& Reviewed by Neil Collins
Magnetron by Graftgold/Firebird is another one of
those games that I never seemed to get my hands on back
in the day. Being a big fan of Steve Turner & Andrew
Braybrook, I'm surprised I never tried to get hold of
this game. It was supposed to be a kind of '3D Paradroid',
which sounds brilliant, but it really never hit the
Graphically it's very good with typical isometric
bas-relief style backgrounds and sprites, but the
control method is clumsy and frustrating, so navigating
the slim corridors and ramps with your droid can be a
is to locate the reactors on each level and disable them
by altering the current to overload them. There are only
a few levels to beat, but it's very difficult, mainly
due to the control method. It's a game that should have
been a classic, but ends up being for all its good looks
and technical excellence a mediocre game.
And so the game is
complete. The End.
HOW WAS IT COMPLETED?:
I used a trainer to stop my energy drain and then
plodded my way through the confusing maze of levels.
SO WHAT HAPPENS?:
The ending is a short message which reads 'WELL DONE
KLP2. ORBITING STATION OF MAGENTRON HAS BEEN
DEACTIVATED. BONUS 2000 POINTS'. The title screen
music plays in the background and on pressing the fire
button you get another message which reads 'PREPARE
TO BEAM TO THE ORBITING STATION OF CALLISTRON'. What
- more levels? Hang on a minute... I'm not falling for
this again. I'm sorry Mr. Turner but I'm wise to your
cunning endings now. This is how Ranarama ends. You
replay the game, but the level name changes to something
new. You nearly had me fooled again there you swine!
- Andrew Fisher:
I first played Magnetron on the compilation 10 Computer
Hits Volume 5, and I like it - but I do still think
Paradroid is the better game.
I have wondered what happens at the end, having
completed one of the four stations before. Still it did
seem likely it would loop.
- Andy Vaisey:
Although not a bad game by any stretch of the
imagination, after releasing Paradroid, I didn't see the
point in this game. Although not a bad game, the ending
trademark ending from Steve Turner. I didn't actually
see this one coming.
HERE to view more endings.