Parallax

• Publisher:
Ocean
• Developer:
Sensible
Software
•
Release Date: 1984
•
Code: Chris Yates
•
GFX:
Jon Hare
•
Music:
Martin Galway
•
ZZAP64 Game Rating:
90%
•
Our Game Rating:
93%
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FILE: parallaxend.zip

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•
Completed
by Matt Rogers
•
Additional
comments from The C64 Endings Team
This game
received great accolades from all the gaming press and
gaming freaks alike. With it's crisp, clear graphics and
fantastic sonix, Parallax really proved that the
Sensible Software crew know how to produce quality
Commodore 64 games time and time again. Question is: can
they produce quality game endings?

Your ship finally
warps out.

WHOOOOOOSH!

Game Over!

The End.
HOW WAS IT COMPLETED?:
I'm not sure how Matt completed it, but I presume he
used a cheat :-)
SO WHAT HAPPENS?:
You ship warps out into the same effect that is
generated by the game's opening title sequence. The
screen then goes blank and then the final ending message
appears, which reads: "WELL DONE CAP'N. EVEN THOUGH
ALL OUR BOYS WERE BLOWN TO PIECES. YOU STILL INFLICTED
ENOUGH DAMAGED ON THE ENEMY TO BECOME A MEGA HERO."
This is accompanied by a Martin Galway ending tune.
COMMENTS:
- Vinny: I really
hate it when you play through a quality game and then
the ending is just totally dire. As Bren says, it's
great ending music, but it's a shame that it's just a
repeat of level 2's music. I am going with Frank's
suggestion that the programmers ran out of memory :-)
- Frank Gasking: I
think that they must have ran out of space, even
Wizball's ending was much better than this. It seems a
bit odd that really its just a repeat of the title
screen with the ship in the middle. I guess the only way
to really find out if this is it, is to ask Jon Hare
himself. I think I remember him saying once that they
ran out of memory, and this was all they could do.
- Matt Rogers:
Used to love playing it back in the day and only ever
made it to the 4th level a few times, by which time I
was mentally drained and soon died in a set of teeth.
Those teeth sections are rock hard - thankfully the
cheats these days allow total invincibility... As for
the end, it's very, very disappointing. It still
wouldn't surprise me if this wasn't the end...it's
almost as if the game has crashed. There is no
indication whatsoever when you enter the portal that
you're about to complete it. A 'congrats' message
wouldn't have hurt. Not sure it even deserves a 1.
- Brendan Phoenix:
I take it this is the 'Well Done Capt'n'
message... just in case I missed something. The 'even
though all our boys were blown to pieces...' message
threw me a bit - sort of makes out you lost! As for the
ending tune, if it was a brand new tune then the ending
would deserve a 5 - as it is quite nice. But just a cop
out having the end of level 2 end in there - along with
the rubbish epilogue (if you could call it that). 1/10.
- Neil Collins:
I'm a huge fan of Parallax. It was an ambitious game for
it's time which just falls short of a classic in my
opinion. I think a lot of players didnt really get the
best out of it, as they never knew what you had to do,
or had trouble landing the spaceship. I have completed
it a few times and was disappointed with the ending when
I got to see it for the first time. The music is
outstanding, and has one of the best high score tunes on
the C64. I also like the artwork on the cover by Wakelin
- I'm also a big admirer of his work. Hearing the title
music of the game still reminds me of Sunday evenings as
a kid, when my mum would let me put the C64 on the large
TV in the lounge, as the TV programmes on at that time
werent very good. I used to play this over and over
until I was finally dragged off my machine and sent to
bed. Nostalgia at its best. My score: 3/10.
FINAL SAY: It could have been so, so much better
:-(
G.E.
RATING:
1
/ 10
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