> GAME INFO

Kinetik

• Publisher: Firebird
• Developer:
Firebird
Release Date: 1987
Code:
Stephen Ruddy
GFX: Stephen Ruddy
Music: Peter Clarke

ZZAP64 Game Rating: 56%
Our Game Rating: 71%
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FILE: kinetikend.zip


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> KINETIK by Firebird


• Completed by Brendan Phoenix
Reviewed by Vinny Mainolfi

Have you ever had that feeling when you see a game and think "wow! that looks really cool!", and then you spend a few minutes playing it and find out that it's far too difficult to play. It drives me nuts when that happens. It happened when I first played Cauldron 2, and it also happened when I played this game...

Kinetik by Firebird is a multi-screen platform game that has some lovely hires graphics, but unfortunately the positives stop there. As well as having very minimal in-game sound, the game is far too difficult and so it makes it easy to just give up. Fortunately, this game does become playable with cheats...


The End.

HOW WAS IT COMPLETED?: Brendan only used save states to get through this one!!

SO WHAT HAPPENS?: You land your craft in the hand of some big Buddha like statue and get an ending message saying: 'YES, THIS IS THE SOLUTION! CONGRATULATIONS TO YOU FROM JASDAN JOERGES."

COMMENTS:

  • Brendan: Really took me a while this game, think of Wizball controls, but they never get better! Toughie, but enjoyable.

    The trainer version crashes a few screens in, so had a go with just my save states handy.

    The object is to collect 3 letters, P, A and X - what I didn't know is that you have to collect them in a certain order. Very annoying. What makes it worse is that some of the bad guys take your letters! Grrrr

    Anyway, considering how rock hard this game, the ending is a cop out. 1.5/10.
     
  • Andy Vaisey: Yes, I'm having that feeling at the moment... I'm trying to play Contra:Hard Corps on the Megadrive. Difficult isn't the word!

    However, at least Contra is a very good looking and playable game, unlike this piece of hires rubbish from Firebird. I would certainly have been disappointed to see that ending had I played it to completion. Which I didn't. So that's ok...
  • Andrew Fisher: The word Kinetik makes it sound dynamic and exciting. A few minutes play proves otherwise, and the ending lacks any sort of movement.
  • Gaz Spence: I actually like the hi-res graphics and, of course, the great music but the game is way too difficult. The ending doesn't deserve comment.

FINAL SAY: Too blooming hard! (oo-er, missus).

G.E. RATING: 1.5/10

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Copyright İVinny Mainolfi