by Brendan (Fiery) Phoenix (Assisted by Inge Pedersen) &
Reviewed by Vinny Mainolfi
If ever you wondered which game got me into
Commodore 64 game endings, it was this one. Way back in
1984 I was introduced to this game by an old friend of
mine who didn't particularly have a good sense of what
games were good and what games were bad on the Commodore
64. Most of his collection consisted of second rate
titles that never even made it into the top 100 of
the Gallup Charts. But for some reason, he had this
little game in his collection that just seemed to stand
out and demand my attention. I really felt the need to
complete this game to see exactly what the programmers
had set in place for anyone who dared complete the
challenge. Unfortunately it wasn't to be and the
challenge remained forever unbeatable ... until now!
million thanks goes to Brendan (with a little help from
Inge) for completing this game and bringing a 24 year
challenge to its conclusion ...
Jack gets his chopper
out (Oo-er, Missus)
Go on my son!
"Run for your lives!"
Here comes the Giant
"Hold on to your
Ding-dong the Wicked
Giant is dead :)
HOW WAS IT COMPLETED?
Brendan is adamant that he completed this one without
the aid of any cheats, but with a little help from Inge
Pedersen (another C64endings Regular).
On the other hand, I
created a crazy hack for this game that has 36
extra in-game features; one of them being the game
ending. You can download the crazy hack from the link
SO WHAT HAPPENS?:
Jack's adventure is almost done as he races over to the
bottom of the beanstalk and starts hacking away at it
with an axe (steady on, lad). Finally, the beanstalk
gives way and the Giant falls to earth with an almighty
Maybe my description above doesn't give the ending any
justice, but it really is a cool little ending for such
an old game. The programmer, Robert Tinman, was
definitely making a conscious effort to give the game
player some kind of reward for completing the game. I
think he achieved this and more.
Hardly top draw stuff, but considering the age of
the game, a nice little ending! Certainly makes a
mockery of games released years after. Fair enough,
maybe some 'newer' games packed in more sound,
graphics, gameplay and variety, but some in games
which should have had a better ending, I'm thinking
I would have gladly traded in smaller levels, an
extra soundtrack, some GFX or whatever just to have
a more satisfying ending... maybe that's just me?
Can't say I've ever played the game, but it's a nice
little ending - especially given the 1984 release
Phoenix: Awesome little game - remember getting
this out at the local library and being stuck on it.
Remember it the screen with the Giant sleeping that
I couldn't complete and Inge managed to do it. There
were no trainers on my version - just a lot of save
states. It's more of a memory game - remembering the
correct path to use. The ending is great - no bones
about it - lovely little animated ending, especially
for it's time. Beats the pants off a lot of game
endings that came much much later. Just nice to see
that someone spent their time coding a nice ending.
Loved playing this game so much I played (and
completed) the other 2 titles in the 'Jack' trilogy
(The House Jack Built & Giant's Revenge) straight
after! The House Jack Built is the best game out of
the 3 - well worth a play.
FINAL SAY: One of the best endings we've
seen for such an early game.
to view more endings.