Joe Gunn

• Publisher: Public Domain
• Developer:
G. Rottensteiner
Release Date: 2007
Code: Georg Rottensteiner
GFX: Paul Pridham
Music: Thomas Petersen

Our Game Rating: 94%


FILE: joegunnend.zip


> JOE GUNN by Georg Rottensteiner

Completed by Neil Collins & Matt Rogers
Reviewed by Neil Collins & Vinny Mainolfi

Joe Gunn is a cracking arcade adventure game that was recommended to me by Vinny. I had never come across this one before, and I'm glad I have now done so. Thanks Vinny ! It's similar to the likes of games such as Rick Dangerous and Montezuma's Revenge. If you like these types of games, I highly recommend this one. I found it very easy to play, as the control method is excellent, the difficulty level is just right, there's a lot to explore and many puzzles to solve. The game is based in an Egyptian pyramid - the lost tomb of the Crocodile King. You control our hero, an archaeologist named Joseph J Gunn. Your aim is to loot the tomb and escape with the treasure, avoiding traps and solving puzzles as you go.

Anubis is no more.

Joe needs to make his way towards the exit...

... and run for cover!

The pyramid starts to collapse.


The epilogue.

The End.

HOW WAS IT COMPLETED?: Using an infinite lives cheat and a walkthrough solution that I found (which at times was very confusing).

SO WHAT HAPPENS?:  After exploring all seventy locations, collecting the masks, ankhs, seals and pieces of the sundisk - I placed all the items in their required locations, causing the evil Anubis to die. I then made my way to the top of the pyramid and placed the scarab into the slot which caused the pyramid to shake. I then ran as fast as I could to the exit, which triggered off the end sequence. This shows our hero running across the screen as the pyramid crumbles to the ground behind him. You are then told of Joe Gunn's successful mission, and how he lived for many years without anybody knowing of his deeds. You then see how many gold masks you collected within the game and the game restarts.


  • Neil: Excellent game with a very good ending.

  • Vinny: This game really takes me back to the golden age of 8-bit platformers. It truly is a delight to play and a great achievement by the production team. I was hoping that this game had a great little ending, and I wasn't disappointed. Saying that, maybe a game ending tune and some sound effects would have made it a top scorer. More games like this, please :) 7/10.

FINAL SAY: A C64 classic in my opinion. The ending was fitting for such an enjoyable game. Happy days!

G.E. RATING: 7 / 10

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Copyright İVinny Mainolfi