Into the Eagle's Nest

• Publisher: Mindscape
• Developer:
Release Date: 1987
Code: Andrew Challis

GFX: Robin Chapman
Music: Keith Harvey

ZZAP64 Game Rating: 90%
Our Game Rating: 89%





> INTO THE EAGLE'S NEST by Mindscape / Pandora

• Completed by Inge Pedersen & Vinny Mainolfi
Reviewed by Vinny Mainolfi

Now this brings back some memories of C64 gaming from the eighties! My old next door neighbour used to be a follower of the C64, and every time he purchased a new game, he would come straight round my house to play it. It was quite rare that I liked his taste in games, but Into the Eagle's Next was a rare moment when I actually agreed with his selection. To be fair to him (Russell), he always used to purchase the full price (£9.99) titles, and I used to stick with my £1.99 Mastertronic, Codemasters and Firebird titles - along with the other budget labels of that era.

Into the Eagle's Nest is a Gauntlet style game - or, if you are a budget game aficionado, then the equivalent would be Storm by Mastertronic. It's set during the second world war and requires you to storm a castle in the hope that you can complete the missions and then destroy the castle. Actually, that sounds very much like Castle Wolfenstein!

Overall the game received many accolades, and rightly so. It's lastabilty, mapping, game play and design ensured that it earned high marks from the Computing Press of the day, ZZAP64 and Computer and Video Games. So does this story end on a high, or do we hit a low point right at the very ending...

The green blob has finally reached the end.

The castle is 'destrayed'.

The End.

HOW WAS IT COMPLETED?: Inge hacked this one to pieces. There is also a trained version of the game by REMEMBER, which gives you tons of great cheat options. Since then, I have built a crazy hack version of this game and built in a game ending key-press along with many other extra features. Download it from here.

SO WHAT HAPPENS?: Once you reach the final area, the message 'THE CASTLE IS DESTRAYED' scrolls along the foot of the screen. This is followed by an ending screen with text that reads: 'WELL DONE! YOUR MISSION WAS A SUCCESS.'


  • Vinny: I really did love playing this game and never managed to reach the end (I never tried cheating!). I'm sad to see that there isn't really anything to see and that the programmers took the easy option of having a text screen ending.

  • Andy Vaisey: Destrayed? All of your castle are belong to us?

    Great game, very poor ending. 0/10

  • Gaz Spence: What an awful ending. Not even inventing a new word - destrayed - saves this one. Btw, the game was published and released by Pandora - Mindscape just released it in the States.

  • Andrew Fisher: Gott in Himmel! What a disappointment!

    *shoots detonator to blow up the game*

FINAL SAY: It could have had such a great ending :(

G.E. RATING: 1.5 / 10

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Copyright İVinny Mainolfi