& Reviewed by Neil Collins
Hero Quest II: Return of the Witchlord by Gremlin is
the follow up to the original Hero Quest game ("It
was in fact sold as an expansion with the first game,
which is why I called this 1&2" - Vinny)...
on the Hero Quest board game, this computerised version
sees the player take control over various heroes in
their quest to defeat the Witchlord - which follows on
from the original game. It's more of an expansion than a
new game as I could see no differences in the game
itself apart from the level designs. The final level is
where you have to locate and destroy the Witchlord to
beat the game.
Graphically it's average with plain backgrounds and
basic sprites. There's little animation or variety to
the levels and very little to do. It's a case of roll
the dice, make your move and repeat - and hopefully
navigate the hallways while slaying the beasts you
encounter on the way. It's quite tame and fairly dull
which is normally the case with turn based adventures.
It's a combination of chance and strategy that fails to
hit the mark for me. Fans of the board game may like it,
but it's just too slow paced for me.
...time for an
HOW WAS IT COMPLETED?:
I played a trained version so I could kick everyones ass
is just a few throws of the dice. Thank god for that.
SO WHAT HAPPENS?:
I wandered around the final level and found a room that
contained the Witchlord and his minions. I battered them
with my axe and used a magic spell to destroy the
Witchlord. I then guided my troops back to stairs in
order to exit the level. A message appears, which reads
'CONGRATULATIONS. YOU HAVE ESCAPED THE DUNGEON'.
This then triggers the end sequence, which is a few
pages of text. The text describes the defeat of the
Witchlord and his minions, and information about some
surviving minions and Skulmar. Skulmar has escaped with
the Witchlord's powerful spellbooks and has joined
forces with Sir Ragnar (the bloody traitor!). It seems
that you will soon have to face more evil, although Sir
Ragnar has since been captured and executed. In the
meantime you take rest at the emperor's grand palace
where you are honoured for your heroic feats. The game
then ends and returns to the title screen.
- Andrew Fisher:
As a conversion of the board game, the C64 version is
pretty good. The graphics are a little drab, but it does
portray the "line of sight" rules well.
As an ending, it deserves to be thrown into a deep dark
dungeon and left to rot.
- Brendan Phoenix:
I switched off after a while...............yawn.
Plus - agree about CBB. Jim to win!
- Andy Vaisey:
Not a great ending: text, text, story, blah, blah, etc,
Nice story, but not much to look at.
HERE to view more endings.