Revenge of TMC

• Publisher: Llamasoft
• Developer:
Release Date: 1984
Code: Jeff Minter

GFX: Jeff Minter
Music: James Lisney

Our Game Rating: 79%


FILE: rotmcend.zip



• Completed & Reviewed by Neil Collins

Revenge of the Mutant Camels is a shoot-em-up by Llamasoft, created by legendary C64 fruitcake Jeff Minter. We all know that Jeff is a bit on the 'mental' side, and I was always confused as to why a guy, who was obsessed with camels and llamas, had so much attention back in the 80's. The answer is because he did know how to put a good shoot-em-up together. I never really gave his games the time of day, but they are pretty good if you are willing to give them a chance.

The game is a straight forward shoot-em-up where you control a camel - who were the enemies in the original game. You have to travel a certain distance to complete a level, while battling the hordes of ridiculous enemies that attack you on your journey. It's quite a challenge, but not impossible. The graphics are ok, and the use of colour and sound is good. It plays fairly smoothly and can be a lot of fun if you don't take your gaming too seriously...

Level 6 is finally complete!

Level 6 is finally complete!

HOW WAS IT COMPLETED?: I used a level skip cheat.

SO WHAT HAPPENS?: After the final wave is beaten, a message pops up on the screen which reads 'WELL DONE. YOU HAVE SAVED CAMELKIND!'. Your camel is seen walking along the bottom of the screen as the message appears. The game then loops back to the start.


  • Neil: Very poor ending to this one. It's just a line of text. It seems as though Jeff didn't really care much for the endings of his games.

  • Vinny: I wasn't really blown over by this game when it was first released, but I do remember my school pals talking about it and playing it to death. I was more of a Lazer Zone fan myself and didn't really get the 'camel' thing.

    Anyway - a very low standard ending with just a line of text, but there is also that extra bonus of an ending ditty, which I didn't expect! 2/10 from me too.

  • Andrew Fisher: Sounds like a snippet of the theme to the original Battlestar Galactica to me... fairly standard sort of ending for the time, really.

  • Brendan Phoenix: Pretty shocked at this, not at how bad the ending is, but that it actually has one. I was always under the impression Minter games didn't have endings!

  • Frank Gasking: 'm surprised too that there was an ending, as I'm sure I've read somewhere in the past Jeff mentioning that he didn't believe in game endings (Unless I'm getting mixed up with someone else). He is very much an early arcade fan, most of which did just used to loop and have nothing at the end.

    I never really liked Jeff's early C64 work (Preferring the Vic 20 versions), but I quite liked his later stuff towards the end - even though I've only recently worked out how they play ;)

FINAL SAY: It's a tiny ending. I'm surprised there was something at the end of it.

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi