SAS Combat Sim.

• Publisher: Codemasters
• Developer:
Vision Software
Release Date: 1989
Code: J. Irvine, P. Goldsmith
GFX: J. Irvine, P. Goldsmith
Music: Steve Barrett

Our Game Rating: 89%


FILE: sascombatend.zip



Completed by Vinny Mainolfi

Way back in the eighties I spent most of my pocket money, and then hard earned cash, on Mastertronic and Codemasters titles. It was rare that I ever purchased a full-priced Commodore 64 title*. To be honest, I didn't see the point when the cheaper labels were releasing titles such as this little gem. Okay, so the title was misleading (simulator?!), but it was still a great game to play and had some cool music from Steve Barrett. Anyway, enough babble, here's the ending ...

* I did purchase the full-priced version of Sanxion, Delta, and Auf wiedersehen Monty - to name but a few :-)

"Isn't this Green Beret?"

The End.

HOW WAS IT COMPLETED? Tell you what - as much as I loved this game, it weren't 'alf hard! I must have spent weeks trying to complete it but I just couldn't seem to manage it. It wasn't until mid 2007 that I found a cracked version which offered me a trainer (phew!). Thankfully, it allowed me to complete the game and finally see the ending.

SO WHAT HAPPENS?: Upon reaching the final stage - which remarkably looks like Green Beret - you are presented with a congratulations screen (see above screen shot). It reveals the story's ending, which suggests a follow-up (were they referring to a possible release of SAS Combat Sim 2?) This screen is accompanied by a quick, but cute musical ditty.


  • Vinny: It's hard not to be biased with this ending review as I really fell in love with the game. So the ending isn't brilliant, but it completes the story and it has a nice little ditty at the end. Plus, it delivers more than many lacklustre, fully-priced titles of the late eighties.

  • Brendan Phoenix: Bit of a typical Codemasters ending, but better than some of their other efforts like Red Max, etc.

  • Kungfufurby: Text only screen (with no unique GUI FX), thumbs down. Having a story ending, thumbs up... er, wait, do I sense Who Dares Wins 2 ending? This sounds like it would belong in Who Dares Wins 2!

  • Andy Vaisey: Actually, I always thought that this was one of the Codies better C64 efforts, a kind of Commando and Green Beret mash-up.

    Some tidy GFX and SFX, combined with some pretty solid coding on the face of it (save the odd glitch or three) and you end up with a budget game that was actually worth the coins, albeit rather repetitive. All the effort seems to have gone into the game itself so I can forgive the ending... a bit...

  • Andrew Fisher: I've not played this one, but the ending is interesting for a budget game.

  • Gaz Spence: A jaunty mash up of Commando and Green Beret makes a decent budget blast and the ending qualifies as one of Codie's better efforts.

FINAL SAY: It's okay.

G.E. RATING: 5 / 10

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Copyright İVinny Mainolfi