> GAME INFO

Scorpius

• Publisher: Silverbird
• Developer:
Daisysoft
Release Date: 1993
Code:
D. Sorrell, M. Smale
GFX: J & S Rowlands, S. Hall
Music: J & S Rowlands

ZZAP64 Game Rating: 71%
Our Game Rating: 80%
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FILE: scorpiusend.zip

> SCORPIUS by Silverbird


• Completed & Reviewed by Neil Collins

Scorpius is a horizontally scrolling shoot-em-up by Silverbird. For £1.99, I can't really fault it. It's not very original, and some of the levels are a complete rip off of games such as R-Type, but for a few quid it is one of the best budget shoot-em-ups I have played in a long time. You control an aqua glider rather than a spaceship, and your mission is to investigate a toxic gas leak in the underwater tunnels of the planet LRV 1168. You can collect various power-ups to increase your vehicle's armoury, firepower or speed. The graphics are good, it plays smoothly and there are a couple of long levels to beat - all with different backgrounds and enemies. This is a game that I missed out on back in the eighties, and I think I would have been very pleased if I had purchased it. Great value for money.


The End.

HOW WAS IT COMPLETED?: I used an infinite lives cheat.

SO WHAT HAPPENS?: Once the final end of level enemy is destroyed, you get a short ending message. The message reads 'Congratulations. You have defeated Scorpius. Mission completed'.

COMMENTS:

  • Neil: Once the final end of level enemy is destroyed, you get a short ending message. The message reads 'Congratulations. You have defeated Scorpius. Mission completed'.

  • Vinny: I'd never played this game prior to Neil sending in the ending and so it's all new to me. Whilst researching the game for this site, I noticed that it involved John & Steve Rowlands of Creatures fame. I automatically expected a good game, which, in essence, is what you get. Unfortunately I'm a little disappointed in the ending and feel that the programmers could have done something a little special. A score of 2/10 seems about right to me.

  • Brendan Phoenix: Never even heard of this game. The standard generic message - yawn. Growing tiresome now.

  • Andy Vaisey: An 'okayish' game crippled by a waste of time ending.

  • Andrew Fisher: One of a fleet of R-Type clones that never lived up to expectations... shame the ending is so poor after a tough game.

  • Gaz Spence: The game's greatest significance is definitely the the Rowland Bros involvement in it. The ending is typical tosh :(

FINAL SAY: I'm gutted the end is so poor. All this game needed was a good ending to make it the complete budget shoot-em-up.

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi