> GAME INFO

Spitting Image

• Publisher: Domark
• Developer:
Walking Circle
Release Date: 1988
Code:
Carleton Handley
GFX: David Fish
Music: David Whittaker

ZZAP64 Game Rating: 39%
Our Game Rating: 60%
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FILE: spittingimageend.zip


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> SPITTING IMAGE: The Computer Game by Domark


• Completed & Reviewed by Neil Collins

Spitting Image: The Computer Game by Domark is a beat-em-up based on the famous prosthetic puppet TV show from the eighties. The aim is to defeat the various world leaders who are battling for world domination. This means that after just a few fights, you will save the world from having an idiot as it's leader. Or will you? The game itself is pretty poor: graphically it is colourful, with nice varying backdrops and amusing sprites, but the game play is very poor. If you want a decent fighting game play IK+ or Fist. Don't bother with this one. It's humorous and looks okay, but that's about it. It's not a game I'll play again.


And so the end begins...


...with this detailed epilogue.


Time to turn the lights out...


"You sure that's mud?!"


More messages...


The End!

HOW WAS IT COMPLETED?: I used a ton of cheats that made my fighter invincible and the enemies very weak. Perfect!

SO WHAT HAPPENS?: Once all are defeated, an ending message scrolls up the screen in cinematic fashion - similar to the game intro. The end message comes from the queen at Buckingham Palace. It congratulates you on being smart enough to beat the leaders, but not smart enough to consider who will become leader. She goes on to say that the leader is due there shortly to pick up some keys, so she hatches a plot to get him involved in some mud wrestling, which has been left there from Phil's bachelor party the previous night. The lights are switched off and you get to see the eyes of two people moving about as lumps of mud are hurled at the screen. With the final person's credibility destroyed you are once more congratulated and a new leader takes over the world instead. A final screen shows the new leader's picture down each edge of the screen with a map of the world in the centre. The queen's portrait is displayed above it alongside a Spitting Image logo. The new world leader is Rambo!

COMMENTS:

  • Carleton Handley (the coder of this game!): This is a pretty disappointing game for me, it’s nowhere near good enough gameplay wise. The best aspect of the whole thing is the presentation around a poor main game. I like the lip sync effect we did with the queen and I think David Fish did a great job with the caricatures. And it looks as though I spent more time on the ending than the fighting itself. This was only my second published game and I was 17 years old when developing it.

    The game itself was a pretty big licence at the time and ITV took it quite seriously. They assigned a writer (I think it was Geoff Atkinson, one of their senior blokes). This was long before games used professional writers and the whole game design came from his script. That probably included a written ending. He certainly wrote the text for the intro and ending you see in game. As elaborate as the ending is it doesn’t use many assets above what we already had in the game so it didn’t waste too many valuable bytes.

    Speaking of the ending this was the only time I ever got to visit the Newsfield offices in Ludlow as they were doing a preview of the Spectrum version and we all went down in the car. I think I expected palatial offices (they always called them ZZAP! Towers in the magazine after all) but it was just a bunch of untidy rooms above an estate agents. Anyway we put the Speccy version on for one of their reviewers and he completed it on his first go. It was pretty uncomfortable! It must have been Phil looking back now at his comments in their review of the game. I’m not even so sure they did a preview in the end.

    The other main memory I have of the game is the competition they ran where the winner got an actual Spitting Image puppet made of themselves! It apparently cost a fortune and we were all pretty jealous.

  • Neil: Quite a silly and elaborate ending to this daft fighting game. It's much better than I expected and there was a lot of thought and effort put into it. Very good indeed! 7/10.

  • Vinny: WOW! I'm astonished to see how much effort was put into the ending! A good epilogue, nice but simple graphics, and a great overall effort. 7/10 from me too.

  • Brendan Phoenix: The only memories I have of this game is that I received it with my new Amiga for Christmas 88 along with Double Dragon, Thunderblade, Pac-Mania and Op Wolf.

    The graphics were jaw dropping on the Amiga at the time - it was the only redeeming feature of the game.

    Good to see the ending of this one as I never did complete the original, it's ok as well - for such a lame game. A nice surprise. 6/10.

  • Gaz Spence: The ending comes as a nice surprise with some humorous text, a little animated sequence and an ending piccy. Just a shame the quality didn't stretch to the gameplay.

FINAL SAY: I don't think anyone would have predicted that!

G.E. RATING: 7 / 10

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Copyright İVinny Mainolfi