& Reviewed by Neil Collins
I've found another little beauty of a game called
Pandora by Firebird. Many of you may have played it, but
it's another one that I can't remember ever seeing in
is an action RPG game set in the future, where you have
to investigate the spaceship Pandora, which has gone
haywire. You can interact with various characters,
collect items, use weapons and explore the large
spaceship. The aim seems to be to set the self destruct
and get out of there. You have to complete various tasks
to achieve this, which mainly involves taking the
identities of dead crew members to get past various
security droids. The graphics are well polished, the
sound is decent and it plays very smoothly.
really enjoyed this one. Okay, it's no Project Firestart,
but it's fun and fairly engrossing. If like me you
missed out - give it a try.
A few words from the
coder himself, Shahid Ahmad: "Pandora has an
interesting history. It was actually finished a year
before it was released. Firebird held onto it because
they wanted to release it with the next-gen versions,
which I thought was a terrible mistake. In their
management buy out, they also did everything they could
to bury the new titles so that the company would not
appear to be too valuable. This was a shame as when it
came out, especially on next-gen, it was getting some
cracking reviews. I wish I'd kept them, but I can't seem
to find them online now sadly, some were 5/5, some were
HOW WAS IT COMPLETED?:
I found a solution online and worked my way through it.
SO WHAT HAPPENS?:
Once you have set the self destruct, jettisoned a few
valuable artefacts and escaped from the Pandora the game
is beaten. A message appears that reads 'PLEASE WAIT'.
After a few seconds a page of text appears (see above
your safe escape and destruction of the Pandora. Earth
is saved and you are a global hero. Congratulations!
There are actually three endings, depending on how you
play the game and you are rated according to each
category of ending.
- Andrew Fisher:
I enjoyed it, I quite liked the slightly abstract
graphics (in comparison to the Amiga version) but never
get close to finishing it. Text screens are a shame
though - a little escape pod flying back to Earth would
have been possible, surely?
- Brendan Phoenix:
Disappointing ending considering it's a great game -
makes it all the more annoying
- Andy Vaisey:
Well, since I get annoyed by 'Well Done' text screens,
anything more should be a bonus. However, a shed load of
text does not make an ending either, in my book. It's a
bit like the final act of a 1980's Schwarzenegger action
film being text scrolling up the screen...
Cool Dokk loading screen though!
FINAL SAY: Move along; there's nothing here to
see... apart from a good game ;)
HERE to view more endings.