by Mastertronic (Bulldog Label)
by Neil Collins & Vinny Mainolfi
Reviewed by Neil Collins
Scumball by Mastertronic is a great little platform
game where you take control of a robot within a huge
system of sewers with the aim of collecting and throwing
eight grenades at a huge green monster. Simple! Well,
not really as the map is quite big and full of enemies
that will happily suck your life-force away. It's simple
to play with fast action that was well worth the couple
of quid it cost back in the 80's. Graphically it's
nothing special, but the game play and sound are top
notch so it's well worth a blast...
Take that you green
ball of slime!
HOW WAS IT COMPLETED?:
I made my own infinite lives cheat and worked my way
through it. ("I hacked the game to pieces and created
a small crazy hack for it, which you can download from
HERE" - Vinny)
SO WHAT HAPPENS?:
Once the final grenade is collected and thrown at the
large monster, he flashes and dies. A blue screen
appears with white text which reads 'WELL DONE. YOU
HAVE KILLED THE SLIME MONSTER'.
- Neil: A
teeny-weeny end message is all that awaits you at the
end of this one. I think I've been quite generous with
the score on this. 2/10.
- Vinny: I loved
playing this game back in the day; it really appealed to
my love of platformers, and for £1.99 it couldn't go
wrong for me... It has a very large map, some cute
graphics, sonix by the great Tim Follin, and all wrapped
up in a nice budget platformer. Sold!
is, you get to the ending. I know this game has a large
map, but I know for a fact that there is still a bit of
spare memory left in the game because I used it to
create my crazy hack, and so there really is no excuse
for this basic, lacklustre ending :( 1.5/10 from me.
- Andy Vaisey:
One of my all time fave budget games. Hires gfx done
well, great tune, loads to explore, etc, etc. Shame
about the ending, but my bias will ignore that on this
- Andrew Fisher:
I never played this one properly, put off by the
comparisons to Starquake. Still, from what I have seen
and heard of it, it was very polished for a budget game.
That makes such a simple ending a disappointment, with
even the colour fade of the final enemy rather
Hurrah! The monster is dead! Is that it?
HERE to view more endings.