& Reviewed by Neil Collins and Vinny Mainolfi
Reviewed by Neil Collins
The Legend of Sinbad by Superior software is a
four-part action arcade game. You can access the four
different parts by using passwords - but you wont get
the ending unless you complete them all sequentially:
Part one is a maze game where you have to collect
treasure and keys to escape the dungeon.
Part two is a platform game where you have to jump
about and swordfight your way to the next level.
Part three is an operation wolf style shooter where
you have to defend five camels from attacks by
Finally part four is a magic carpet shoot-em-up
where you have to blast enemies and fight a large
dragon to win the game.
parts of this game are pretty good which adds up to one
really good package. There's something in this game for
everyone, as all the parts are completely different
styles of game. The graphics are colourful and well
drawn, all parts are easy to play (but tough to beat)
and the sound is fairly decent. There's not much to
criticise here really. Load this one up and give it a
try - you may be pleasantly surprised like I was.
The 'baddie' flies in
on his flying carpet...
...and lands in front
He then turns into a
Sinbad duffs him up!
The dragon turns
HOW WAS IT COMPLETED?:
I played it from start to finish - using a lot of saved
game states. It's very difficult at times. ("I did my
usual and hacked the game to obtain a load of cheats
including the ending. Check out my cheats on our sister
HACKERSOFT and head for the 'HACKS' page" - Vinny)
SO WHAT HAPPENS?:
At the end of level four you have to battle a large
dragon. After a few shots he falls from the sky to his
death. A screen appears with a blown up sprite of Sinbad
walking across the centre, before turning to face the
player. A message of congratulations is shown above for
completing level four. A bonus and a super-bonus are
calculated and added to your final score. Another screen
follows with another super-bonus and a time bonus, which
are added to your final score. The final screen then
follows which shows animated blown up sprites of Sinbad
in each corner of the screen. A message is shown in the
centre of the screen which reads "QUEST COMPLETED.
YOU HAVE LIBERATED THE PEOPLES OF ARABIA. THANK YOU
SINBAD". Your final score is shown below it and the
game then restarts on pressing the fire button.
- Andrew Fisher:
to think its the BBC roots of the game and Superior that
held back the score. I really enjoyed playing this on
the Commodore Format cover tape, thanks to the variety
of the levels. I especially enjoyed level 2, obviously
inspired by Shaolin's Road.
The ending fits with the jolly tone and presentation of
the game. While it would be nice to have more, I do
wonder if there was much space to add anything grander.
- Gaz Spence:
There's something unique about the Benham and Westgate
collaborations - from this game, to Batty and through to
Kwik Snax. From their use of old style fonts and
traditional melodies, the games seem strangely
anachronistic; like they were made when computers didn't
- Brendan Phoenix:
Looks familiar to Jinn Genie - used to love that (was on
one of the Beau Jolly compilations)
Looks like a fun game though
not too [Sin]bad, but you don't get a lot extra for
beating all the levels in one go.
HERE to view more endings.