• Completed
& Reviewed by Vinny Mainolfi
So what can I tell you about this game? Well -
firstly, we don't hear from the creator, Alf Yngve, for
years, and then all of a sudden he releases a cool new
game on the Psytronik label!
Secondly - following the
usual Yngve gaming tradition, it's a SEUCK game with
extra umpf. Alf seems to have that amazing ability to
take the SEUCK and, along with a few enhancements from
Jon Wells and Richard Bayliss, add some cool new
features and ideas. And he's done it again with this
cool little SEUCK offering...

Just one more person
to finish off...

...and your task is
complete!

Time for a pat on the
back...

and a very funny
ending.

Doesn't he go on?!!

Yap, yap, yap, yap,
rabbit, rabbit...

Oh - the audience are
falling asleep.

Now I'm falling
asleep...

The End.
HOW WAS IT COMPLETED?:
Typical of my to not play through the game and decide to
hack the ending instead! Here's what to do:
-
Load the ending file
and freeze it using an Action Replay
Cart
-
Press 'M' for
MONITOR
-
Type: G 1000 (this
uses the GO command and goes to mem
location: $1000, where the ending is
situated).
-
The ending will
start.
By the way - I played
through the first part of the game with infinite lives
and no sprite collision, courtesy of my Action Replay
Cartridge :-)
SO WHAT HAPPENS?:
When you get to the end, you hand over the robot to
Melvin, and then a 'CONGRATULATIONS' message appears.
You are then presented with a four-digit code "1473",
which you need to use with the separate ending file.
Once the ending file is loaded, enter the code and the
final ending commences. You see our hero standing behind
a lecture giving a very long and tedious speech, at
which point the audience start to fall asleep. The crowd
are saved by a falling 'THE END' and the credits scroll
along the top. And ending tune is playing throughout.