> GAME INFO

Real Ghostbusters

• Publisher: Activision
• Developer:
Data East
Release Date: 1989
Code:
G. Duddle, J. Heggie
GFX: James McDermott
Music: David Whittaker

ZZAP64 Game Rating: 67%
Our Game Rating: 72%
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FILE: realghostbustersend.zip


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> THE REAL GHOSTBUSTERS by Activision / Data East


• Completed by Neil Collins & Vinny Mainolfi
Reviewed by Neil Collins

The Real Ghostbusters is vertical scrolling shooter with the characters from the kids' Ghostbusters cartoon. It's not a great game by any means, but it is playable - just!

In this game you are tasked with zapping various ghouls and ghosts to reach the end of level guardians. Once you have beaten the ten levels you have completed the game. Simple...


Level 10 is finally complete!


In you go...


Ah - end of level stats etc.


The End.

HOW WAS IT COMPLETED?:

  • Neil: Using an infinite lives cheat.
     
  • Vinny: I used a trainer version to jump through all the levels, and then I spent an age trying to create a .PRG file of the end. I finally got there by using a real Commodore 64 in Retro Replay mode. Phew!

SO WHAT HAPPENS?: Once the final guardian is destroyed, our Ghostbusters exits the level on collecting the final key. The player's bonus is calculated before a picture of the Ghostbusters vehicle is displayed outside the Ghostbusters HQ. The words 'CONGRATULATIONS! YOU HAVE SAVED THE CITY' is written in the centre of the screen and the game ends.

COMMENTS:

  • Neil: The end picture isn't too bad, but that's all it is. Not a patch on the original Ghostbusters game. 3/10.
     
  • Vinny: I'm not impressed with this game whatsoever, and neither am I impressed with the game ending. The image used is the standard intro image with a different text overlay. Boring. 1.5/10 from me.

FINAL SAY: Not very good. There's no animation, or anything to get excited about.

G.E. RATING: 2 / 10

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Copyright İVinny Mainolfi