Security Alert

• Publisher: First Star Software
• Developer:
Livesay Tech.
Release Date: 1991
Code: D. Livesay

GFX: Walter Meyers
Music: D. Schroder,

ZZAP64 Game Rating: 74%


FILE: securityalertend.zip


> SECURITY ALERT by First Star Software

• Completed & Reviewed by Neil Collins

Security Alert by First Star is an action / puzzle game where you have to break into various buildings, steal a specific item and escape. Each level contains traps, cameras, robots, lasers and many other items that will make your task quite tricky. You need to work out the best route around each complex and find the hidden items that will help you to disarm the many devices that have been installed to prevent the theft of the valuable items contained in each level. The graphics are very good, with colourful sprites, icons and backgrounds, which can be examined from multiple viewpoints. Being a fan of 'They stole a million' - which is another game based on a similar theme - I'm surprised that I hadn't stumbled across this game before. Although there aren't many levels to beat, this game is quite tough. I'd definitely recommend this to those who like a slow paced gamed that needs careful planning and thought. Or to those who just like stealing things...

Our hero final escapes from the building...

...where his bike is waiting for him.

He makes a camp rush for his wheels...

...and catapults himself into the air...

...to land straight on his bike.


The End.

HOW WAS IT COMPLETED?: I poked the code to stop the time. I also saved my game many times as I progressed through each level.

SO WHAT HAPPENS?: Once you exit from the final level, the same cut-scene that is shown after all the other levels is displayed. The scene shows the thief running from the building and jumping onto a motorbike which is parked outside. He then rides towards a ramp at the side of the screen and jumps across the river and escapes.


  • Neil: An excellent looking cut-scene. It's quite short, but it's pretty sweet. It's a shame that it appears after every level though.

  • Vinny: So there I was, sitting on my bed in a hotel room in Nottingham (oo-er, missus) with my magazine (ZZAP! 64) in hand, when I stumbled upon a review of this cool looking game that I had never seen before. I then began to wonder if it had a game ending and what it would be like. So, I scribbled a note to remind me to look the game up when I got home [just in case you wondered... I was on a business trip - but then again, they all say that!]. When I eventually got home, I found the game and discovered that it had an ending; but better than that - Neil Collins had already submitted it along with his review!

    Anyway - a cool ending that cracks me up every time I watch it. You'll see what I mean. 6/10 from me too.

  • Andrew Fisher: It's a fun little sequence, even if the walking animation looks a bit strange.

    It was a surprise to suddenly see First Star releasing games for the C64 again (this and Millennium Warriors) but it's good fun once you get used to the controls.

  • Andy Vaisey: A solid (if unspectacular) game with a satisfying enough (if unspectacular) ending.

  • Brendan Phoenix: Would have been an ok (if a little camp) ending if it was'nt already shown inbetween the previous levels. So it gets a big fat zero from me.

FINAL SAY: Cool. Not only is he a master thief, he's a stuntman too!

G.E. RATING: 6 / 10

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Copyright İVinny Mainolfi