• Publisher: Mastertronic

• Developer:
Sculptured Soft.
Release Date: 1986
Code: Unknown
GFX: Unknown
Rob Hubbard

ZZAP64 Game Rating: 25%
Our Game Rating:


FILE: ninjaend.zip


> NINJA by Mastertronic (MAD)

Completed by David Craddock
• Reviewed by Vinny Mainolfi

I was, and still am, a massive Mastertronic fan, spending all of my pocket money on the latest budget releases. Ninja was one of those games that I purchased even though the ZZAP64! review game it 25% (heh heh). To be honest, the game is crap, but it seemed to keep me quiet for sometime - at least until the next Mastertronic title was released. David Craddock also spent some time playing this game and decided to play it through to the end for us...

Entering the final screen ...

... The End.

HOW WAS IT COMPLETED? David finished this game using cheats (of course!) but he did complete it without cheats when he originally owned it back in the day. He remembers thinking how ridiculously easy it was (not to mention crap!).

SO WHAT HAPPENS?: When you walk onto the final screen (Torii in the sea), the screen border flashes different colours and the words, "WINNER!!!" appear at the foot of the screen.


  • Vinny: Crap - no music, no animation, no story ending ... NOTHING.

  • ZZAP!64's Julian Rignall (Nov'86): Not another Ninja game? Yes, I'm afraid it is, and it's not very good at that. The game is ridiculously easy to complete - falling off my chair is more difficult.

  • Andrew Fisher: Created in the US by Sculptured Software, who would go on to be most famous for their console versions of Mortal Kombat... this in comparison is a very poor budget game with a terrible ending. Ancient Chinese wisdom say, Vinny should not have wasted money on it ;)

  • Kungfufurby: Ah, Sculptured Software. Yes they were known for Mortal Kombat (I actually perfected the SPC sets for the SNES versions of Mortal Kombat and Mortal Kombat 2)... but they were also known for two of the RayaSystem "Health Hero" games! They would be Captain Novolin and Rex Ronan: Experimental Surgeon.

    What type of ending is this? These type of endings prove that if people don't want to code a unique screen for an ending, then they can just simply replace a piece of text with a random victory message... but it makes for a horrible ending.

  • Matthew Rogers: Ah, Ninja! This review from the GB site always makes me chuckle -> http://www.gb64.com/oldsite/gotw_ninja.htm

  • Gaz Spence: A US import we could have done without, like Starbucks, and the ending sucks like one of their Frappuccinos®.

  • Brendan Phoenix: Terrible - should be minus points for that terrible flashing screen effect.

  • Andy Vaisey: I wish I could have applied some kind of Ninja death grip to the programmer...

FINAL SAY: Poor show Mastertronic :-(

G.E. RATING: 1 / 10

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Copyright ©Vinny Mainolfi