• Publisher: U.S. Gold
• Developer:
Amazing Prod.
Release Date: 1988
Code: Martin Webb

GFX: Dennis Webb
Music: Jason C. Brooke

ZZAP64 Game Rating: 68%
Our Game Rating: 73%




> OUTRUN by U.S. Gold

• Completed & Reviewed by Neil Collins

Outrun is a classic arcade race game from 1988. I first saw this in London when it came out in the arcades. The arcade machine was in the shape of a Ferrari and the game was projected onto two large screens above, so crowds of people could marvel at how good it was. Looking at it now, years later, the graphics are pretty crude and the game itself is very boring.

I remember my mate getting the C64 version for Christmas, and I was very excited about playing it. I wasn't too impressed with the graphics and after a few games I lost interest in it. I think that a better programmer could have done a far better job, but I think the main problem were the graphics. They just looked very dull. I completed both the US version and the European version to compare the endings. As for the games themselves, they both play equally as bad with the main difference being the car graphics. Neither look particularly good. I think the UK version looks slightly better...


The chequered flag!

The final few feet...

Sexy, sexy time!

Bang! The End.


The chequered flag!

The final few feet...

Sexy, sexy time!

Bang! The End.

HOW WAS IT COMPLETED?: Using a time cheat.

SO WHAT HAPPENS?: Once you get through stage five and cross the finish line, the driver and his female companion get out of the car. The driver is kissed on the cheek by girl and the game ends and goes to the high score table. The difference between the two versions is that the US version has a blonde lady and the European version has a brunette - as well as a few other small differences. Neither look very well drawn.


  • Neil: It's not a great ending, but there's a little bit of animation so I guess I should give it a few points.
  • Vinny: Unlike Neil, I'm still a big fan of Outrun and love playing the arcade version via emulation on my OUYA. I love the graphical style, which is still very fresh and exciting, and seems to have stood the test of time. And as for the music, I can never get bored of those great tunes. It's just a pity that none of this really translated over to the Commodore 64.

    As for the ending... it's obvious that they've tried oh-so hard to mimic the arcade ending, but the Commodore 64 just couldn't seem to manage it... or at least the CODER couldn't manage it! 4/10 from me.

FINAL SAY: It doesn't look anything like the arcade ending, but it tries to mimic it!

G.E. RATING: 3.5 / 10

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Copyright İVinny Mainolfi