Gremlins Adventure

• Publisher: Adventure Int.
• Developer:
As above
Release Date: 1985
Brian Howarth
GFX: Teoman Irmak
Music: N/A

ZZAP64 Game Rating: 80%
Our Game Rating: 85%


FILE: gremlinsend.zip


> GREMLINS THE ADVENTURE by Adventure International

• Completed by David Craddock
Reviewed by Vinny Mainolfi

My school friends and I were massive Gremlins fans and spent many an hour watching the film over and over, and playing this great adventure game - over and over! I'm delighted to say that I was able to complete the game back in 1985, but it took a team of us to suss it all out - as well as some hints from Computer & Video Games magazine ;)

The aim of the game, as in the movie, is to get rid of the deadly Gremlins. Spread over 40 locations, this great little graphics adventure follows the theme of the movie right down to the swimming pool :) It's definitely fun with it's food-mixer and microwave moments and is certainly a Commodore 64 adventure to own.

YAY! Nearly done...

The End!

HOW WAS IT COMPLETED?: I think David just played through the game as normal!

SO WHAT HAPPENS?: Once you exit out of the Y.M.C.A., the ending message appears that reads: "The Sun's rays destry STRIPE. I have won... Every last Gremlin is dead... Hooray!!"


  • Vinny: Hmmm... this is a difficult one to judge because the ending is all that it was ever going to be - text and a picture. Because there is animation in other parts of the game, maybe an element of animation could have been brought into the ending. I'm not going to score this one and will leave it up to you to discuss and judge.
  • Brendan Phoenix: A typical text message ending, by that I mean awful. The sad thing is, they could make a good ending - look at Mask of the Sun as an example of a great ending on a text adventure.

    I hate these short one-line endings on these type of games, or when it says you completed it in so many moves - want to try again?

    An ending picture would have been nice, not even talking animated - although given there are animations in the game, that's not an excuse.

    Very poor. 0.5/10.
  • Gaz Spence: Not a bad text adventure, which is an effective interpretation of the film. As Bren says, there is are a couple of animated sequences in the game - the one with the Gremlin and blender springs to mind - so it shouldn't have been too much to expect a better ending.
  • Andy Vaisey: I love text adventures and thought this game was OK. Ending is poor as expected. *My* adventure will have an extra load and some GFX and music!

FINAL SAY: It is what it is.


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Copyright İVinny Mainolfi