Seabase Delta

• Publisher: Firebird
• Developer:
Release Date: 1986
P. Torrance, C. Liddle
GFX: Unknown
Music: n/a

ZZAP64 Game Rating: 85%
Our Game Rating: 85%




> SEABASE DELTA by Firebird

• Completed & Reviewed by Neil Collins

Seabase Delta by Firebird is one of the adventure games I remember most on the Commodore 64. It's one of the few games I completed without cheating or without any tips or help. It was a cracking little game for under two quid.

The plot revolves around an underwater base that you have to investigate and ultimately escape. There are plenty of locations to explore and I remember the puzzles being fairly logical although it did take me a while to beat it.

Graphically it's your standard quill/illustrator level, which is good enough to create a suitable atmosphere. You can't really fault this game for the price, and I remember being quite happy with my purchase at the time.

Finally! The engines start...

The End!


HOW WAS IT COMPLETED?: I played it all the way through without cheating!

SO WHAT HAPPENS?: You escape the seabase via a mini-sub. Once you have entered it and pulled the lever the game is beaten. A short paragraph of text appears which describes the engines starting and what a story this adventure will make back in the office. 'WELL DONE ED!!!!' The game ends and you are asked if you would like to try again.


  • Neil: A short and disappointing end to a decent budget adventure. It's well worth playing, but the ending is a huge let down. 1/10.
  • Vinny: Back in the day I was a MASSIVE fan of this game. I only originally purchased it to continue my collection of Firebird games, but I actually took to the game pretty quickly. Many an hour was spent trying to get through the many puzzles to see the end, but alas, I wasn't very good at adventure games :(

    I'm gutted! I can't believe the ending doesn't utilise the graphics engine to give it a great send off :( 1/10 from me too.
  • Andy Vaisey: Well, I've played most adventures over the years (being a bit of a fan) but never tried this one. I may give it a bash; the ending doesn't put me off because many adventures end like this one. That's no excuse for it's poorness though!
  • Gaz Spence: A very slight ending that seems rather like an afterthought, still I guess it's all about getting there...
  • Brendan Phoenix: I hate adventure games, well graphical ones, that have pics of some locations but don't include one in the bloody finale! Deduct them points.
  • Andrew Fisher: It's a good game, as Vinny says it does create a nice atmosphere.

    Still, that is a shockingly poor ending!

FINAL SAY: Very poor. Even by text adventure standards.

G.E. RATING: 1 / 10

 CLICK HERE to view more endings.

Copyright İVinny Mainolfi