> GAME INFO

Hercules

• Publisher: Gremlin Graphics
• Developer:
As above
Release Date: 1988
Code: John Tometzki

GFX: Norman Illings,
..........Bob Hawker

Music: Andy Morton

ZZAP64 Game Rating: 51%
Our Game Rating: 79%
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herculesend.zip


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> HERCULES - SLAYER OF THE DAMNED by Gremlin Graphics


• Completed by Neil Collins & Vinny Mainolfi
Reviewed by Neil Collins

Next up is a game that I once saw in ZZAP64! magazine as a kid and was very impressed by the graphics, but I was soon put off by the review!

Hercules - Slayer of the Damned by Gremlin Graphics looks lovely. It actually plays okay too, but it is repetitive and really boring. The game only consists of two screens - in which you have to beat enemies to death with your club while collecting labours which fall from the gods. Once all are collected you get a final showdown with a vicious minotaur. You can only hurt enemies when they stand on the area above the snake which slithers below you and you must also prevent the nuisance spider from dropping down and nicking your labours from the cauldron. It does have quirks and differences from other beat-em-ups, but this one is so boring that it is a real chore to find the patience to make it to the final battle.

I think ZZAP64! got this one spot on. Avoid it.


The final enemy is defeated!


Down he goes...


... and disappears.


Hercules is the victor.


The End.

HOW WAS IT COMPLETED?:

  • Neil: I soon realised how to hurt the enemies and defend the labours from the spider. I soon despatched a ton of skeletons and beat the crap out of the minotaur. Hercules became the slayer.
     
  • Vinny: I cheated by hacking the code and jumping straight to the ending via JMP $0892. Sorted.

SO WHAT HAPPENS?: The minotaur collapses, farts and disappears. A page of gobbledygook then appears (possibly Latin) and the game restarts.

COMMENTS:

  • Neil: Apart from making no sense to me, the ending is pretty poor. Seems they had no spare memory for a nice graphical ending. 0.5/10.
     
  • Vinny: I remember playing this Gremlin Graphics title back in the day, and I'm sure it was also released via Commodore Format's covertape back in the nineties. Even though it has some impressive graphics, I remember getting bored pretty quick and turning it off. It looks like everyone else had the same idea! ZZAP!64 magazine weren't too impressed with this game and gave it an overall score of 51%!

    As for the ending, it's an epilogue, but I doubt there are only a few out there who understand it... saying that, I'm sure someone is going to pop over to Google and get a translation... I'm sure it's Greek! 1/10 from me.
  • Andrew Fisher: I played it on the Commodore Format covertape - never got to the Minotaur on the second load. Control is clumsy and having to be over the snake is a needless complication. Reasonable graphics though.

    It's definitely a Greek message - but it's all Greek to me!
  • Brendan Phoenix: Always looked good this but take the comments on board that it plays like a dog.

    I'm not sure how I would take that end back in the day without Google translate.

FINAL SAY: Jeeez... This has been so dull from start to finish.

G.E. RATING: 1 / 10

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Copyright İVinny Mainolfi