& Reviewed by Neil Collins
Penetrator by Melbourne House is a clone of the
arcade game Scramble. It's not to be confused with the
dodgy film that you may have found hidden under your
dad's bed as a kid ("Eh-what?! Something you want to
tell us, Neil" - Vinny). The objective is pretty
simple - guide your ship across the scrolling landscape
while blasting everything that you see and avoiding the
cavern walls. Eventually the scrolling stops and the
game is beaten.
It's not a very good
version of the classic arcade game. The sprites are
chunky and pretty badly drawn, the action is very
repetitive and the game itself is pretty short. It's one
of the few games that I prefer on the Spectrum!
You reach the end...
But what's this?!
HOW WAS IT COMPLETED?:
- Neil: I played
it without cheats, but saved my position every few
- Vinny: I
cheated! To see the ending, freeze the game during play
using an Action Replay Cartridge, enter MONITOR mode,
and type G 4E7C (this dirty jumps you to location $4E7C,
which is the ending).
SO WHAT HAPPENS?:
At the end of the landscape, there is a small base
positioned at the bottom of a pit. Firing a few bombs
down on top of it causes it to explode and the game is
complete. The explosion is a poor fireworks display
which lasts until you press the fire button. The game