Repton 3

• Publisher:
Superior Software
• Developer: As above
•
Release Date:
1987
•
Code:
R. Kay and M. Robinson
•
GFX:
Unknown
•
Music:
Peter Clarke
•
ZZAP64 Game Rating:
49%
•
Our Game Rating:
52%
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DOWNLOAD THE ENDING

FILE: repton3end.zip

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REPTON 3
by Superior Software
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• Completed
& Reviewed by Neil Collins
Repton 3 by Superior Software is the third game in
the series of the very popular BBC Micro games. The
first two didn't make it to the C64. It's no big loss as
they are very poor Boulderdash clones if you ask me.
Graphically it's poor, sonically it's not very good and
the scrolling is jerky with bland colour schemes
throughout and very little action. The one thing to note
though is that Repton was programmed by a fifteen year
old back in the eighties so much respect to him for his
achievements. This game was one of my girlfriends
favourite games as she owned a BBC micro back in the
eighties. As expected, she had no idea how to play it and
couldn't get off the first level, even though she did
tell me she was an expert. Why was I not surprised...
Anyway, the BBC micro did have some good games: Exile, Imogen, Elite etc, but this one I wouldn't rank as one
of the best but it is however very well liked by the BBC
micro mob so I'd better stop slating it now just in case
they find out where I live...

Yippee... it's all
over!

The final message.

The End.
HOW WAS IT COMPLETED?:
I used infinite lives and a cheat to decrease the total
of diamonds I needed to collect. I still had to get the
crowns and defuse the bombs though.
SO WHAT HAPPENS?:
Once screen H is completed, the game is beaten and you
are given an editor code. On pressing the space bar you
get the final text message which reads 'AMAZING! YOU
HAVE COMPLETED ALL THE SCREENS. TO ENTER THE COMPETITION
MAKE A NOTE OF THE NUMBER BELOW AND WHICH SET OF SCREENS
YOU USED'. A numeric code is shown below the message
and pressing the space bar again shows your final score
before returning to the title screen.
COMMENTS:
- Neil:
He may have been just fifteen when he programmed Repton,
but he's old enough to know that every game needs a
decent ending. I'd have stopped his pocket money if I
were his dad.
- Vinny:
I don't think that Superior Software ever made
that much of an impact on the Commodore 64 market as
it did for the BBC Model B computer. I can only
really remember Percy Penguin, which was one of my
earlier faves, and also Bone Cruncher that came free
with an issue of Commodore Format magazine. But
that's it. For me, Repton 3 was just a fumbled
together, poor man's version of Boulderdash. Saying
that - at least Repton 3 had an ending...
And so for the ending itself... hmmm... erm, not
much going on there. If the tune is unique then I'll
give it 2/10, but if it's the standard end of level
tune, then it's a 1/10 from me. Poor. Very poor.
- Frank Gasking:
Was never really a fan of the Superior Software
games on the C64. Always seemed like they weren't
trying that hard compared to the BBC market. I know
that Chris Abbott was working on a title for them on
the C64, which they never published. Didn't really
like Repton that much either and was quite
disappointed when CF put both Repton and Bone
Cruncher on two covertapes :(
- Andrew Fisher:
I've always liked the Repton games, and the
truth is that the original programmer had never seen
Boulderdash before he created the first game. Yes,
it has similar ideas. But Repton 3 has got a great
screen and graphic designer, which adds a lot of
value. Used to create my own screens on squared
paper and put them into the computer.
As for the ending, it is poor.
- Andy Vaisey:
Well, the ending is a little different to other
poor endings.
Instead of printing 'Well Done', you get 'Amazing!'
printed instead. Got to be worth an extra half mark
for imagination?
/sarcasm.
- Brendan Phoenix:
Never played any of these games - just looked a
bit too speccy for me. Another poor ending.
- Gaz Spence:
Another text ending with zero imagination :(
FINAL SAY:
Another naff ending. I saw this one coming a mile off.
G.E.
RATING:
2
/ 10 CLICK
HERE to view more endings.
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