolfi