Quarx

• Publisher: Paralyze
• Developer:
Paralyze
•
Release Date:
1993
•
Code:
Paralyze
•
GFX:
Paralyze
•
Music:
Dodger
______________________
CLICK THE ICON BELOW TO DOWNLOAD THE ENDING

FILE: quarxend.zip

CLICK HERE for VIDEO
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• Completed
& Reviewed by Neil Collins
Quarx is a simple puzzle game. I had a quick little
go of it to get the idea of what needs to be done. It
seems that you have to move tiles around to hit other
tiles in order to clear the level. After beating a few
simple levels I was bored so I decided to cheat. The
graphics are ok and it plays fairly well for a puzzle
game, but this game didn't really have much to offer me.
I'm not a fan of this genre, so I can't criticise it too
harshly. I'm sure someone out there would find this
entertaining.

Nice graphics :)

The End.
HOW WAS IT COMPLETED?:
I used a cheat that allowed me to skip to the end.
SO WHAT HAPPENS?:
The ending sequence shows a small craft leaving earth to
join a large spacecraft which waits in orbit. A
mechanical arm is seen coming out of the bottom of the
larger craft to pick up the smaller craft and pull it on
board. A force field then appears around the craft and
it vanishes into hyperspace. A page of multicoloured
text then appears explaining events. It seems you have
been battling some alien in a competition. Now that you
have won, he is sent packing to find another race in the
universe to compete with. One that's less intelligent.
COMMENTS:
- Neil: There's a
small animated sequence and a colourful page of text
explaining events. For a simple puzzle game, the ending
is very good. 5/10.
- Vinny: Okay, so
I admit - I haven't played this game, but the ending
looks blooming cool! I love the little animation and the
graphics, plus the epilogue is nice too - nice text
effect. I think this ending deserves a score of 6/10.
- Kungfufurby:
This ending is decent. I presume that's the enemy's ship
going back to the UFO, and the UFO warps out of Earth.
The game ends with a bunch of text which tells you that
you have defeated the enemy (in this case, Torsul).
Now this is how an ending should be done for the
programmers that don't want to use too much effort.
Simple, make a small animated sequence, then put some
text after it. ;)
- Brendan Phoenix:
Some of the games we have never heard of or by
publishers we have never have heard of have some bloody
good endings that put the big names to shame.
Ok this isn't jaw dropping, but the effort is there and
for that I salute it.
FINAL SAY:
An end sequence! Now I did not expect that!
G.E.
RATING:
6
/ 10 CLICK
HERE to view more endings.
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