& Reviewed by Vinny Mainolfi
Mega Molecules was originally released on a
Commodore Scene magazine coverdisk as an 'un-finished'
game. The strange thing is, it's actually a full and
complete game, which Paul Kubiszyn admits to in the
opening credits. Saying that, the game does lack some
polish and could have done with a few more elements.
As for the game itself -
it's a poor man's Crazy Comets. Don't get me wrong: I
like Paul's games and always classed him as a great up
and coming C64 programmer with MASSIVE potential (check
Amorphous ending); but I always thought that this
game was lacking that Kubiszyn sparkle, and could have
done with a little more thought before pushing it out.
So please keep that in mind when viewing the following
The End. Phew!
HOW WAS IT COMPLETED?:
To be honest with you, I got a little bored and so I
used a trained version that allowed me to skip the
SO WHAT HAPPENS?:
Erm... Nothing much. A repeat of the title screen
(bouncing balls on a red background) and some ending
text (see above screenshot).