Raid 2000

• Publisher: Mirrorsoft
• Developer:
Release Date: 1987
Code: Unknown

GFX: Unknown
Music: Unknown

ZZAP64 Game Rating: 56%
Our Game Rating: 60%




> RAID 2000 by Mirrorsoft

• Completed & Reviewed by Neil Collins

Raid 2000 is a simple shoot-em-up by Mirrorsoft. It's played from an aerial viewpoint where you can fly your spaceship in all directions over various landscapes.

The game begins with a map of the world which shows you where the alien occupied zones are. You have to conquer these zones as soon as you can by taking out the enemy power stations, and then beating the motherships to progress to harder levels. You need to keep the aliens away from your base too or the game is over. It's quite tough with repetitive action so most gamers would cast this game aside long before getting anywhere near the end.

Graphically it's pretty average and it doesn't play very smoothly with a sometimes awkward control method.

It took me a while to get used to this game and to be honest it wasn't really worth the time I put it. It's not a bad idea for a game, and it starts with some promise but unfortunately this is one shooter I will soon forget.

Nearly there...

The End.

HOW WAS IT COMPLETED?: I poked the code to give myself infinite energy.

SO WHAT HAPPENS?: Once you have reached the hardest wave of aliens and beaten the mothership for the last time, a text message appears on the panel at the bottom of the screen. The message reads 'MOTHERSHIP DESTROYED. THE XANTHIOS HAVE BEEN DEFEATED. WELL DONE'. Once you press the fire button, the game returns to the title screen.


  • Neil: A poor shoot-em-up that concludes with a poor text message ending. Avoid this one. 1/10.
  • Vinny: I've never sat down and played this game, and judging by Neil's review above, I don't think I'll bother... especially with such a poor ending! 1/10 from me too.
  • Brendan Phoenix: I think of Mirrorsoft and Caesar the Cat always comes to mind! Never heard of this one, looks like a bog standard shooter with an ending that matches
  • Andrew Fisher: Clearly inspired by Time Pilot 2000, I read the review of this back in the day and wanted to play it for years but never tracked down a copy. In emulation the flaws become apparent but I do like the world map idea.

    It could have been a better ending, certainly. But for the time it's pretty standard.

FINAL SAY: Another shocker for the collection.

G.E. RATING: 1 / 10

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Copyright İVinny Mainolfi