by Neil Collins & Vinny Mainolfi
Reviewed by Neil Collins
Another one of those games that baffled me as a kid
was Rasterscan by Mastertronic... I remember a mate
buying this budget game back in 1987, but between us we
didn't get very far. I think we managed to open a door
or two, but very little else.
of the game is to get the damaged spaceship up and
running again using a repair droid - which looks and
moves rather like a snooker ball. You have to repair
leaks, crack codes to open doors and activate switches
in the right sequences to fire up useful machines. It's
difficult to get your head around but once you
understand it, it's very simple. The main problem is the
annoying leak that recurs every so often outside the
ship which means several dull trips back outside to
repair it before you can get on with the next task. It
looks very simple, plays easily but can be confusing -
even though the ship is quite small. The control method
is sometimes annoying when you start bouncing around
uncontrollably and there's very little in terms of
action. This one is for the C64 thinkers. Steer well
clear if you just want to wrestle your joystick and blow
HOW WAS IT COMPLETED?:
- Neil: I used a
map and the supplied instructions. They weren't very
clear, but with a bit of patience and a few hours hard
work I finally got it all cracked.
- Vinny: I
cheated! I looked through the code and found the end.
Just load the game, freeze it using an Action Replay
Cart (or something similar) and enter POKE 4207,1.
Restart the game and the ending will kick in.
SO WHAT HAPPENS?:
Once all systems are up and running you get to guide
your ship off the scanner and out of danger (which
appears as a simple dot on the scanner in the main
cockpit area - very disappointing). The ending is then
just a simple message in coloured text which reads 'MSB
HAS WON. HIS MISSION IS COMPLETE!'