The Prodigy

• Publisher: Electric Dreams
• Developer:
Electric Dreams
Release Date: 1986
Code: Mev Dinc

GFX: G. Thornton
Music: David Dunn

ZZAP64 Game Rating: 40%
Our Game Rating: 50%


FILE: prodigyend.zip


> THE PRODIGY by Electric Dreams

• Completed by Neil Collins & Inge Pedersen
Reviewed by Neil Collins

The Prodigy by Electric Dreams is a nightmare of a game. I played it years ago and found it damn near impossible to get anywhere in it. Years later I tried again and made my own cheats to allow me to survive longer than the usual two minutes without cheats, but I still couldn't make any headway due to the poor instructions and lack of information about the game. I eventually worked out most of what you need to do - which was to collect and deactivate the four keys found in each zone. Apparently you have to locate a lockfire? What the hell is that? And where is it? This game is far too difficult, the screen in which you view the action is tiny, the plot is silly and confusing, the action slow and clumsy, and the bloody baby thing you have to look after is a really silly and pointless addition to an already silly game. I'd avoid this game like the plague. It's awful in every way. Games are meant to be fun; this is torture...

The End.

HOW WAS IT COMPLETED?: I made my own cheats and spent hours working out what you need to do. As I couldn't work out the last step I was fortunate to have some help via our resident genius Inge Pedersen. After changing a few bytes of code from Inge via a monitor, the ending appeared.

SO WHAT HAPPENS?: The screen changes colour and a message appears which reads "NEJO IS FREE". The game then restarts when you press F1.


  • Neil: I'm glad this one is up on the site so that everyone who wondered if this had an end can finally see how bad it is.

    This is a prime example of a programmer losing direction and completely missing the point. For all it's quirkiness and original little touches, the main aspects of a game that need to be good are completely overlooked. Which is a great shame as you can tell the programmer is pretty competent. Tiny playing area, impossible game play, crap controls, confusing plot, bad instructions etc etc

    A true C64 stinker that should never have been as bad as it was.

  • Vinny: What an absolute load of rats poop! The game is cack and the ending stinks. 0.5/10 from me!

  • Andy Vaisey: Excuse me while I go puke...

  • Andrew Fisher: This could have been an interesting take on the isometric adventure, but it is so badly put together and too difficult to control... the dismal ending proves the programmer was no prodigy.

  • Brendan Phoenix: Electric Dreams must be up there with the worst of them. High ratio of terrible games and this is no exception. The end screen is the same as the game - a big stinking pile of poop.

  • Gaz Spence: The closing comment of the ZZAP review was right on the money; 'An interesting concept which suffers from severe playability problems'. That's not good :D

FINAL SAY: I just knew that something awful was going to be at the end of this one.

G.E. RATING: 1 / 10

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Copyright İVinny Mainolfi