• Publisher: Codemasters
• Developer:
Digital Design
Release Date: 1992
Code: Ashley Routledge, ...........David Saunders

GFX: Ashley Routledge
Music: Allister Brimble

ZZAP64 Game Rating: 82%
Our Game Rating: 89%




> SLICKS by Codemasters

• Completed & Reviewed by Neil Collins

Slicks is a Formula One racing game by Codemasters, which is played from an aerial viewpoint and scrolls in all directions. The aim is to win the drivers championship by winning enough points to top the leader board.

With superb graphics and fast game play, Slicks is easily one of the best games of it's kind - if a little too easy. In my opinion, it's one of Codemaster's finest achievements on the C64. If you haven't played this cracking budget title, then do so now...

You've made the grade...

The End.

HOW WAS IT COMPLETED?: I slowed the game down in an emulator to allow me to stay on the track easier. I saved my position with every track that I won.

SO WHAT HAPPENS?: If you win the tournament a black and white screen is shown of the top three drivers. Your picture is shown at the top with the words 'SLICKS WORLD CHAMPION' written above it.


  • Neil: The portraits at the end look very nice and continue the games great graphical style, but why it is in monochrome! It looks quite naff. A little animation wouldn't have hurt either. Looks like they ran out of gas... 3/10.
  • Vinny: I'm a massive fan of Ash & Dave's work, and I remember playing the Commodore Format preview version of Slicks to death! It wasn't until early 1993, when I visited our local Sunday market, that I got to buy and play the full game. I remember it well: it was a cold, frosty morning and I played it for hours! It's definitely one of Codemasters' best titles and worthy of anyone's Commodore 64 games collection.

    As for the ending... oh dear. The guys really let themselves down on this one. I'm guessing they either ran out of memory or just rushed it through to get the game published. Either way, I'd only give it 2/10.
  • Andrew Fisher: I played the demo a lot too, and I loved the gamble mechanic - challenge another driver and win their car if you beat them.

    Of course the driver portraits are re-used to create the end screen, so it comes across as simple. But it's a great game, easily as much fun as the more well-known Micro Machines on console.

FINAL SAY: This one rang out of gas right at the checkered flag!

G.E. RATING: 2.5 / 10

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Copyright İVinny Mainolfi