Reviewed by Vinny Mainolfi
I've only recently acquired the original of Murray
Mouse by Codemasters and so it was the first time I had
loaded it up and had a play. I was excited to read on
the title page that the game was produced by the one and
only Ian Gray who is one of my favourite early Commodore 64
coders. Ian also produced games such as China
Tales of the Arabian Nights, and many of the Dizzy
Games - to name but a few.
Murray Mouse is one of
Ian's later games and appeared in the Codemasters label
back in 1991. It's a platformer that has you controlling
a 'Super-cop' mouse called Murray around a series of
multi-screens on a mission to save the Cheese Moon from
evil Mouse Malone and his squeaky assailants. It's a
cute and colourful game with some fitting sonix from
Allister Brimble (who produced many of the Codemasters
tunes in the early nineties).
So what happens at the end
of the game when our intrepid hero, Murray Mouse, saves
Murray Mouse has
found the final mouse...
HOW WAS IT COMPLETED?:
I'm not sure how Georg completed the game, but I would
definitely have cheated ;-)
SO WHAT HAPPENS?:
Once you have found the final mouse, the ending message
appears, which reads: "GOTCHA! SQUEAK. 0 LEFT! WELL
DONE, THE MOON IS SAFE, YIPPPEEEEEEEEEEEEEEEEEEE !!!"