Heatseeker

• Publisher: Thalamus
• Developer: Thalamus
•
Release Date:
1990
•
Code:
Paul
O'Malley
•
GFX:
Paul O'Malley
•
Music:
Mark Clements
•
ZZAP64 Game Rating:
75%
•
Our Game Rating:
75%
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CLICK THE ICON BELOW TO DOWNLOAD THE ENDING

FILE: heatseekerend.zip

CLICK HERE for VIDEO
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• Completed
by Matt Rogers
•
Reviewed by Vinny Mainolfi
Don't get me wrong - I'm a big fan of Thalamus
games, but Heatseeker just doesn't do it for me. To me,
it looks bad, sounds bad and plays bad, which is why I
hardly spent any real time trying to complete it.
Fortunately for me, the C64ending Team Members set out
on a quest to complete this game, and came back
victorious!
Such a strange game - for
those who are not in the know, the purpose of the game
is to feed three plants with enough heat to enable them
to unfurl their petals in order to protect themselves
from the acid rain that's attacking their world. This
acid rain prevents the people from going into the forest
to do this so they create a mechanical leg to bounce
around with a ball attached. So with further ado, here's
the ending...

The final level...

The End!
HOW WAS IT COMPLETED?:
Matt cheated all the way to the end ;)
SO WHAT HAPPENS?:
Oh do I really need to explain this one? Once the final
ball is in its pod, the game teleports to the ending
screen (see above screen shot). The message reads: "HEATSEEKER
BY PAUL OMALLEY. MISSION ACCOMPLISHED. PRACTISE? Y/N..."
COMMENTS:
- Matt: Finally!
After mapping the game and playing with unlimited energy
for both leg and ball, it's over!
You have to find the 8 sources of heat on each of the
three levels, extract it using the ball, then find the
three plants and deliver the heat. As each plant is fed,
a log stamen-like thing unfurls and blocks the rain. But
it's not over there! You must do it all again, but this
time at night (this is where mapping it became essential
for me!). Weird, but strangely enjoyable!
Had real trouble saving the end to disk, so in order for
you to see the whole thing you need to start VICE and
attach the disk image of the game. Then load the VSF.
Control the ball so it drops into the little cup-like
hole to the left - that will feed the final plant and
end the game. The reason to keep the disk image attached
is so the title screen can reload with a Mission
Accomplished message.
So, a score for a 10 second tune and a "Mission
Accomplished" message? That would normally mean a 2, but
something makes me want to go with a 3. :o)
- Vinny: What?!
All this for such a poor ending :( I know the game is
cack, but the ending didn't need to follow suit. I'm
almost certain that the programmer ran out of memory on
this one, but then again, it isn't a brilliant game. Oh
well, at least it's another game none and dusted. Big-up
to the main man Matt.
- Brendan Phoenix:
I had to have a double take at the screen, I was
like 'where is the ending message?' Pathetic -
0.5/10 for me. Such a mare to complete as well, I know I
attempted it, but couldn't get to the night time levels.
It is quite an ok game once you get the hang of it - I
was like you Vinny, looks a mess, plays rubbish, etc,
but it is quite a cool game. Controlling that ball into
hard to reach area's (ooh eer) is quite a challenge.
Pity that the final game to complete the Thalamus ending
collection is probably the worst.
- Andy Vaisey:
Check your dictionary for the entry "let-down" and it
will be defined as "Heatseeker by Thalamus". I never
liked the game and this ending is no surprise for me. I
would imagine it would be devastating to the people who
spent centuries trying to complete it...
FINAL SAY: Top marks to Matt Rogers for
completing it, but what a cack ending!
G.E.
RATING:
2
/ 10 CLICK
HERE to view more endings.
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