> GAME INFO

Shaolin

• Publisher: Psytronik Soft.
• Developer:
Jon Wells
Release Date: 2014
Code:
Jon Wells
GFX: Jon Wells
Music:
Jon Wells

ZZAP64 Game Rating: n/a
Our Game Rating: 90%
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shaolinend.zip


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> SHAOLIN by Psytronik Software


• Completed & Reviewed by Vinny Mainolfi
Many thanks to Jon Wells for allowing me to house this ending on our site. I've created a specific version of the ending so that it loops. If you would like to purchase a full version of the game, you can order it HERE.

When it comes to coding complete and polished Commodore 64 games, coder Jon Wells is is your man. He has a knack of producing games that are not only fun to play, but also great to look at and a delight to listen to. Jon is always out to impress, and definitely exceeds our expectations in terms of creating a 'good game'. It's just a shame that his work is far and few between. Here's to the next Jon Wells creation for the Commodore 64...

Onto the game itself... you are the Shaolin Master's young apprentice Bruise Lei who must prove his worth and defend the Shaolin Temple. Your task is to battle it out with the evil henchmen, recover the 40 sacred idols and avenge your fallen master to reveal the secret hidden treasures and mystic scrolls of the Shaolin Temple.

As I mentioned above, Jon's games always exude quality... and this game is no exception. It's a fast-paced arcade beat-em-up that will get your coming back for more. From the colourful graphics to the beautiful tunes, and let's not forget the sampled sounds! It's obvious that he cares about his games and the impact they have on the scene. Oh - and it's also safe to mention that he knows how to create a cracking game ending...


The final bunch of Muppets...


...get their comeuppance!


Phew! Job done...


...time to exit...


"Oooo... now THIS is my kind of room!"


"Time to do a martial arts celebratory dance!"


The End.

HOW WAS IT COMPLETED?: You know me... I cheated! If you freeze the game with an Action Replay Cartridge and jump to location $E400, you'll trigger the ending.

SO WHAT HAPPENS?: Once you've completed the final level, a door opens to the final room. Once you've walked through the door you enter the Treasure Room, which is ... erm ... full of treasure. This is accompanied by a display of martial arts moves by our hero and the ending message: "CONGRATULATIONS GRAND MASTER!". This is accompanied by a fitting ending tune.

COMMENTS:

  • Vinny: I know I may have gone a little over the top with my praise for Jon's work, but what else can you do when a game is polished to the end. A great ending that reminds me a lot of the Bruce Lee game ending with the Treasure Room. I'm going to give it 8/10 because it looks good, sounds good, has animation, an ending message, and completes the game. An epilogue and credits would have taken it to a 10.

FINAL SAY: A quality piece of work :-)

G.E. RATING: 8 / 10

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Copyright İVinny Mainolfi